Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval=

Please use this section to put images up for approval only.

Snowfur (Q) - For Approval
Thar she blows! I wanted to do a white cat because I haven't done one since.. Whiteberry. 16:04 Fri Nov 8

Define the shading. Pretty!

Define the eye depth a bit, too? 21:16, November 8, 2013 (UTC)

Reups! Thanks!    Ѽ    A M B E R    Ѽ     P  U  M  P  K  I  N   V  S   O  R  E  O  11:31 Sun Nov 10

I think her eyes still need to be defined better. Maybe make her black pupils wider? Amazing job, Amber! -- 19:28, November 10, 2013 (UTC)

Could you smooth out the shading on the upper chest just a bit? It's a bit blotched. Great job! 00:41 Tue Nov 12

Reups! Hi. Thank yooou,    Ѽ    A M B E R    Ѽ     P  U  M  P  K  I  N   V  S   O  R  E  O  18:40 Tue Nov 12

recheck your lightsource use a sig sub page maooo >;c 03:08 Fri Nov 15

Could you specify what you mean? Just saying that is extremely vague and not really helpful at all, imho.

Lol you're right. The tail and belly read that the light coming from our right, and the hind leg off the ground as well as the face read coming from the left, and the other legs are too flat to read. I'll make a tutorial and put it up on a subpage of mine, I'm working on it. 18:33 Sat Nov 16

Could you smooth out the shading on the chest? It's starting to get a tad blotchy. 23:29, November 18, 2013 (UTC)

I think the ear <--- this way needs a bit more gray.

Reups 16:07 Wed Nov 20

Where's your light source coming from? 00:40, November 21, 2013 (UTC)

Wow, that's great, Amber! Her pupils need to be more wider.  *Swanflutter*  Warriors is my life~  06:18, November 22, 2013 (UTC)

Eye style is artist's choice Swan.

Still working? 02:05, November 27, 2013 (UTC)

The top left sorry I've been ill 17:32 Thu Nov 28

Can you smudge the gray on the ear tips maybe a bit, as it looks a bit hard-edged at this moment.

Still working? 20:22, December 5, 2013 (UTC)

Reups It's been a month tomorrow *wails* 16:27 Fri Dec 6

CBA?

Sorry to interrupt, but could you smooth out and define the tail shading some, and define the light on the furthest hind foot? 20:48, December 9, 2013 (UTC)

Also, have the shading run along this >> side of the belly, as it's throwing off the light source? 02:01 Wed Dec 11

Reups 16:19 Thu Dec 12

Smooth out the back shading - it appears a bit blotchy. Also, thin out the shading on the tail's tip - it looks a bit too gray. 21:47, December 12, 2013 (UTC)

I think you may have forgotten to have the shading run along the side of the belly with the shoulder, rather than the thigh, which is where you currently have it. 03:48 Fri Dec 13

Define the shading. This is amazing! -- 01:24, December 14, 2013 (UTC)

I think it's fine, honestly. <span style="">08:53 Sun Dec 15

I disagree. I think it should be defined along the legs, and I believe the tail should be given more light on it. She's also looking slightly gray, but not too gray where it becomes an issue.

Define the gray on our right ear.. it seems a lot lighter than our left one. 21:41, December 17, 2013 (UTC)

Still working? 19:44, December 19, 2013 (UTC)

Splashnose (Q) - Withdrawn
Just in time <span style="">16:49 Sat Nov 30

I can't see the stripes at all?

I can see them fine? I think it's just your monitor... And as for the tail, it's mottled and doesn't have stripes. <span style="">19:00 Sat Nov 30

No, I can barely see them. 19:05, November 30, 2013 (UTC)

The mottles will have to go, as she has /no/ cite for them.

Reuploaded I think the color should be good now. I don't want to lose that dusty hue so I'd prefer to keep them as-is. And though I removed the tail mottles, I did take it from a reference image. <span style="">09:28 Sun Dec 1

Define the earpink a bit? Wonderful job! 15:08, December 1, 2013 (UTC)

I still can't tell what are stripes and what aren't... please try and differentiate between the two, and it's not my monitor, because it's been on multiple settings and I still can't tell them apart. Also it doesn't matter if it's from a reference image; if she has no cite for them, she doesn't get them.

Well umm what do you want me to do about it <span style="">20:09 Sun Dec 1

Well, perhaps make it so the stripes can be told apart from the base? I mean, it also doesn't seem like there are any stripes on the belly at all, but instead just random streaks of brown? And the base seems far too dark, and she looks almost black and brown. Perhaps try changing things around a bit? I'm sorry but I really cannot tell what's part of the base and what's the stripes? I can't see if the brown is the base and the "blackish" color are the stripes or vise-versa?

Reuploaded. I'm not going any lighter than this. <span style="">20:28 Sun Dec 1

The base still looks a bit too dark. Maybe thin out the stripes a touch and lighten the shading, or lighten the base and stripe color just a touch more. 20:41, December 1, 2013 (UTC)

Reuploaded. I was /not/ willing to lighten the base pelt and I forgot how I did those stripes so I screwed around a little bit and deleted 2 of my shading layers and added highlights. This isn't even dusty any more imho but whatever <span style="">02:03 Tue Dec 3

Dusty brown is a light-colored gray-brown. I think to make it look more dusty you'll need to lighten and desaturate the colors of the stripes a bit more, for their dark, bold color, (and the sheer amount of her pelt they take up) are taking away from that dusty color you just described being unable to see. 03:36, December 3, 2013 (UTC)

Reuploaded. Ok there we go. Thanks so much Legs <span style="">07:15 Tue Dec 3

Okay really stupid question. Are the stripes darker or lighter in this case? I'm sorry, I know I sound stupid, but I'd kinda like to know so I don't critique the wrong thing. Like, the only thing that even makes me question this is the belly/back areas? Especially along the upper back, there doesn't appear to be any stripes? Unless the darker color are the stripes, which if it is, completely disregard me... I seriously can't tell, I apologize. x.x

They're the darker color... And as for the back, (this isn't my reference image) large stripe-colored patches do exist on some marble tabbies. <span style="">00:09 Wed Dec 4

I think the stripes need to be lightened a bit more, as I believe when she was described as dusty-brown, the erins meant for her stripes, as well. They look too dark to be dusty still. (And for future reference, those aren't patches, those are still stripes. Very thick, clumped stripes.) 00:02, December 5, 2013 (UTC)

Still working?

Ahaha life I totally forgot about this lol. I believe the end of the seventh day is deadline, right? So as long as I upload some time today it won't be declined, right? <span style="">06:46 Tue Dec 10

Reuploaded because I'm stupid. <span style="">00:23 Wed Dec 11

Thin out her back stripe, and I think the tabby pattern will be fine after that. 05:19, December 12, 2013 (UTC)

I think it's fine- back to the "reference" image. Plus, I made this so long ago I forgot how to do the stripes lol <span style="">08:55 Thu Dec 12

The stripe on that one isn't as thick as the one on your image, imho. A little thinning out never hurt anyone, I think.

That reference image is at a different angle than this one. Thinning it out won't hurt you at all, and, plus, that stripe is broken up a bit more by lighter fur. This one is solid and looks much thicker. Your call on breaking it up into three parallel stripes, or thinning it out, as most back stripes aren't simply solid and thick. 00:12, December 13, 2013 (UTC)

Reuploaded. I couldn't pull off a thinner stripe or there would be an awkward gap, but I did break up the back stripe so this should be at least a little better? I totally forgot how I made those stripes lol so if anyone could help me there that'd be cool <span style="">00:38 Fri Dec 13

Comments, critique, or CBA? 2nd on the list lmao this has been up for a bit  <span style="">02:30 Sun Dec 15

Thin out the line to our left of the main back stripe a little, then. 02:43, December 15, 2013 (UTC)

If you mean the triangle-shaped one on the belly, I think it's fine. If you mean the new one I parted off of the old back stripe, I'll fix that when I get back on Monday. <span style="">08:52 Sun Dec 15

May someone please answer my question? Lol <span style="">05:31 Tue Dec 17

I think I see what Leggo was about.. I'll post an ezimba link with the stripe circled later on. When I'm off my kindle fire.. x.x 21:37, December 17, 2013 (UTC)

poop this image is wasting my time kthxbye <span style="">00:35 Fri Dec 20

I'll take over 23:02, December 20, 2013 (UTC)

Mothflight (Kit) - For Approval
Comments? -Feather 17:16, November 30, 2013 (UTC)

Define and expand the shading. <span style="">22:35 Sat Nov 30

I think the body shading itself is fine and doesn't need to be expanded, but it does on the feet and maybe on the tail.

Thicken the shading along her side/back. 20:41, December 1, 2013 (UTC)

Re-uploaded. -Feather 16:33, December 3, 2013 (UTC)

Define the leg shading just a bit, and her back paw looks a bit flat. Maybe darken the shading around the edges? 19:24, December 5, 2013 (UTC)

Re-uploaded. -Feather 11:46, December 8, 2013 (UTC)

There's waste around the paws. Also, assuming your light source is coming from, you should probably erase some shading on/add a highlight to the tail. 13:21, December 8, 2013 (UTC)

Re-uploaded. -Feather 15:58, December 8, 2013 (UTC)

CBA?

Sorry to interrupt, but there's some light from the chest leaking into the haunch area. Fill that part in, and I'll re-CBA. 20:51, December 9, 2013 (UTC)

Re-uploaded. -Feather 18:26, December 10, 2013 (UTC)

Blur her shading a little more- it looks blotchy almost, in some sections. Smooth it all out, so the transition is less choppy. 05:18, December 12, 2013 (UTC)

Still working? 04:15, December 16, 2013 (UTC)

Re-uploaded. I re-did the shading altogether. x.x -Feather 18:34, December 16, 2013 (UTC)

Smooth out the chest highlight some, and add some depth to the shading. 19:44, December 19, 2013 (UTC)

Mitzi (KP) (Q) ~ For Approval
Evrett's a lazy bum and didn't feel like making the image himself. xD He says she's also got darker patches so Imma go fix that now.

Re-uploaded. <internal screaming because pattern>

The white looks a bit gray, mostly on the face, belly and tail. Absolutley sponetaneous 15:46, December 2, 2013 (UTC)

It's not white, Sorrel. It's supposed to be gray.

Blur or lighten up the stomach shading a tad? It makes it look like a different color compared to the rest of the gray. 19:23, December 5, 2013 (UTC)

I don't actually get what you mean? It looks to be the same color to me...

I think the stomach shading is fine as well, since it's shading, but some of it is leaking where it meets the arm ouo 20:52, December 9, 2013 (UTC)

Define the shsding on the tail a bit? 02:29, December 10, 2013 (UTC)

Re-uploaded. "shsding"? What's that? =P

Remove a little of her forehead shading, and sharpen your shoulder shading a touch more. 05:18, December 12, 2013 (UTC)

Re-uploaded. Huzzah.

Are the changes showing? 00:11, December 13, 2013 (UTC)

They should be? I removed some of the forehead shading and sharped the other shading like I was told..

Looks fine to me, CBA? 04:48, December 17, 2013 (UTC)

You wanted a reminder so here it is. Remove a little more forehead shading, like described in the Skype thing. 03:21, December 18, 2013 (UTC)

Re-uploaded. Eh.

Cloud (KM) (Q) - For Approval
-phew- c: 23:59, December 3, 2013 (UTC)

Ooh, purty! Smuge the pelt into the ear-pink a bit more and maybe thin the shading a bit on the legs 00:05, December 4, 2013 (UTC)

Define the light on the back leg closest to us. Love the eyes! <span style="">16:32 Fri Dec 6

Reuploaded. wheee. 00:31, December 8, 2013 (UTC)

Why are the mudspots on the belly paler and more blurred? Or is that my monitor? <span style="">03:21 Wed Dec 11

I think the mudspots look fine. The shading looks a tad bit harsh, could you lighten it or tint the shading more? 18:25, December 11, 2013 (UTC)

Reuploaded. The mudspots are paler because of shading and the smear of mud probably shouldn't be consistent. I lightened it slightly but some of the depth has been sacrificed. c: 21:41, December 15, 2013 (UTC)

Can you darken it just a teeny-tiny bit more? <span style="">04:04 Mon Dec 16

Alder (Ki) ~ For Approval
hi changes are here and I'll do stuff when I get home from work.

Smudge the gray some more? 20:44, December 7, 2013 (UTC)

Re-uploaded. I don't want to smudge it too terribly much, I hope you don't mind.

Mind defining the shading on the paws a little more? I like this a lot. c:  22:16, December 8, 2013 (UTC)

I think it's fine for now, but if others agree with you, I'll go ahead and do it.

Just a little more. <span style="">0:10 Mon Dec 9

Re-uploaded. i redid it again because my layers merged ;-; plus I like this

Define the shading? This is sooo cute o.o 18:54, December 9, 2013 (UTC)

Re-uploaded. Hmm

Mind telling me which direction the light source is coming from? 20:49, December 9, 2013 (UTC)

Looks like to me it's coming from the upper right ouo. Could you define the tail shading, perhaps? I have to squint to see it. 20:53, December 9, 2013 (UTC)

Ah! That would make more sense. Thanks, Beebs. cx Cloudy, may you define the tail shading please? 20:58, December 9, 2013 (UTC)

I know white pattern realism isn't something that's enforced, so it's your choice, but I'd still strongly recommend using a more realistic white pattern. This one's fairly unrealistic, and I think the image would look better as a whole with a more plausible pattern. But as I said, it's up to you since it's not an enforced rule or requirement.

Darkfrost, please don't repeat Beebs' comment. Also, Paleh, I'll go ahead and fix it up a bit since I'm really not in the mood to have the image nominated or a dozen comments telling me to change it.

The only reason I repeated, is because I thought you'd say that the tail shading was fine, when it definitely wasn't. So, my apologizes. 13:08, December 10, 2013 (UTC)

Okay can you try and not be offensive, please? Perhaps next time, you could phrase it a little nicer? ._. Anyways, re-uploaded and I basically just went back to the other pattern I had with a few fixes.

I wasn't being offensive? I'm sorry if it sounded like that, but it really wasn't. 23:56, December 10, 2013 (UTC)

"...because I thought you'd say that the tail shading was fine, when it {definitely wasn't}." brackets inserted by me seems a little offensive imho, just for future reference. Moving on, smudge the markings a teensy tiny bit more? This is cute! OuO <span style="">01:54 Wed Dec 11

I'd rather not smudge them but if someone else agrees then I guess I'll do it?

Smudge the white marking a little more, because she's in a long-haired blank and her fur would be a touch more crazy. x3 05:14, December 12, 2013 (UTC)

Re-uploaded. Beep.

Sorry if I sound rude, but the way you smudged the patches doesn't flow with the fur. Like, at the top (I guess the white is kind of shaped like a cross, so) under the extended parts at the sides, it's smudged downwards, but at the lower part, its smudged side-to-side. Either have the majority of it side to side (with a little curve when necessary) or Down (which is probably more realistic)? I'm sorry if I sound offensive. <span style="">09:07 Thu Dec 12

White placement isn't an enforced part of the whole "realism thing", which I still think we're getting far too out of hand with that , and I'd think smudging would apply to that. Honestly, I think it's fine, and it's not that bad...

I think it should be smudged a little more, as she's long-haired and a kitten. It'd look a bit scrappy, and trust me, you won't be over-smudging it right now. 00:10, December 13, 2013 (UTC)

Re-uploaded. Oversmudged to one person isn't the same to another.

Darken the shading a touch more? 04:49, December 17, 2013 (UTC)

I'd rather not, actually. It clashes too much with the white, and makes the gray look really bad.

Then shall we go CBA? 23:35, December 17, 2013 (UTC)

Sorry to interrupt, but the shading should be on the other side of the face. <span style="">02:18 Thu Dec 19

I've shaded like this on other images before, and I've been told it's fine. I'd rather another opinion before I change it.


 * Kelpsey's right, and the shading should be switched on the tail, too. Or you could leave those the same and switch what side of the body its on. Your choice, but the first option would be easiest ouo 04:24, December 19, 2013 (UTC)

cackles and I redid the pattern again. Re-uploaded.

Owl Eyes (Ki) ~ For Approval
this is little owl eyes please rate --Velvetmoon (talk) 00:06, December 8, 2013 (UTC)

The lineart seems to be a different color than black. Also, define/add shading, the image looks choppy, and the eyes look cross-eyed. Also, please remove the alignment. <span style="">0:50 Sun Dec 8

I'm pretty sure there's no citation for Owl Eyes as a kit? 02:49, December 8, 2013 (UTC)

Yes there is in Thunder Rising. --Neverendingmoon (talk) 02:57, December 8, 2013 (UTC)Neverendingmoon

Yes, he's Turtle Tail's kit. Is the lineart blurred, or is it my screen? 03:02, December 8, 2013 (UTC)

My bad, I don't own that book. He already has a kit image, so a SW will have to decline this, I'm afraid. 03:03, December 8, 2013 (UTC)

But they're not confirmed to be the same, Dazzle, no matter what the similarity - we'll have to wait for it to be confirmed. Until then, he gets this. This should be named 'Owl Eyes.kit.png', upload it over Amber's old version. 03:19, December 8, 2013 (UTC)

I fixed cross eyes and all the line arts there and no blured line art. --Velvetmoon (talk) 09:49, December 8, 2013 (UTC)

Define the shading? I can't see any. 22:15, December 8, 2013 (UTC)

Currently the image is a .jpg, could you please upload it as a .png? Also, there appears to be a background, that needs to be made transparent. <span style="">23:19, 12/8/2013

Eyes need to be enlarged, since those are what he's named for. Also there's waste everywhere. If you're not already, try using layers in your image. 12:22, December 9, 2013 (UTC)

Sorry about all the problems I fixed what I could so theres that --Velvetmoon (talk) 23:51, December 9, 2013 (UTC)

I still don't ssee any shading. If you'd like, I could send you a charart tutorial video to your email. It will help you get a basic understanding..If you want me to, let me know your email and I'll send it once I finish the video. Also, your lineart is blurred/shaded over with colors other thaan black. 00:18, December 10, 2013 (UTC)

Eyes need to be amber instead of yellow. 19:13, December 10, 2013 (UTC)

Withdrawn--Velvetmoon (talk) 23:32, December 10, 2013 (UTC)

Re-uploaded. Well, I'm not sure how big his eyes should be. Let me know if they should be bigger. 01:12, December 11, 2013 (UTC)

Define the eye depth and define the light source. I think this would be a good example of a light source that makes sense. <span style="">1:24 Wed Dec 11

Smudge the earpink. 09:48, December 11, 2013 (UTC)

Still working?

Yes I am..I'm re-uploading tonight. Instead, it's only been 5 days..I thought you only remind when it's been 6?? 01:11, December 17, 2013 (UTC)

Usually between four and six days is when /I/ remind people. What others do is their choice. Only giving them a day warning seems too harsh, so I normally give a "still working" come the fourth or early fifth day. ^^

Re-uploaded. Lol sorry, that's totally understandable. I was just a bit curious. I tried the shading style, Hawky, and I hope it worked out fine. 04:09, December 17, 2013 (UTC)

Define your light source 04:50, December 17, 2013 (UTC)

Err I don't think Wikia is showing changes, because my light source works now, and it's not showing me the changes. Here is the ezimba link.. 05:06, December 17, 2013 (UTC)

Remove the upper >>> leg shading, where it meets the chest. Also, some shading is leaking on >> rear, where it meets the leg. 19:58, December 19, 2013 (UTC)

Sorry, Beebs, but I'm not sure what you mean? May someone help me understand please? 16:48, December 20, 2013 (UTC)

Ferncloud (Alt Q) ~ For Approval
Comments? 19:24, December 8, 2013 (UTC)

Nice work! I would say define the shading on the tail, it's a bit hard to see. 22:03, Dec. 9, 2013 (UTC)

I think it's fine, unless someone else disagrees ouo 19:14, December 9, 2013 (UTC)

I don't think it needs defined..maybe add more depth to it? Looks pretty, Beebs. c:  19:15, December 9, 2013 (UTC)

The depth itself is fine, I think. Although since she is dark gray, would you object to adding a little bit of light in the non-shaded areas so it doesn't appear to be all in shading? If you add the lighter parts (but not all that light), that might make it seem a little more... "depth-y" for lack of a better word?

re-up 19:26, December 9, 2013 (UTC)

The face's highlights, particularly on her left cheek, seem a bit bright for the light coming behind her. The head would block most light, especially on that side of the face, causing no shading. Hawk Swoop is an example of what I'm trying to describe..her light is coming form behind her and a little to her right, so you'd get thin, narrow highlights on one side of her face. 05:10, December 12, 2013 (UTC)

re-up I removed that highlight but that's it - I don't think her face highlights aren't that bright, imo ouo  20:18, December 12, 2013 (UTC)

Remember that your light is coming from behind her rear- her forehead, that is, if she has one, will block most of the light. You're working with a 3D shape, therefore, there will be parts covered entirely by things that block the light from reaching that point. Trust me on this. 00:09, December 13, 2013 (UTC)

re-up mkay 00:24, December 13, 2013 (UTC)

Define the light on the face 04:18, December 16, 2013 (UTC)

I think it's fine, unless someone disagrees, since it shouldn't be too bright for this light source 19:21, December 16, 2013 (UTC)

The highlight should be stretched out along the side of her right cheek, as the light is coming from behind. There would also be a small highlight on her right lip, and up the side of that ear. Does she have earpink? 01:33, December 17, 2013 (UTC)

re-up whoops, I forgot it 02:12, December 17, 2013 (UTC)

CBA? 04:51, December 17, 2013 (UTC)

Stretch out that highlight summore- it should be running up and down, right along the lineart of her cheek. 01:55, December 18, 2013 (UTC)

re-up  01:59, December 18, 2013 (UTC)

Are the changes showing? 04:25, December 19, 2013 (UTC)

Yup, they are, for me. 19:16, December 19, 2013 (UTC)

Define the light a bit more on the face. 16:47, December 20, 2013 (UTC)

Again, I think it's fine, since it shouldn't be too bright - or else I'd be told to dull it. 19:35, December 20, 2013 (UTC)

Ashfoot (Q) ~ For Approval
She's purrty. c: Comment away~ 22:12, December 8, 2013 (UTC)

Smooth out and define the shading on the belly. The defining only needs a little bit though. Nice job, Frosty! <span style="">0:09 Mon Dec 9

Re-uploaded. Thank you, Hawky! c: 16:08, December 9, 2013 (UTC)

Define the overall shading, especially on the tail and all four legs/paws, and perhaps darken it a little bit as well.

Errr..I hope you don't mind me saying no to that? I looked over the deputy for shading strategy, colors, etc. And this shading is how light and defined the deputy's shading is. Unless there is a certain part that doesn't match up the deputy's shading, then tell me what part.. 20:43, December 9, 2013 (UTC)

Re-uploaded. Very well, I defined it a teensy bit more. I wish not to touch the shading anymore, because I wish to keep it like this. 21:10, December 9, 2013 (UTC)

Facial shading looks rather blotchy; smooth it out a little? 18:38, December 10, 2013 (UTC)

Darkfrost, different blanks have different shading needs. Just gonna point this out, but what works on one image, like the deputy blanks, might not work on another image. I actually am gonna ask you to define the shading on <-- back leg, as it appears rather flat.

Re-uploaded. 00:09, December 11, 2013 (UTC)

Blur the shading in the shoulder tons, as well as the belly. <span style="">02:04 Wed Dec 11

Define your light source 04:18, December 16, 2013 (UTC)

I think the light source is visible enough, but define the shadow a little on the face and erase some shading near the left side of the shoulder. And actually, instead of just the shoulder and the belly can you blur everything in general generously? <span style="">23:59 Mon Dec 16

Re-uploaded. 04:17, December 17, 2013 (UTC)

It looks like you have two light sources on her; her face and tail say it's coming from this --> side but the belly says it's coming somewhere between here <-- and behind her 04:52, December 17, 2013 (UTC)

Re-uploaded. I hope the belly shading works more with my light source now. 05:02, December 17, 2013 (UTC)

Here if wikia is not showing my changes..because I don't see them. 05:11, December 17, 2013 (UTC)

Kommentare? [That's German for "Comments?" xD] 14:08, December 20, 2013 (UTC)

Shading appears blotchy on the face.

Mosspelt (Alt Q)~ For Approval
I don't know if this should be for approval or evaluation since Alder got declined, but here she is anyway. Click here if the wiki is being a butt.

Make the highlights less bright, and define the unshaded parts on the front legs. I believe she would get this. <span style="">2:11 Tue Dec 10

Reups I think the highlights are fine, personally, but I'll lower the opacity if others agree. Here if wikia is being a butt again Emberpoppy7 (talk) 23:03, December 10, 2013 (UTC)

I agree. However, I don't think you should lower the opacity, just make it an orangey color and set it on overlay, that should do the trick. <span style="">01:11 Wed Dec 11

Reups I can do zat Emberpoppy7 (talk) 21:08, December 11, 2013 (UTC)

They're still a little bright. Layer mode>Multiply, then colorize if you use GIMP. Not sure what to do if you don't, though. <span style="">23:47 Wed Dec 11

I use photoshop elements. I'll see what I can do though. Reups Emberpoppy7 (talk) 23:53, December 11, 2013 (UTC)

If the texture is supposed to be tabby stripes, perhaps define their shape a little? They look almost like darker tortie patches, which they shouldn't be. If it's texture, then thin it out, so that it looks like lines of hair instead of giant patches. 05:08, December 12, 2013 (UTC)

This better? Emberpoppy7 (talk) 13:31, December 12, 2013 (UTC)

Are they stripes or texture? 00:07, December 13, 2013 (UTC)

Texture. Emberpoppy7 (talk) 01:55, December 13, 2013 (UTC)

It was still crappy so I changed it. Emberpoppy7 (talk) 02:14, December 13, 2013 (UTC)

Since it's texture, smudge it to go a bit more with the direction of the fur, so it looks like fur. Cinderpelt and several other images are good examples of this, if a reference would be helpful. 04:57, December 13, 2013 (UTC)

Oh god that took forever I couldn't get it to look right so I completely redid the texture. Emberpoppy7 (talk) 23:18, December 16, 2013 (UTC)

Very good! Curve it a little more along her belly, so it makes a super lop-sided 'u' shape, almost. Just a touch of an upwards curve on our left side. 01:54, December 18, 2013 (UTC)

That better? Emberpoppy7 (talk) 21:11, December 18, 2013 (UTC)

Tawnypelt (Alt Q) ~ Withdrawn
Let's try this again; I'm sure this is alright now 19:20, December 10, 2013 (UTC)

Can you tint the shading to more of a reddish-brown? 18:13, December 11, 2013 (UTC)

Looks fine to me. 21:39, December 11, 2013 (UTC)

I agree with Ivy... the shading is kind of blotchy on the belly. Smooth it out? <span style="">21:44 Wed Dec 11

Reups redid the shading. 21:43, December 12, 2013 (UTC)

The shading needs to cover a bit more of the belly, on the half closer to her tail. Her chest and entire front would cover most of the light, and the roundness of her belly would provide more of a shadow. Think of a sphere, as that's virtually what you're working with. 00:07, December 13, 2013 (UTC)

Reups 21:22, December 13, 2013 (UTC)

Even out your shading and define your light source 04:19, December 16, 2013 (UTC)

Do you mean blur the shading by 'even out'? 19:33, December 16, 2013 (UTC)

That might be what she means... but in case she doesn't, would you mind blurring the shading a bit?

I have no clue what "even out" means, and I think light source is fine, but blur the belly shading a bit, maybe? darn you snow edit conflicts  <span style="">00:04 Tue Dec 17

That's basically repeating what Skye said, 'blur the shading'. Please do not repeat in future. 15:50, December 17, 2013 (UTC)

Reups I'm not blurring the shading no more, otherwise it'll look flat. 16:53, December 17, 2013 (UTC)

Shading's leaking off the side of her belly and along her rump, and it should be sharpened overall. 01:53, December 18, 2013 (UTC)

Reups redid it 16:49, December 19, 2013 (UTC)

Withdrawn, this is bugging me and I want to work on something else 23:37, December 20, 2013 (UTC)

I'll take over. <span style="">0:09 Sat Dec 21

Nettlespot (Q) - For Approval
All colors came from her warrior and old queen. Comments? 04:22, December 12, 2013 (UTC)

Add a little more light to the tail? It seems to be all in shadow... either that or it's just dark.

Re-uploaded 04:54, December 12, 2013 (UTC)

The shadow behind the head and along the shoulder seems to just provide a ring around the head, and it looks kind of funny. Perhaps round it out to show that there's a shoulder there, and that the belly itself is very round and prominent? (This is hard to word, sorry D:) 05:06, December 12, 2013 (UTC)

Expand the shading where the belly is lowest. <span style="">03:35 Fri Dec 13

Re-uploaded I'd rather not touch the belly shading because it'll throw my light source 05:09, December 13, 2013 (UTC)

I agree with Kelps on this one. Just expand it a little more towards the shoulder shading. Looks pretty. c: 04:19, December 17, 2013 (UTC)

I'm gonna side with Scar on this one... It seems perfectly fine to me. o.o

Imho, it confuses the light source the way she has it now. Maybe could she darken the belly shading? to show it's coming from the right? 04:53, December 17, 2013 (UTC)

I still think it's fine and if I darken the shading much more, the whole thing's just gonna start looking reddish brown and I'll lose the spots 04:58, December 17, 2013 (UTC)

Could you enlarge some of the spots? Just in the super clumped areas. 01:51, December 18, 2013 (UTC)

Re-uploaded 22:04, December 18, 2013 (UTC)

Mapleshade (Alt A) ~ For Approval
I'd believe she'd get this, since she was depicted as ginger-and-white in The Ultimate Guide, and was described as an apprentice. Comments? 22:54, December 13, 2013 (UTC)

In the ear on our right, the earpink has a gap at the left side of the ear. Fill that? Sorry if I sound confusing lol <span style="">19:34 Sun Dec 15

It's fine, imo - that was how the earpink was smudged ouo 19:35, December 15, 2013 (UTC)

She's pretty! The chest, belly, and the patch on the hindquarter look a bit gray. 19:37, December 15, 2013 (UTC)

I think it's fine as well - it's the shading that causes it, so of course it'd be darker than normal o3o 19:46, December 15, 2013 (UTC)

Actually, can you tint it orange the very, very slightest? If it's slight enough, it won't blend with the ginger, I promise, and it won't look gray anymore. <span style="">04:07 Mon Dec 16

Sharpen the white on the forehead 04:20, December 16, 2013 (UTC)

I think it's fine, honestly <span style="">04:47 Mon Dec 16

re-up 19:32, December 16, 2013 (UTC)

Did you smudge her base ginger? It's not smudged on the other images, but it looks like it is on here.

Yep. Queen version is. And it's and alt anyways. <span style="">05:34 Tue Dec 17

So? These are alts that are supposed to match. Regardless, it really shouldn't be smudged, since it's matching the alt warrior, and that's not smudged.

It is. Would you mind if I blurred those smudged parts some, then? 19:17, December 17, 2013 (UTC)

Blur them a lot more. There shouldn't be a smudged look. 01:49, December 18, 2013 (UTC)

re-up then wouldn't the alt queen get tweaked to have blurred parts, rather than smudged? 01:52, December 18, 2013 (UTC)

Cinderfur (Star) - For Evaluation
Here's Cinderfur for PCA. Comments? 02:10 14 Dec 2013 (UTC)

Define the facial shading some. Nice for your first charart, Griff! 02:19, December 14, 2013 (UTC)

Define the overall shading, actually, not just the facial.

Define the tail and forepaw light. 15:47, December 17, 2013 (UTC)

Still working? 19:18, December 19, 2013 (UTC)

River (K) - for approval
River's kit image! I'll try to have this reuploaded on Wednesday, since that's the next day I have off. How can I improve on this? 19:06, December 14, 2013 (UTC)

Would you like .xcf? The stripes could be sharpened some. 19:11, December 14, 2013 (UTC)

Please! 19:15, December 18, 2013 (UTC)

Reuploaded Thank you! 19:51, December 19, 2013 (UTC)

Add a few more stripes to his hind foot, and the bottom of his rear. 20:14, December 19, 2013 (UTC)

Reuploaded Ok there you go, but I cannot add any more because of the limited space, and it would become crowded with anymore. 20:18, December 19, 2013 (UTC)

Bess (Q) ~ For Approval
ayy lmao 01:46, December 15, 2013 (UTC)

CBA? 04:59, December 17, 2013 (UTC)

Could you define the shading a little more? 01:46, December 18, 2013 (UTC)

Re-uploaded 06:30, December 18, 2013 (UTC)

Dawncloud (E) - For Approval
Comments? -- <span style="">09:32 Sun Dec 15

Thicken the stripes just a teeny bit? <span style="">19:23 Sun Dec 15

I think they're thick enough, honestly. This is very pretty *.*

I think the ones that have forks in them (Y-shaped, if you will) should just be thickened a teeny, tiny bit more, so the contrast between them and the plain straight ones is more prominent- they're thicker than the straight ones on the apprentice image. 01:45, December 18, 2013 (UTC)

Ferncloud (Q) - For Approval
*sighs* With a heavy heart, my one last image. Comments? <span style="">02:52 Mon Dec 16

Scootch the chest highlight to our right a little more, as the shoulder would shade the area it's currently in. 01:31, December 17, 2013 (UTC)

Do you think it'd be better if I just eliminated it altogether? <span style="">05:35 Tue Dec 17

Yes, and the one on her left cheek. 01:43, December 18, 2013 (UTC) Reuploaded. It looked really flat when I tried so I moved both "highlights". <span style="">00:31 Fri Dec 20

Tawnypelt (Q) ~ For Approval
This was fun to make. I adjusted the earpink color so it isn't neon pink, and if enough people have an issue with it, then I will go with the original color, but I'd much rather prefer to leave it this way. 04:41, December 16, 2013 (UTC)

Add more shading on the left side of the belly as well as under it, and on the face as well. Beautiful, Legs! <span style="">04:45 Mon Dec 16

Her light is coming from right into her face, so it's not entirely from the right side. Therefore, especially with the size of her belly, most of her face and her belly would be in light. 04:53, December 16, 2013 (UTC)

Maybe make the patches just a little more similar to her other images? I know they don't have to be perfectly identical but these patches look a little too...abundant, if that makes sense, as in there's a lot less of the blue showing. 07:02, December 16, 2013 (UTC)

I think they're fine. None of the other images show that side and the general style is still the same. <span style="">1:47 Wed Dec 18 2013

Any further comments? 00:00, December 21, 2013 (UTC)

Is there intentionally supposed to be no shading on --> side of the chest closest to the lineart? If that's part of your light source then ignore me; still learning this one.

Yes, as the light's coming from right in front of it. 01:08, December 21, 2013 (UTC)

Dawnstripe (Q) ~ For Approval
idk if she should have the scar or not 07:42, December 17, 2013 (UTC)

I don't think so, because she wasn't described with it in BotC, which I believe is set before the part in TR? 15:44, December 17, 2013 (UTC)

I'd believe she'd have it, as Crookedstar is a kit around the time the ShadowClan battle happens, and Willowkit and Graykit are not mentioned at the time. 19:16, December 17, 2013 (UTC)

There are two unfilled pixels above the eyelash and under the ear. Incredible! <span style="">22:13 Tue Dec 17

Re-uploaded. 01:41, December 21, 2013 (UTC)

Mapleshade (Kit) - For Approval
Ewewewewew this is what happens when you rush yourself all of a sudden x.x Comments? 14:04, December 19, 2013 (UTC)

Cinders (Q) - For Approval
Colors taken from the grayscaled old queen version, because that one is a bit easier to work with. Wheee revisiting old chararts and bringing them back to life is fun! 20:50, December 19, 2013 (UTC)

Woo~ Pretty! Blur the shading and define the depth in the eyes 04:08, December 20, 2013 (UTC)

Minty (Q) ~ For Approval
ew 21:19, December 19, 2013 (UTC)

Reups just redid the shading - I prefer this a lot more now 02:11, December 21, 2013 (UTC)

Hal (Ro) ~ For Approval
I know it doesn't match 103%, but this was a tough pattern. Comments? <span style="">0:53 Fri Dec 20

Sunfish (Q) ~ For approval
http://www.ezimba.com/work/131221C/ezimba19209212822000.png I got all the colours from her Warrior image, comments? 18:56, December 20, 2013 (UTC)

Add some depth to the shading. 00:03, December 21, 2013 (UTC)

Songbird (Q) ~ For Approval
I quite like this 23:48, December 20, 2013 (UTC)

Point the stripe tips a bit, they look a touch paintbrushy 02:20, December 21, 2013 (UTC)

Splashnose (Q) - For Approval
meh... Trying the same thing I did with Honeyfern's pattern. Comments? 03:27, December 21, 2013 (UTC)