Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval= Please use this section to put images up for approval only.

Mudfur (Alt W) - For Evaluation
Here's my charart for Mudfur:



09:49, November 2, 2019 (UTC)

The mottles don't quite match. They're too overblurred and need to be sharper. Try looking at the old warrior for a reference. -- 13:33, November 2, 2019 (UTC)

Adding on, here are some references: this and this. -- 15:40, November 2, 2019 (UTC)

His eye color on his other images seems greener, and darken the earpink. 17:47, November 2, 2019 (UTC)

Reuploaded

There is waste floating all around the image. Remove the texture, the set doesn't have it, and define the pale belly. The mottles look better but some on the flank still don't quite match. They should be more rounded and there should be tiner specks mixed in as well. -- 23:02, November 2, 2019 (UTC)

Add depth to the shading and add shading to <--- that ear. 01:48, November 3, 2019 (UTC)

Reuploaded 10:02, November 3, 2019 (UTC)

Reuploaded removed some waste 10:13, November 3, 2019 (UTC)

Add shading to < ear  Crystie   You captured  my heart  10:24, November 3, 2019 (UTC)

Reuploaded 10:56, November 3, 2019 (UTC)

The mottles seem too rounded and uniform compared to the alt star. -- 13:08, November 3, 2019 (UTC)

Reuploaded } 21:01, November 3, 2019 (UTC)

Reuploaded added some better flecks 08:08, November 4, 2019 (UTC)

I feel like Potato's comment still stands. 03:20, November 5, 2019 (UTC)

Reuploaded 06:50, November 5, 2019 (UTC)

Reuploaded straightened mottles 06:57, November 6, 2019 (UTC)

The smaller flecks seem too large and the larger flecks are too round. They're more a flecked pattern instead of speckles and spots. The tail-tip should also be receded imo, and the brown seems too dark. This shows the belly color if you need it. I also should still have the files if you would like them, or hex codes too. Whichever you prefer. 21:55, November 6, 2019 (UTC)

I'd like the hex codes pls! 08:27, November 7, 2019 (UTC)

The flecks are #372009, the base is #a08a6c, the earpink is #78503a, the nose is #5a4333, the underbelly is #f1e1c2, and the eyes are #0b2a0d, #0b2a0d, #499851, and #bce5c1. And there's actually faint texture sparingly through the flecks at #a08a6c at multiply and half opacity ish. 14:42, November 7, 2019 (UTC)

Also, can you add a little bit more depth? The image seems a bit flat. -- W i n d s o n g   (talk)   18:23, November 7, 2019 (UTC)

Reuploaded 05:36, November 8, 2019 (UTC)

try to match the shapes and quantity of the speckeles from the star image. coming together nicely! 12:30, November 8, 2019 (UTC)

On my laptop, the layered file of the image disappeared, so I've redone it 09:56, November 9, 2019 (UTC)

Try to make the direction of shading match the direction of fur, and there is some waste to the right of his left ear. -- W i n d s o n g   (talk)   11:11, November 9, 2019 (UTC)

Define the light on the tail and legs, and define the shading depth in general.

Reuploaded 23:40, November 9, 2019 (UTC)

Maybe soften the dark splotches and blend the under belly into the pelt-- 02:02, November 10, 2019 (UTC)

Reuploaded 06:02, November 11, 2019 (UTC)

Good job, you're doing great so far! The mottles on his other images appear more textured, if that makes sense? The mottles you have here look more solid, while the others aren't so much so. If you can find a brush that appears more textured, you could try that, just try matching it to the other images best as you can. If you can't find one, you could try to go over the edges of the splotches lightly with an eraser on a very small size (1px would probably be best) to give it that texturey look, then after you could going over them just a bit with your smudge tool, if you have one handy. 15:19, November 12, 2019 (UTC)

Reuploaded thank you! 06:44, November 13, 2019 (UTC)

The larger spots are way too large for the overall pattern, and there should be more smaller flecks? 01:50, November 14, 2019 (UTC)

Smooth out the shading everywhere. 05:50, November 14, 2019 (UTC)

Reuploaded 06:41, November 14, 2019 (UTC)

There hasn't been a comment for 5 days, what do I need to work on? 06:11, November 19, 2019 (UTC)

The mottles look a bit too soft and blurry, could you try making them sharper and more textured some more? There is also shading leaking away from the line art on the back. Could you define the over all shading depth? 15:32, November 19, 2019 (UTC)

Reuploaded 04:41, November 20, 2019 (UTC)

No comment for 5 days again, do I need to work on anything? 09:26, November 26, 2019 (UTC)

I think the mottles could stand to still be a little sharper? Also, the eyes on the Star seem to be more green than what you've currently got.

some mottles in general are still in spots that don't resemble the star file much, like patch said earlier this a few uploads ago, that they're still very pencilly, rounded and solid. the pale underbelly could also be smudged a lot more. 04:13, November 27, 2019 (UTC)

Reuploaded 06:29, November 27, 2019 (UTC)

The larger mottles are significantly larger than what they should be, too. 02:45, November 29, 2019 (UTC)

Reuploaded 06:02, November 29, 2019 (UTC)

Tallstar (W) - For Approval
aw yees, i love this boy!! 16:30, November 10, 2019 (UTC)

Just putting a small comment hold on this; the tweak nom for this set on the color of his paws discussion is still ongoing, and thus this can't slide by until that is also solved

In the meantime, Finch, might you define the overall shading? I'm having a rough time making it out. ​

Re-uploaded: I added some depth to the shading hopefully that makes it easier to see. 16:41, November 12, 2019 (UTC)

there shouldn't be texture on the black, but, there should be a little on the white? would you like a file?

Re-uploaded - Thank you Max for the file! I re-did the texture and darkened the shading. 17:10, November 17, 2019 (UTC)

With the nomination having passed, the white paws and tail tip need to be removed to match his official art. 16:11, November 19, 2019 (UTC)

Might you brighten up the white? ​​​​​​

Re-uploaded  16:30, November 21, 2019 (UTC)

Changes aren't showing for some reason? 16:31, November 21, 2019 (UTC)

They are showing. -- 18:24, November 21, 2019 (UTC)

Could you also make the tail just a *bit* longer? It only seems slightly longer than the original warrior blank. 19:19, November 21, 2019 (UTC)

define the light on the paws? i can't make out the lineart on either of my screens - the base should also be a little more greener - per the file I gave you I think?

still working?

Yes, I'm still working. I'll reupload tonight! 16:47, November 27, 2019 (UTC)

Re-uploaded  16:57, November 27, 2019 (UTC)

Tawnypelt (Alt W) - For Approval
18:47, November 10, 2019 (UTC)

The shading seems very blotchy on the lower chest and along the chest lineart. Try adding some more? 16:27, November 11, 2019 (UTC)

'''reuploaded. 17:10, November 11, 2019 (UTC)'''

Could you add a little bit of light to the back foot closest to us? The shading over all looks a bit inconsistent; the front legs are lighter, the head and bottom of the chest look darker, while the hind leg appears to be the same darkness as the head, but seems to be lacking depth, which is making it look flat. 20:53, November 11, 2019 (UTC)

'''reuploaded. sorry about that. :/ 23:45, November 11, 2019 (UTC)'''

Define the light on the back foot closest to us, think you may have missed that in my first comment. Can you define the shading depth more on the haunch and tail? 15:41, November 12, 2019 (UTC)

'''reuploaded. 22:00, November 16, 2019 (UTC)'''

Lighten the shading. -- 22:02, November 16, 2019 (UTC)

'''reuploaded. 01:56, November 17, 2019 (UTC)'''

Maybe change the direction of the eyes? 06:11, November 17, 2019 (UTC)

May I ask what's wrong with it? 20:58, November 17, 2019 (UTC)

I agree with Sandy that she looks a little cross-eyed. You can have the pupils face that direction, but perhaps change the eyeshine position or round the pupils a bit snd that will help. -- 21:04, November 17, 2019 (UTC)

'''reuploaded. 23:59, November 17, 2019 (UTC)'''

I meant add some light here, I'm not really seeing any difference between your reupload for that. It also looks like there's waste around -> this side of the image. 15:40, November 19, 2019 (UTC)

Still working? 15:46, November 23, 2019 (UTC)

Declined due to lack of work. 14:35, November 27, 2019 (UTC)

illtake over 14:48, November 27, 2019 (UTC)

I'll take over. -- 14:53, November 27, 2019 (UTC)

Nvm, Brambleshade's taking over. -- 14:54, November 27, 2019 (UTC)

reup 18:18, November 27, 2019 (UTC)

Could you define the shading depth and expand the haunch shading just a bit more? I dig the shading style ^^ 02:46, November 29, 2019 (UTC)

reup im just testing new brushes lol 02:59, November 29, 2019 (UTC)

Thornclaw (Alt W) - For Evaluation
Pretty sure I'm allowed to reserve this? 04:35, November 17, 2019 (UTC)

Yes, you are! Define the shading a lot more and define the shading depth (add a thinner, darker layer of shading). -- 04:38, November 17, 2019 (UTC)

Reuploaded 04:46, November 17, 2019 (UTC)

That's better, but the shading is a little too overblurred on the chest on tail, which makes it lose depth. Perhaps define the shading depth a bit in those places. Curve the shading on the haunch, add shading to << that ear, and erase any eye shading. -- 04:48, November 17, 2019 (UTC)

Reuploaded 05:08, November 17, 2019 (UTC)

Smooth out the shading. -- 05:16, November 17, 2019 (UTC)

Reuploaded 06:09, November 17, 2019 (UTC)

Maybe smooth out the shading a bit more?  Crystie   You captured  my heart  10:06, November 17, 2019 (UTC)

Could you add a second shading layer to define the depth? Seems very flat at the moment. 15:22, November 17, 2019 (UTC)

Reuploaded 21:06, November 17, 2019 (UTC)

Could you check for any leaking shading and places where it needs smoothing? -- 21:13, November 17, 2019 (UTC)

Reuploaded 08:10, November 18, 2019 (UTC)

Smooth the shading and add some light to the front legs. 15:53, November 19, 2019 (UTC)

Reuploaded 20:47, November 20, 2019 (UTC)

Smooth the shading some more, if you need an example on how much you should smooth it, you could try taking a look at some of the approved chararts with a smooth shading style, to give you an idea, so you won't get many or no more comments about smoothing it. Having something to look to as an example can be a tremendous help. The shading is leaking away from the line art on the front of the haunch toward the front leg, and there appears to be some on both of the front legs too. Do you think you can define the light on the tail some just after the bend? It looks like there's some shading there where there should be light. Depending on how you're smoothing the shading, it can leak away from the line art, so I suggest after you smooth it you go around checking and filling in any leaky spots. 15:36, November 25, 2019 (UTC)

Reuploaded 09:29, November 26, 2019 (UTC)

Smooth out the shading some, as it looks quite blotchy at the moment, and it also appears to be leaking away from the lineart along the back. After that, define the depth by adding a secondary layer of shading to areas that would be a bit darker if your source is coming from our right.

Littlekit (YS) (K) - For Approval
forgot i finished this a while ago, also probably gonna have to redo it in a second 14:56, November 25, 2019 (UTC)

reupdefined shading 15:00, November 25, 2019 (UTC)

The stripes on the face, legs, and tail need to be much thicker to match the old kit. -- 15:02, November 25, 2019 (UTC)

reup 17:08, November 25, 2019 (UTC)

Which version of the old kit are we matching...? This doesn't look anything like Winterwhisper's old version at all; he has a spotted tabby-like design, and I'm not seeing this here. ​​​​

oopsie, mistook is for tabby ish markings ill adjust it 17:16, November 25, 2019 (UTC)

reup think ive had a charart fallout 04:04, November 27, 2019 (UTC)

I believe the markings should be a little fader...if that makes any sense. I think lowering their opacity should help. 02:47, November 29, 2019 (UTC)

reup 02:59, November 29, 2019 (UTC)

Toadfoot (W) - CBA
-- 00:06, November 26, 2019 (UTC)

CBA? 02:47, November 29, 2019 (UTC)

Onestar (Alt. W) For Evaluation
Oh StarClan this looks horrible. Also, pretty sure I reserved this, but there was already an image with the new blank? --Wavetail (talk) 03:14, November 26, 2019 (UTC)

Prior image was never approved. This needs to match the alt leader, which you could nab Vec's file for. Define the shading and light source too. This looks very promising, Wavetail! -- 03:20, November 26, 2019 (UTC)

Thank you!! :) I tried looking at both images as references, but the number of haunch stripes was a little tricky. Anything else need to be fixed, other than the shading and light source? --Wavetail (talk) 04:01, November 26, 2019 (UTC)

I can't think about anything else. Try matching the stripes as best as you can! -- 04:09, November 26, 2019 (UTC)

Reup I tried to match both the number of stripes and the sort of direction, because on the leader image it shows the stripes curving down then up. Also, I didn’t really get how I could “define the light source”. --Wavetail (talk) 08:38, November 26, 2019 (UTC)

Maybe blur the patch on the shoulder? 09:12, November 26, 2019 (UTC)

Reup Done. I also added the earpink ‘cause I forgot --Wavetail (talk) 09:41, November 26, 2019 (UTC)

If you need help on light sources, I recommend looking at the Apprentice Tutorials - those are a good resource on light sources and shading. Speaking of shading, expand it everywhere, and the paw white is looking extremely gray on the forepaw farthest from us - so would you mind brightening it? There also needs to be darker brown stripes and texture, from the look of it. Try looking at the withdrawn version of the warrior for a reference on the stripe and texture placement. -- 14:16, November 26, 2019 (UTC)

I could make you a redline for the stripes, if that would help? 14:33, November 27, 2019 (UTC)

Yes please, that would be helpful. --Wavetail (talk) 22:01, November 27, 2019 (UTC)

Here’s an image with a few fixes- still need to add the texture, will fix the stripes once I get the redline --Wavetail (talk) 22:41, November 27, 2019 (UTC)

What's the light source here? -- 03:52, November 28, 2019 (UTC)

Top left, from the front-ish. --Wavetail (talk) 04:21, November 28, 2019 (UTC)

If your source is that, it should look like this or this. -- 04:26, November 28, 2019 (UTC)

here's the redline, plus some white placement! 16:01, November 28, 2019 (UTC)

Patch (RF) (K) - CBA
00:03, November 27, 2019 (UTC)

CBA? Nice job matching! 02:48, November 29, 2019 (UTC)

Thistle (TC) (K) - For approval
22:40, November 27, 2019 (UTC)

Maybe make the pelt colour a little darker to match, on both? Also maybe smudge/blur the stripes a little more, looking at the hunter image. --Wavetail (talk) 22:43, November 27, 2019 (UTC)

The kit (and later es) were first in the set, and I actually think the colors match just fine in comparison. I do believe the dorsal stripe is missing, though. 02:50, November 29, 2019 (UTC)

Thistle (TC) (W) - For approval
22:40, November 27, 2019 (UTC)

Same with the kit. 02:50, November 29, 2019 (UTC)

Tawnypelt (Alt. K 3) - CBA
-- 01:06, November 28, 2019 (UTC)

CBA? Looks great! 02:51, November 29, 2019 (UTC)