Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval= Please use this section to put images up for approval only.

Night (CG) - For Approval
This is probably an unpopular opinion but I enjoyed doing the mud. Also, yes, I'll fix the shading. Darkshadowthe1 (talk) 12:19, November 3, 2018 (UTC)

Blur the ear pink and smudge the mud a little bit. It looks kind of clump in some areas, like the front leg and the flank.  H A W K  F I R E  13:30, November 3, 2018 (UTC)

re-ups nvm I don't like mud now Darkshadowthe1 (talk) 19:02, November 3, 2018 (UTC)

Define the shading everywhere. And the mud needs to be smudged a tad more. And is it me, or does her eyes make her look like an ailen from space? You don't have to change the eyes by the way.Heyoitpotater (talk) 23:06, November 3, 2018 (UTC)

re-ups that's meant to be eyelids, because eyes and earpink are my weak spots. Also the shading is now officially as dark as it can get. Darkshadowthe1 (talk) 01:05, November 4, 2018 (UTC)

The ear pink is now super dark on the right side and bright on the left side. Can you make them the same color?  H A W K  F I R E  03:42, November 4, 2018 (UTC)

I think that's because the shading is covering the ear pink, Hawkey ^^ Regardless, could you add some more shading to the haunch and tail? I can see where you defined the shading on the face, chest, legs and stomach, but I can't see any shading on the haunch or tail. 15:37, November 4, 2018 (UTC)

My bad! Disregard my previous comment. ^^  H A W K  F I R E  19:00, November 4, 2018 (UTC)

re-ups Darkshadowthe1 (talk) 19:27, November 4, 2018 (UTC)

Could you define the lighter areas? I'm not seeing any here at all.

Could you define the mud or maybe sharpen it? I'm having trouble seeing it. 02:42, November 5, 2018 (UTC)

re-ups oof Darkshadowthe1 (talk) 12:58, November 5, 2018 (UTC)

define the shading on the tail and the foreleg closest to us. 21:51, November 5, 2018 (UTC)

re-ups Darkshadowthe1 (talk) 22:09, November 5, 2018 (UTC)

Define shading on the paws, tail and chest.Heyoitpotater (talk) 02:18, November 6, 2018 (UTC)

Alright, this may just be me, but I personally feel like the mud is now a little too intense, if that makes sense. I feel like it might've been sharpened up too much, and maybe could do with having less of the mud in general, but that's just what I think. If you think the mud's fine, you don't have to do a thing, since the thing about how bright/intense it is, could also just totally be my screen unless someone else sees it that way too. I just was thinking it so I thought I'd point it out. SquidwardPlays 02:37, November 6, 2018 (UTC)  Meming it up!

^ I agree. I think it's a bit excessive on the head as well. The body mud is fine, but it's really bright and contrasts pretty bad on both my screens. Maybe making it a darker and less saturated will help. 23:25, November 6, 2018 (UTC)

Define shading on the earpink.Heyoitpotater (talk) 04:18, November 7, 2018 (UTC)

I'll get on the mud, but can I have a second opinion on the shading? It looks quite defined on my screen. Darkshadowthe1 (talk) 02:05, November 9, 2018 (UTC)

re-ups, got the mud to look more like her other images Darkshadowthe1 (talk) 02:29, November 9, 2018 (UTC)

can you blend the <-- earpink? it looks hard 19:39, November 9, 2018 (UTC)

re-ups Darkshadowthe1 (talk) 01:31, November 10, 2018 (UTC)

Add some shading to the tip of the tail and paws and maybe the ---> side of the face 02:25, November 10, 2018 (UTC)

Also I'm bumping ya up to an apprentice since this is more than 50% complete. ^^ 02:26, November 10, 2018 (UTC)

Define shading on the earpinkHeyoitpotater (talk) 02:59, November 10, 2018 (UTC)

re-ups plus sweet sweet approval Darkshadowthe1 (talk) 17:33, November 10, 2018 (UTC)

On the stomach, between the shoulder and haunch, the mud sticks out very harshy and almost is overlapping the shading - can you blend them together more? 07:46, November 11, 2018 (UTC)

re-ups Darkshadowthe1 (talk) 13:27, November 11, 2018 (UTC)

Define the shading on the tail? Her nose needs to be black. Possibly make the earpink a little darker?

22:42, November 12, 2018 (UTC)

re-ups Looks really, really weird with a black nose but okay Darkshadowthe1 (talk) 22:56, November 12, 2018 (UTC)

Can you lower the saturation on the ear pink? The darkness is great but it's very bright. 01:06, November 13, 2018 (UTC)

Gullpaw (A) ~ For Approval
Assuming I'm allowed to have this up right now, here it is. SquidwardPlays 11:41, November 6, 2018 (UTC)  Meming it up!

Define the shading a lot please. Minkclaw Winter is coming. 23:43, November 6, 2018 (UTC)

Reuploaded hopefully I haven't under or over-defined the shading.SquidwardPlays 11:41, November 6, 2018 (UTC)  Meming it up!

Would the shading on the back be there with the source your going with? Minkclaw Winter is coming. 23:47, November 6, 2018 (UTC)

Reuploaded. Did my best to get rid of the shading from the back. SquidwardPlays 11:54, November 6, 2018 (UTC)  Meming it up!

Add some more shading on the lower chest, stomach, and --> side of the shoulder 00:10, November 7, 2018 (UTC)

Reuploaded. SquidwardPlays 12:20, November 7, 2018 (UTC)  Meming it up!

define the shading on the tail, and there's also waste leaking from it. 00:21, November 7, 2018 (UTC)

Reuploaded. Feel like maybe I added too much shading onto the tail now, but not sure. i'll just reup it anyway. SquidwardPlays 12:27, November 7, 2018 (UTC)  Meming it up!

Define shading on both ears.Heyoitpotater (talk) 04:25, November 7, 2018 (UTC)

The shading on the ears seems pretty fine to me. If somebody else agrees that I should definite it, then I will though SquidwardPlays 08:19, November 7, 2018 (UTC)  Meming it up!

I think it could be defined just a little in the ---> ear. Also, the shading is leaking on the chest where it meets the shoulder. 23:09, November 7, 2018 (UTC)

With the current light source, the light needs to be defined on the tail, slightly on the chest, the < side of the < ear, and the back legs. 00:25, November 9, 2018 (UTC)

Still working? 01:04, November 11, 2018 (UTC)

I'd like to pick this up if I can ^^ 04:50, November 13, 2018 (UTC)

I reserved it, do you want it then? Malina457 (talk) 16:57, November 13, 2018 (UTC)Malina

No one can reserve it at the moment, since it has not been a full week since the last upload, and a senior warrior has not withdrawn the image yet. The user has until the 14th around noon to re upload before the one week limit. 17:20, November 13, 2018 (UTC)

Malina, you can have it if it becomes available! 20:16, November 13, 2018 (UTC)

Pigeonpaw (SC) (App) ~ For Approval
Hey look whos back and regressed too much. 🤮 22:47, November 7, 2018 (UTC)

Smooth out the shading? Malina457 (talk) 22:54, November 7, 2018 (UTC)Malina

Define and smooth shading, like Malina said. 22:54, November 7, 2018 (UTC)

There are some unfilled pixels on<-- that ear tip, can you fix that?Heyoitpotater (talk) 23:05, November 7, 2018 (UTC)

Reuploaded That's just the highlights on the pink ^^ 23:16, November 7, 2018 (UTC)

Add a bit of shading in <-- ear? On the front leg farthest from us there's a splotch of shading that looks a bit bold compared to the rest in the area, can you possibly blend it a little? Define the shading depth a bit on the shoulder. Lovely work!

23:39, November 7, 2018 (UTC)

Reuploaded Redid the shading and thanks Patch for the help! :D 00:13, November 8, 2018 (UTC)

Define shading on <-- that hind pawHeyoitpotater (talk) 01:36, November 8, 2018 (UTC)

Maybe smooth the texture, especially on the shoulder Malina457 (talk) 03:53, November 8, 2018 (UTC)Malina

Reuploaded 11:11, November 8, 2018 (UTC)

Can you define the shading just a little more? I can see it, but I'm straining my eyes to see it. Except for the tail. The tail's good imo 23:17, November 8, 2018 (UTC)

Reuploaded 23:24, November 8, 2018 (UTC)

I think the shading could be smoothed out on the > back leg some, there's just one darker patch that needs it - and also there's some waste floating out by the > ear 00:21, November 9, 2018 (UTC)

Reuploaded 00:34, November 9, 2018 (UTC)

Could you lighten the texture a tad, it seems really rough and its softer on the kit image, the shading on the lower back could be smoothenes quite a bit as well. It looks kinda blotchy to me. Minkclaw Winter is coming. 09:32, November 9, 2018 (UTC)

The texture on the shoulder still looks very criss crossy, it doesn't match with the rest of the texture. 20:34, November 9, 2018 (UTC)

define the shading depth on the shoulder, chest, and head. 22:22, November 10, 2018 (UTC)

I think if the texture is just lightened as Mink suggested, it should be okay to go. Matching texture throughout image sets is definitely not the easiest thing to do, so as long as there's a rough idea of it matching... even softness can be pretty difficult to do depending on what programs others are using. Lighten it up, Ari, and see where it gets you.

As for the shading, I'd like to say that many other images use far rougher shading (David and Sunjaw's images come to mind) and many of those have passed the approval process. I don't see a need to smooth it out at all, only define it like David suggested. ​​​

Reuploaded 20:30, November 12, 2018 (UTC)

Add some shading to the belly? Based on your lightsource, there should be some there. 22:55, November 12, 2018 (UTC)

The shoulder texture needs to flow more together, and the shading on the front facing leg is a bit too dark compared to the rest of her legs. 01:05, November 13, 2018 (UTC)

Reuploaded 03:28, November 13, 2018 (UTC)

I hate nitpicking like this here but I still feel the front paw is much darker than the back ;; It might just be me but heres a comparison of the two. Other than that, the texture is looking gorgeous, the paw shading just needs to be lessened a bit. 03:41, November 13, 2018 (UTC)

Reuploaded 04:11, November 13, 2018 (UTC)

Define the shading. 04:11, November 13, 2018 (UTC)

Reuploaded 04:33, November 13, 2018 (UTC)

Can you put some more shading on the front leg cloest to us? It seems lighter at the edge of the line art.

18:17, November 13, 2018 (UTC)

I believe you have the opacity of texture matching pretty well, but can you perhaps smooth it out just a bit? On the kit it seems much softer. And smudge the white on the muzzle upward into the cheek area a bit. There appears to be a bit of that going on with the kit. 18:32, November 13, 2018 (UTC)

Reuploaded 20:41, November 13, 2018 (UTC)

Violetshine (Q) - CBA
all colors are from her other images, which I am the OA of and still have all of the .psd files.

Is the lineart blurred on her right foreleg? You can do things,   or you can  do them right.   All it takes is a little   patience.

Amazing as always, Jayce. Can you connect the black on the base of the tail to the booty lineart? 02:15, November 10, 2018 (UTC)

Re-uploaded. There is no blurred lineart; I don't even touch that when I make images. ​​​​​

I think Storm is talking about here because it does give off the impression that it got blurred a bit. Other than that, the shading in the eyes seems really thick and sort of takes over, can you lessen it a bit? 21:37, November 10, 2018 (UTC)

The shading kind of seems overly dark, some of her white areas almost appear gray-ish.  H A W K  F I R E  21:40, November 10, 2018 (UTC)

Shading darkness is my choice, and her other images are also this dark (apprentice and kit in particular). Also, Echo, I have no shading in the eyes and those are just the colors for her pupils, which are all from her other images. I'd really rather not change the shading or colors, since they match what I did previously and those images were approved. This time, I am invoking my choice, since others are doing the exact same thing. ​​​​

with the back leg on <-- on that side, can you blend the shading a bit? 21:50, November 10, 2018 (UTC)

Re-uploaded. After a good minute of finding out what layer the shading was on.... ​​​​

Ah, I didn't mean changing any of the colours, I just think the dark gold is very overwhelming compared to the rest of her eyes, at least on the left one. Little bit goes a long way sometimes, and I assumed the darker gold was to provide shading/depth. 21:55, November 10, 2018 (UTC)

Nah, it wasn't. I do like how I have it though, and eye style/coloring has always been a choice. The left one always looks a bit more than the other due to the fact there's a tiny bit more space. I don't actually shade my eyes seperately; sometimes I blur the colors, but I opted not to this time since I wanted to go for a darker appearance. ​​​​

Regardless of that, can you define/darken the shading on her black patches a bit more? They seem very light compared to the shading on her white patches. 07:48, November 11, 2018 (UTC)

Re-uploaded. I tried. ​​​​

CBA? 20:52, November 12, 2018 (UTC)

I hate being a broken record and I hate breaking CBA, but the blurred lineart issue wasn't addressed. Idk if her other images have a patch like that or if it's actually blurred but it gives off the impression that the lineart was blurred. 22:05, November 12, 2018 (UTC)

I believe that mark is supposed to be there^

22:47, November 12, 2018 (UTC)

I second Echoblossom. There's nothing but white on her other images for that leg. 22:54, November 12, 2018 (UTC)

Re-uploaded. Again, it's not blurred lineart. I do not touch my lineart layers. It was unfilled white. ​​

Still there from your most current upload. 21:29, November 13, 2018 (UTC)

I still see it too. Maybe it's not blurred lineart, but it's still a dark smudge close to the lineart.  JOLLY  FIRE  21:31, November 13, 2018 (UTC)

Re-uploaded. There's no maybe about it, though. It's not blurred lineart. It was unfilled white from the white patch layer. ​

Re-CBA? 23:53, November 13, 2018 (UTC)

Snappaw (App) - For Approval
I can't tabby. Darkshadowthe1 (talk) 01:47, November 10, 2018 (UTC)

Add some more stripes. He's looking kinda bare compared to the kit. 02:14, November 10, 2018 (UTC)

Can you define the shading? ~Warriorct 02:17, November 10, 2018 (UTC)

The earpink on --> that ear blends in too well, can you define itHeyoitpotater (talk) 03:06, November 10, 2018 (UTC)

re-ups do you mean lighten the shading there, Potato? Darkshadowthe1 (talk) 17:34, November 10, 2018 (UTC)

Yes, lower the opacity.Heyoitpotater (talk) 19:12, November 10, 2018 (UTC)

I think the opacity is fine? It just needs to be defined more. There doesn't seem to be a concrete light source. 21:43, November 10, 2018 (UTC)

If you could define the eye depth some, that'd be great^^ 21:51, November 10, 2018 (UTC)

the stripes are also a bit dark. 22:22, November 10, 2018 (UTC)

re-ups Darkshadowthe1 (talk) 13:26, November 11, 2018 (UTC)

Define the shading depth? Maybe make the stripes a tiny bit rougher too, they look softer on here than on the kit, but if anyone disagrees ignore my comment, it might just be me.

23:51, November 11, 2018 (UTC)

I second Patch. Also, define the shading on the hind leg furthest from us. I'm also making this "for approval" since you're an apprentice now :3 23:55, November 11, 2018 (UTC)

re-ups thanks, Vec! Darkshadowthe1 (talk) 12:42, November 12, 2018 (UTC)

Smooth the shading on the face. Does he have any white in his eyes? if not add a pixel of it to each eye.

22:35, November 12, 2018 (UTC)

re-ups there was already a white pixel, Patch. Darkshadowthe1 (talk) 22:45, November 12, 2018 (UTC)

My bad. Add some shading to <--- ear? Maybe lighten it a little on the back leg closest to us, around the paw area. It looks darker compared to the rest of the shading.

22:50, November 12, 2018 (UTC)

re-ups lol i said re-ups but i never actually re-upped before Darkshadowthe1 (talk) 23:37, November 12, 2018 (UTC)

What program are you using? It looks like you're using the burn tool to shade and the light source doesn't feel very secure. There's a weird blotch of shading in the middle that looks very off on my screen. Also the shading is covering the eyes and the ear pink needs to be defined more. 01:01, November 13, 2018 (UTC)

re-ups I use GIMP. Maybe the burnt look was caused by a combination of the golden-brown shading and too much defining? I don't know Darkshadowthe1 (talk) 00:06, November 14, 2018 (UTC)

It might be the gold on gold then, sorry for nitpicking that! It may just be my screens but it's hard to distinguish the shading from the texture/rest of the image. 00:08, November 14, 2018 (UTC)

Define the light on the > back leg/paw and tail, and define the shading on the chin and ears^^ 01:10, November 14, 2018 (UTC)

re-ups Darkshadowthe1 (talk) 13:15, November 14, 2018 (UTC)

Cloverfoot (D) - For Approval
First charart wooooooooo

02:05, November 10, 2018 (UTC)

Not bad, Thunder! I'll make sure to add you as an apprentice. There's some waste outside the chest floof, below the hind ankle on the hind paw closest to us, and along the bottom of the tail. Several of your stripes (particularly on the tail, back and some of the legs) don't quite reach the lineart as well. And maybe expand the tail shading? 02:13, November 10, 2018 (UTC)

Reuploaded Thanks Vec! I'm still getting used to all the tools and such so apologies if I miss anything.

03:26, November 10, 2018 (UTC)

There's still a few bits of waste floating around the character. And trust me, my screen isn't dirty.Heyoitpotater (talk) 05:42, November 10, 2018 (UTC)

Yep, I second the waste comment. And add some facial shading, especially under the chin. Don't overdo it though. I also think there should be some more stripes in general, but not too many more.

Nice, Thunder!! The stripes on the front leg towards us should be more horizontal across the leg, looking at her other images. Right now the stripes are angled up towards the shoulder.  H A W K  F I R E  13:08, November 10, 2018 (UTC)

Define shading on the two front legs.Heyoitpotater (talk) 14:11, November 10, 2018 (UTC)

One of the toes on the hind foot closest to us isn't coloured in. ~Warriorct 18:51, November 10, 2018 (UTC)

I think the tail stripes could be all thickened slightly, as the other images have less lighter gray showing through in proportion 21:50, November 10, 2018 (UTC)

I feel like the stripes are a bit dark too in comparison. 22:20, November 10, 2018 (UTC)

For a reference on the waste, since there's still some surrounding the image. The shading on her hind paw farthest from us needs to be blurred a bit more, and the shading on her nearest hind foot is leaking a bit. This is really pretty and I really like the eyes!! 07:55, November 11, 2018 (UTC)

Reuploaded I think I got everything now. If not I blame Patch.

04:00, November 12, 2018 (UTC)

There's still some speckles of waste behind the head and between the hind legs and tail. I believe there's an unfilled pixel in the chest floof and maybe either the shading or base is leaking on the back and the hind leg closest to us. 16:23, November 12, 2018 (UTC)

Looking at the rogue (which is the same side), I think there'd be one or two more stripes on the flank/side of the cat, and tail shading could be expanded slightly^^ 19:59, November 12, 2018 (UTC)

Reuploaded

21:31, November 12, 2018 (UTC)

Can you add eye depth? Also, like Vec said, there's still a uncolored pixel in the chest.

Reuploaded Pixel was so small I didn't even see it. I also think the eye is fine? Unless I'm not seeing something.

21:52, November 12, 2018 (UTC)

The eye seems fine, but there's still some waste dotting the underside of the tail^^ 00:32, November 13, 2018 (UTC)

The eyes are fine, in the screenshot I posted above for the waste reference you can see the eye shading, so there's depth. 01:03, November 13, 2018 (UTC)

Reuploaded Waste is going to be the end of me.

01:31, November 13, 2018 (UTC)

What program are you using for chararts? What I do in GIMP is I usually just select all the area outside of the lineart then erase it with a big brush on every layer so I make sure there's no waste. I also know Paint Tool SAI has clipping layer features but I don't know if SAI is very optimal for chararts. 01:54, November 13, 2018 (UTC)

I'm using GIMP, but I think this all comes with practice and experience. I'll try doing your method though, seems so much more simple and less frustrating.

02:09, November 13, 2018 (UTC)

I think this looks good so I'm gonna go ahead and CBA it. Great job Thunder!

18:14, November 13, 2018 (UTC)

Sorry, but it still looks like something is leaking on the back and some of the limbs. I've put it in red to help ya. It's probably the shading or the base (most likely the former). The tail shading can be smoothed out a bit more, and the shading depth can also be defined a bit more on the front limbs and hind limb furthest from us. And add/define the shading on the head and the upper part of the tail some more. The latter of which the shading seems to end at curl of the tail instead of encompassing it, if that makes any sense. 18:23, November 13, 2018 (UTC)

Reuploaded 05:34, November 14, 2018 (UTC)

I think the stripes could be... sharpened somewhat. These look overblurred. Perhaps I'm misidentifying the problem though, but I think the stripes need some tweaking.

Pebbleshine (Ghost) - For Approval
Will mess with the amount of freckles later. I have some studying to finish 19:12 Sat Nov 10

Could ypu define the shading on the face a bit. Minkclaw Winter is coming. 19:30, November 10, 2018 (UTC)

There's small specks of waste outside the back and tail.Heyoitpotater (talk) 23:21, November 10, 2018 (UTC)

Reuploaded 16:05 Mon Nov 12

There's still waste on the back.Heyoitpotater (talk) 22:34, November 12, 2018 (UTC)

Would you mind lightening the shading some, at least on the tail? It looks pretty dark for a white-based cat.  JOLLY  FIRE  17:10, November 13, 2018 (UTC)

Reuploaded 20:45 Tue Nov 13

And there's waste near the chest.Heyoitpotater (talk) 22:54, November 13, 2018 (UTC)

Whorlpelt (W) - For Approval
ow.

23:35, November 11, 2018 (UTC)

standing ovation Brilliant, Patch! I believe the white is much sharper and not has blended in compared to his other images; they just appear to stand out more 23:58, November 11, 2018 (UTC).

You need to define the shading everywhere except the back.Heyoitpotater (talk) 00:03, November 12, 2018 (UTC)

Re-uploaded. my leg.

00:59, November 12, 2018 (UTC)

Define the shading on the front limb furthest from us a bit? 18:25, November 13, 2018 (UTC)

Quailpaw (Ki) - For Approval
I'm tired 23:07, November 12, 2018 (UTC)

Lower the opacity of the shading on the character in general and on <-- that earHeyoitpotater (talk) 00:23, November 13, 2018 (UTC)

This is adorable oh my goodness. The shading on the tail seems very dark. 01:04, November 13, 2018 (UTC)

To expand on Echoblossom's comment, maybe define the light on the tail? 18:26, November 13, 2018 (UTC)

Also (I need to stop doing this) I believe the general opacity works well here; it't not overwhelming and the white is still visible. With the exception of the tail, of course. 18:27, November 13, 2018 (UTC)

Snaketooth (SC) (W) ~ For Approval
The last words I uttered before I saved this were "I'll just turn it in and cry about it later" 18:00, November 13, 2018 (UTC)

Whaaa? but this is amazing! The stripes on the forelegs in her other images seem to go down to just before the paw. Could you extend the stripes to the paw on the leg closest to us?  JOLLY  FIRE  18:15, November 13, 2018 (UTC)

Could you also expand the earpink? It is much larger in her other images and appears to be actually paler.Heyoitpotater (talk) 22:49, November 13, 2018 (UTC)

Reups The size of the earpink doesn't need to match images (there really is no reasonable way to do so, since the blanks are various sizes). I also made the texture sharper to match better idk 23:48, November 13, 2018 (UTC)

I like this, honestly. Could you slightly lighten the shading so that it doesn't clash so much with the pattern?

Reups 16:56, November 14, 2018 (UTC)

Flypaw (A) ~ For Approval
Hmm.. 20:51, November 13, 2018 (UTC)

Reuploaded Changed shading colour to try and make it match more. 20:58, November 13, 2018 (UTC)

On her kit image, the stripes appear to be slightly softer and tapered, rather than solidly dark like you have them now.  JOLLY  FIRE  20:59, November 13, 2018 (UTC)

Reuploaded 21:10, November 13, 2018 (UTC)

Is it me, or do I see unfilled pixels on her back and --> that hind leg?Heyoitpotater (talk) 22:51, November 13, 2018 (UTC)

I think that's just you? Here's a screenshot from my program of her. It might be the texture but I don't think it's that noticeable from far away? 22:55, November 13, 2018 (UTC)

I'm a huge, huge fan of this. Can you have the texture flow along the body instead of striped across. It's noticeable in areas such as the haunch, legs and chest segments. Also, it may just be my eyes or the amount of shading, but the base appears lighter on the kit. Mind double-checking on that? 23:52, November 13, 2018 (UTC)

Reuploaded Ah, thank you!! I changed the texture, and I tried lightening the base. I had an overlay brown layer over the standard grey since the kit image had a ton of brown accents, but I scrapped that and opted for a flat base instead so hopefully this looks better!! 00:06, November 14, 2018 (UTC)

Sorry, but this doesn't match... The texture and stripes are too sharp and the stripes should be thicker on the legs and tail. The stripes also aren't... this tapered. There is also a lighter layer of texture. I'll give you a reference here because I already did her apprentice image a while ago: https://www.ezimba.com/work/181114C/ezimba19474558146300.png And in terms of the shading, please lighten it.

Oh thank you! It was hard to try and match the kit image since a lot of the design is hidden on those blanks, but I'll redo the image with the design you gave me later! 00:30, November 14, 2018 (UTC)

I have the file for the brown version (apprentice image), but it's easy to convert it to gray after you match the layers. Would you like it?

Reuploaded It's fine - I redid the stripes to match your design. 03:58, November 14, 2018 (UTC)

To be honest, this doesn't really differ from the old version. You haven't really addressed the stripe hardness - the stripes are still too hard edged. smudge them with a bristle brush if you are using GIMP, and blur them slightly. The stripes here are also too thick on the main body and they still are too triangle-ly. On the kit (and the apprentice image I sent you) they are broken up, like mackerel stripes almost. They should be thick on the legs and tail tip only. You can see this on the kit as well. You also haven't added a layer of lighter texture and as a result it still doesn't match. I encourage you to look at the file because it's pretty darn hard to match without it. Regardless, as it is it still doesn't match.

I'm sorry if I sound harsh, but as I'm really fond of this pattern, I request that you match it as closely as possible.

I have to say that did sound kinda harsh, Fox. While Echo should respect that you are the OA of the kit and that you set the precedent, the artist of the apprentice image should be allowed to have SOME discrepancy, considering that you cannot see the main body or the haunch on the kit. I do agree that the stripes need to be lighter/more blurred to match the kit's, but the placement of the stripes doesn't exactly need to match what you have on your unofficial apprentice image. From what we can see on the kit, Echo has the stripes in the right places.  JOLLY  FIRE  16:16, November 14, 2018 (UTC)

Conepaw (A) ~ For Approval
01:08, November 14, 2018 (UTC)

The face spots don't match his kit image's: there is a large patch around the left eye, but no definite patch on the center of the forehead.  JOLLY  FIRE  01:12, November 14, 2018 (UTC)

Is that a highlight or shading on the back? I cant tell whats going on there Malina457 (talk) 03:29, November 14, 2018 (UTC)Malina

I think the gray could be lightened a tad, it seems lighter on the kit. <span style="color:#00ffff; text-shadow: 2px 2px 1px #00006f; font-family:Monotype Corsiva; font-size:18px;">Minkclaw   Winter is coming.  06:00, November 14, 2018 (UTC)