Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval= Please use this section to put images up for approval only.

Stoneclaw (A) ~ For Approval
Comments? ErmineGlow (talk) 21:34, June 6, 2017 (UTC)

Very nice! Smooth shading near the rear?(No rhyme intended! :P) 21:37, June 6, 2017 (UTC)

Define the tail shading a tad, and define the light on <-- paw. Also, I belive there is leaking shading on --> back paw, and eye color leaking outside the lineart. 21:39, 6/06/2017

Reups Thanks Shypaw! And broken, the front paw you're talking about isn't supposed to have any light on it. ErmineGlow (talk) 21:45, June 6, 2017 (UTC)

Define the eye depth, maybe add some shading to the <--- ear (just a tad) and darken the nose colour? 22:15, June 6, 2017 (UTC)

I don't think there is any nose color, and if there is, define it a bit 22:33, 6/06/2017

Reups ErmineGlow (talk) 22:34, June 6, 2017 (UTC)

The shading appears to be leaking on the front paw farthest from us. Also, lighten the shading a little bit? 22:37, June 6, 2017 (UTC)

I'm confused with your shading placement. The shading on the tail, back, and chest/neck area indicate that the light is coming from <--- (from the right/behind the cat) while the legs, haunches, and head indicate that the light is coming from the ---> (from the left/in front of the cat). I believe you're going to have to switch one of these in order for it to make sense. 23:06, June 6, 2017 (UTC)

Reups I switched around the shading. Is it better now? --ErmineGlow (talk) 13:49, June 7, 2017 (UTC)

I think the shading around the belly and definitely the face shading need to be swapped now. Also, define the light on the closest hind paw.

Vec said that if I only switched on of the shading parts around, I would be good. I switched around the legs and haunches, so I don't think I need to swap the chest/belly and face shading. ErmineGlow (talk) 22:36, June 7, 2017 (UTC)

I made a mistake (mostly because I was super tired when I wrote that, but that's not important); the head shading needs to be swapped (covering more of the <--- face with the light coming from the <---). Don't only just take my word. That's why there are other people here. I'm bound to make mistakes (like I just did). Danny's got a good eye for critiques. As for the belly shading, I personally think it's optional (artist's choice) for this shading perspective. If you're keeping it, I think it should be swapped so it hugs the foreleg instead of the hind leg. Or you could make it just emcompass the lower part of the belly. 23:28, June 7, 2017 (UTC)

Reups ErmineGlow (talk) 12:16, June 8, 2017 (UTC)

The shading's leaking a little bit on the lower chest and the haunch, and I think the earpink might be layered over the lineart in ---> ear? 22:35, June 8, 2017 (UTC)

Reups ErmineGlow (talk) 12:29, June 9, 2017 (UTC)

There's some shading leaking on his back and some in the upper left corner of the image. C o s m o s n e s s 🐾 #beaubeau 13:34, June 9, 2017 (UTC)

Define the light on the front legs and the closest back leg/paw

There's some waste on the back and above the head. 19:04, June 9, 2017 (UTC)


 * Opps, I didn't mean leaking, what I meant was waste! Lol. C o s m o s n e s s 🐾 #beaubeau 19:11, June 9, 2017 (UTC)

There is still some shading leaking on the back leg closest to us. 13:00, June 10, 2017 (UTC)

Reups ErmineGlow (talk) 13:21, June 10, 2017 (UTC)

There's leaking shading almost everywhere, see here http://vvcap.com/sJTZiQGhuRX 09:38, 6/11/2017

Reups ErmineGlow (talk) 15:37, June 11, 2017 (UTC)

Define <--- earpink. 18:15, June 11, 2017 (UTC)

define the light on the tail

Reups ErmineGlow (talk) 19:49, June 12, 2017 (UTC)

Add some light to the back leg furthest from us? C o s m o s n e s s 🐾 #beaubeau 23:46, June 12, 2017 (UTC)


 * Not light, I mean shading. My bad. C o s m o s n e s s 🐾 #beaubeau 01:01, June 13, 2017 (UTC)

Reups ErmineGlow (talk) 13:32, June 13, 2017 (UTC)

Shading's leaking away from the lineart on the haunch a little bit

Re-ups ErmineGlow (talk) 21:26, June 13, 2017 (UTC)

It looks like the shading is still leaking on the haunch. 01:33, June 14, 2017 (UTC)

The highlight in the eyes needs to be in the provided hole in the pupil I think

Reups ErmineGlow (talk) 23:10, June 14, 2017 (UTC)

There's waste all around the back. 23:22, June 14, 2017 (UTC)

Reups ErmineGlow (talk) 23:25, June 14, 2017 (UTC)

Define the light on the closest back paw. Not the leg, just the paw

Reups ErmineGlow (talk) 23:46, June 14, 2017 (UTC)

Lighten shading a little.Stealth f🔥re ❤Warriors Forever!❤  02:07, June 16, 2017 (UTC)

Reups ErmineGlow (talk) 20:35, June 16, 2017 (UTC)

Smooth the shading on the haunch and the back area above the haunch some^^

Reups Just Re-did the shading because I didn't really like it. ErmineGlow (talk) 16:45, June 17, 2017 (UTC)

Reups Defined some of the shadingErmineGlow (talk) 16:52, June 17, 2017 (UTC)

Smooth the shading on the chest, front leg closest to us, and the haunch. There are also light-colored pixels on the back leg closest to us, which should be removed. http://i.imgur.com/u5QxPBc.png 20:48, June 17, 2017 (UTC)

Reups ErmineGlow (talk) 22:21, June 17, 2017 (UTC)

This is looking nice so far! Define the shading depth on the closest front leg?

Can you define the tail shading?

Reups ErmineGlow (talk) 15:23, June 19, 2017 (UTC)

Define > earpink?Stealth <font color="#FF0000" face="Segoe">f🔥re <font color="#0067A5" face="Teen">❤Warriors Forever!❤  04:35, June 23, 2017 (UTC)

Smooth the shading on the shoulder

Reups ErmineGlow (talk) 16:32, June 23, 2017 (UTC)

The shading looks like it's leaking on the upper arm closest to us. 02:07, June 26, 2017 (UTC)

Define the light on the back ---> paw <span style="">07:05, 6/26/2017

Bold text ErmineGlow (talk) 19:41, June 26, 2017 (UTC)

Blossom (W) - CBA
I'm pretty sure putting this up again is allowed, did what was said after the last reupload before this was declined because of lack of work. 13:53, June 16, 2017 (UTC)

Smooth the neck shading

Maybe also curve the neck shading at an angle or something. <font face="Brush Script MT,cursive" color="451179" style="font-size:20px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#beaubeau 03:56, June 17, 2017 (UTC)

I think if Branch smooths it, Cosmo, it might fix the issue without having to alter it any further. I've had the same problem countless times before and smoothing usually fixes it.

so i think to match her other images better you should try and recreate that "smudgey" affect as opposed to the blurry look they have now. in my personal experience, it will save you a lot of hassle if you redid the patches with the style of the other images in mind and smudge them towards the flow of the body with a hard edged 1px brush (i think thats what the OAs of the other images did?). ofc if you dont wanna redo the patches thats perfectly fine, it's just i think it will be more convenient to do so since it unfortunately, as much as it'd look nice as a stand alone image, doesnt really match the other present images rn   Life actually sucks 24/7   so  <span style title="bob ate, ariel-ate."> lol 06:13, June 17, 2017 (UTC)

Reuploaded Smoothing it didn't really make much of a difference, so I just angled it a little bit like Cosmo said to do and smoothed it quite a bit. I didn't totally redo the patches, but I smudged them more. 17:50, June 17, 2017 (UTC)

Define the closest front leg shading

Reuploaded 19:59, June 17, 2017 (UTC)

Mind smoothing out the neck shading a bit more? Also Re: your comment from before Danny commented. Sometimes smoothing it out does fix the problem, but it appears in this case it didn't. I just know what a pain tweaking shading to curve more can be, so I tried to see if there were other ways to save you what can be quite an annoyance; I've had to do that a lot to my earlier images.

Reuploaded 16:44, June 18, 2017 (UTC)

Ok so, I recommend lowering the opacity of the neck shading. Sometimes blurring it over and over or curving it (especially on white cats) doesn't work. In this case I feel like you should lighten it and it might do the problem.

Reuploaded 14:05, June 19, 2017 (UTC)

Define the shading on the legs and main body, also on the farthest ear.

Reuploaded 14:43, June 23, 2017 (UTC)

This is nice, I really like this. Comments before approval? 03:50, June 26, 2017 (UTC)

Rabbitfur (Star) - For Approval
I'll just dump this here and fix up some things. Don't comment on that shoulder patch--I'll fix it up later.

Define the shading depth

the base is darker. There just appears to be a paler chest.

Define the tail shading Rainbowmistake (talk) 20:43, June 19, 2017 (UTC)chat

The stripes are darker too, I believe. 21:26, June 19, 2017 (UTC)

(Just gonna jump in and add that it appear as though you used to pale color as the base, and the base color as the stripes, to clarify.)

I think the elder has texture <span style="">23:00, 6/19/2017

Can someone clarify the texture thing? I looked to see if there was texture, and I didn't see any.

I definitely see texture.

Also, the paws might be pale too, but you probably want a second opinion considering they're under shading on the elder.

re-up Texture = pain in the butt.

There's gray inbetween the tail bend <span style="">00:48, 6/20/2017

Smooth shading depth and the stripes on the head should be thicker. This is really cute, Star. 00:53, June 20, 2017 (UTC)

The chest and muzzle need to be pale. 01:54, June 20, 2017 (UTC)

re-up I left the face stripes alone because I'm pretty sure they're the exact same thickness. (thanks Shy)

There's still that grey patch where the tail is wrapped. <font face="Brush Script MT,cursive" color="451179" style="font-size:17px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#cat lady 15:31, June 20, 2017 (UTC)

Perhaps you could lighten the shading on the head? The stripes kind of fade into the shading. 16:56, June 20, 2017 (UTC)

re-up

I think the stripes are still a bit lighter than the other images. 17:35, June 20, 2017 (UTC)

Maybe add a little shading to the <-- ear, seems kinda flat imo. This is nice my dude Star, good job <span style="">03:53, 6/21/2017

Maybe smooth the shading on the base of the tail, or lighten it? Either would be good.

re-up For some reason the stripe layer's opacity was like 60 and I was so confused. XD

Smooth the flank shading a little? <span style="">21:23, 6/21/2017

Define shading on the <-- shoulder, lighten tail base shading. Also, smooth the shading on the bottom of the chest.

re-up 10 layers and counting. ..

Define the --> ear pink, and there appears to be gray leaking onto the <-- ear pink, but that might be intentional

re-up I think the gray you're seeing is the shading.

Good job, this came along very nicely. Comments before approval? 03:53, June 26, 2017 (UTC)

Sorry, but could you define the tail shading? I'm having issues making it out.

re-up That's what I get for placing the shading on the dorsal stripe.

Mallowfur (E) - For Approval
LOL THIS IS SO BAD PLS DESTROY ME THX 11:21, June 22, 2017 (UTC)

Defibe the shading Rainbowmistake (talk) 14:37, June 22, 2017 (UTC)chat\

Nah this is pretty. The stripes on the star are a bit softer, so smudge them a little.

I feel like the stripes would be barely visible if they are smudged again. They're pretty soft as is, and the pattern could fade into the shading or fur if they're smudged anymore. <span style="">20:12, 6/22/2017

They need to be softer.

To me they seem soft as is, but I noticed the stripes are slightly darker-as per this http://vvcap.com/417u8wezFd2 And the earpink could match a small bit better. <span style="">20:18, 6/22/2017

The stripes are fine as they are, smudge-wise. They match well enough and they're not all that smudged on the Star and were never meant to be.

reup lol thanks star XD 17:46, June 24, 2017 (UTC)

Define the tail shading?

Define all of the shading. 03:33, June 25, 2017 (UTC)

reup 10:23, June 25, 2017 (UTC)

Reedpaw (HJ) (Ki) ~ CBA
when you can't even copy your own pattern lmoa 00:02, June 24, 2017 (UTC)

Define the shading depth just a tiiiiny bit (also, me too at the 'lmoa')

It seems dark enough to me. <span style="">04:52, 6/24/2017

I can see the shading, I said shading depth.

I am aware =/ I thought that if the shading was dark enough, you didn't have to define the depth <span style="">05:08, 6/24/2017

The depth is more to do with the darkness of the shading and a gradient going from the lineart or a farther area. Even if the shading is dark, there has to be a variation. :) 05:26, June 24, 2017 (UTC)

is the dark black spot on her tail a stripe or shading? (lmao I accidently put 'his' instead of 'her')

of course it could be my terrible eyes, but from what i see i think the shading depth is actually pretty adequate considering the darkness of the shading and the pattern (generally as long as the shading is very dark, which is definitely appropriate for this pattern, shading depth isnt really visible and it only has real emphasis and importance in lighter variants of shading)  18:04, June 24, 2017 (UTC)

Define the shading on both of the front legs a bit Rainbowmistake (talk) 19:36, June 24, 2017 (UTC)chat

reuploaded it's the tail stripe. 22:51, June 24, 2017 (UTC)

Comments before approval? 03:56, June 26, 2017 (UTC)

Kinktail (Alt. Ki) ~ CBA
So I wanted a bit of a challenge, and I got it with the tail. :P This is my second full set, after Curlypaw. I matched the tail pretty well I think and I'm happy with it. 20:06, June 24, 2017 (UTC)

If her tail got crushed when she was a kit, wouldn't she get a regular kit image with a normal tail, and then an alt with a crushed tail (this)? 20:09, June 24, 2017 (UTC)

Yeah, this should be the alt.

Ok... So what all would I have to change? The file name (which will actually have to be changed by an admin), reservation name, this title, and yeah. How would I make the regular kit if I were to do that next? I can't really reverse and go back and make the tail normal again, overlaying the lineart, or at least I don't know how to on this app. 20:22, June 24, 2017 (UTC)

Just renamed this for ya, so keep uploading under File:Kinktail.kit.alt.png :) Also, to re-normalize the tail for next time, you could just delete the current lineart layer and add back the original kit lineart, then fill in the gaps w/ the base and shading and all, then remove waste.

Thanks Spooky! I figured out how to do it. I have the normal kit image ready to go for after this...except every change I make to this I'll have to make to that too? Whoops. That's okay, I could always just do it again later. :P 20:38, June 24, 2017 (UTC)

Could you lower the shading tint? It looks like half of the cat is purple. ErmineGlow (talk) 20:44, June 24, 2017 (UTC)

Reuploaded 21:27, June 24, 2017 (UTC)

Smooth the shading a lil?

Reuploaded 22:38, June 24, 2017 (UTC)

Comments before approval? 03:56, June 26, 2017 (UTC)

Seedpelt (MV) (Alt. E) -For Approval


Define the shading depth just a smidge. This is pretty Spooky, nicely done <span style="">00:30, 6/25/2017

Reuploaded

There's waste around the back and head.

(And the tail too)

Add some light to the foot on the back leg that's visible? <font face="Brush Script MT,cursive" color="451179" style="font-size:17px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#cat lady 02:59, June 25, 2017 (UTC)

Reuploaded

Comments before approval? 03:57, June 26, 2017 (UTC)

Sorry, but I think the shading along the back and tail could be smoothed out a bit.

Hate to be that one guy, but I feel like it's smoothed out enough imo. Don't shout at me please, I was only stating my opinion x.x <span style="">13:18, 6/26/2017

Reuploaded ^Imma just go and reupload anyway, no harm in it

lol @brokenfoot there's no need to add a defensive comment every time you speak out your opinion, we're not gonna yell at you XD you can add in your opinion safely fren

as for the image... i rly hate to be that person to continue to comment on an image after it was almost approved... but like, could you add some shading maybe like on the haunch + back leg area? it looks just a lil flat. i love that texture lol, ill never be able to duplicate that. 18:40, June 26, 2017 (UTC)

Reuploaded Thanks^^ I usually prefer not to add shading there, so I only added a little

Stone Song (P3) (L) - For Approval
Not as ugly as I thought it would turn out lol <span style="">21:15 Sun Jun 25

It's beautiful! Lighten the shading a bit? <font face="Brush Script MT,cursive" color="451179" style="font-size:17px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#cat lady 21:18, June 25, 2017 (UTC)

Reuploaded Thanks! I also added a depth layer and smudged it some more. I wasn't liking how the smudging looked. <span style="">22:47 Sun Jun 25

Dang this is hot. Lighten the shading just a little bit more prehaps, seems really dark and I can't make out the pattern that well. But it /might/ just be my screen. <span style="">23:51, 6/25/2017

Smooth the ear pink a lil

Reuploaded <span style="">00:41 Mon Jun 26

I think there's blue leaking from the eyes. It might be because I'm on mobile, but I see color leaking from the eye lineart <span style="">07:00, 6/26/2017

Define the shading on the tail. I think the stripes are a little softer on the other images, too. 15:26, June 26, 2017 (UTC)

Wrenflight (Star) - For Approval
The shading supposed to be sharp, and it's smudged, which might be why it looks messy. 23:25, June 25, 2017 (UTC)

Smooth the texture. <span style="">23:31, 6/25/2017

Reuploaded 23:49, June 25, 2017 (UTC)

Define the shading depth, the shading needs to be smoothed a bit even if it is sharp, make the texture flow more with the fur along the back/flank, add some shading to the <--- ear

Reuploaded 00:38, June 26, 2017 (UTC)

Smooth the texture a lot more, smooth out the shading, smudge the ear pink a bit, and add some more shading to --> ear, it looks cut off from the shading on that side. <font face="Brush Script MT,cursive" color="451179" style="font-size:17px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#cat lady 01:03, June 26, 2017 (UTC)

Reuploaded 01:11, June 26, 2017 (UTC)

Define the eye depth <span style="">02:38, 6/26/2017

Reuploaded 02:46, June 26, 2017 (UTC)

The texture still looks hard-edged, the eye depth looks no different, and I think there's more darker and lighter texture texture lines (if that makes sense??) <span style="">07:02, 6/26/2017

Add some shading to --> ear, and not the ear pink I meant. Can you maybe smooth out the shading a little bit more? <font face="Brush Script MT,cursive" color="451179" style="font-size:17px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#cat lady 14:51, June 26, 2017 (UTC)

hmm so imma suggest a few ways to accomplish what people have been saying about this image a lot. firstly, i'll have to agree that the shading is slightly hard edged, but it should be easily fixed with some more smudging :) what i found easy to do smudged shading with was to use a bristle brush (not the standard circular brush, but a brush that looks like speckles. you should be able to find it in the brushes panel on the right hand side for both gimp and photoshop) and with 60%-70% strength for the smudge tool depending on what you prefer, smudging the shading in a curved direction, like about 30% of a circle's circumference-ish? should easily give the shading a nice, smooth and "texture-y" look. I hope that explained some stuff. sorry if you know all this already and i just sound like a know-it-all-bitch. if thats the case, completely ignore me hahaha 18:54, June 26, 2017 (UTC)

Reuploaded Thanks Life! 19:34, June 26, 2017 (UTC)

Can you expand the shading a little bit on the middle part of the --> front leg, and then smooth the shading on the < front leg and chest? :)

Reuploaded :) 20:20, June 26, 2017 (UTC)

Smooth out the shading a bit more? Also, shading appears to be leaking on at least one layer under the head. 20:33, June 26, 2017 (UTC)

Reuploaded I didn't smooth out the shading all too much because the texture and shading are on the same layer (I make shading with the burn tool, and I don't really know any other way) so I'm trying to avoid smudging the texture around the shading so they don't become invisible. 20:43, June 26, 2017 (UTC)

Parsleyseed (Ki) ~ For Approval
Here's Mr. Parsleybae. I'm in love with him now lol. All colors from the other images. Shading may seem dark though, but I think it's fine. <font face="Brush Script MT,cursive" color="451179" style="font-size:17px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#cat lady 01:01, June 26, 2017 (UTC)

Maybe smooth the shading near the chin? This is super adorable! :) 02:05, June 26, 2017 (UTC)

Define the shading

If I make it any darker, define it more, it would end up very dark to black and you won't see the stripes very well, unless you mean a specified area? I can see the shading just fine.. though.. <font face="Brush Script MT,cursive" color="451179" style="font-size:17px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#cat lady 02:28, June 26, 2017 (UTC)

The shading doesn't have to be super dark, and it's very visible as it is. 02:33, June 26, 2017 (UTC)

Re-uploaded. <font face="Brush Script MT,cursive" color="451179" style="font-size:17px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#cat lady 03:02, June 26, 2017 (UTC)

Then at least define it on the legs.

in all seriousness, i agree with cosmo, it looks fine. I see the shading very well.

seconding 22:03, June 26, 2017 (UTC)

'''Re-uploaded. '''<font face="Brush Script MT,cursive" color="451179" style="font-size:17px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#cat lady 22:41, June 26, 2017 (UTC)

I'm gonna have to disagree here. I can only see the shading on the cream/pale parts. Even with max brightness, it's extremely difficult to make out. Defining it would not hurt in the least.

Re-uploaded. Is this better? <font face="Brush Script MT,cursive" color="451179" style="font-size:17px;text-shadow:4px 4px 4px #b278ed;">C o s m o s n e s s 🐾 <font face="Papyrus" color="3a3ce4" style="font-size:10px;">#cat lady 22:41, June 26, 2017 (UTC)

Deerdapple (Star) ~ For Approval
Deerdapple Starclan Char. Art Not the best but hope it works ^^ fixed shading/name/linework/reserved) (Edit) - Fixed shading and choppy edges around line art more (Edit - how to i remove alignment on source mode?)

Emberstar <span style="color:rgb(1,58,223);">  Floating in the stars of ember 03:24, June 26, 2017 (UTC)

Remove the white background. Did you colorpick from the other two images? 03:26, June 26, 2017 (UTC)

Yep - I'll get that fixed right now - the shading isnt color picked but the rest is  Emberstar  <span style="color:rgb(1,58,223);">  Floating in the stars of ember 03:33, June 26, 2017 (UTC)

Remove alignment and doesn't someone else have this reserved? Rainbowmistake (talk) 03:35, June 26, 2017 (UTC)chat

Edit: Berry does Rainbowmistake (talk) 03:37, June 26, 2017 (UTC)chat

Didn't see anyone w/ her - alignment? Emberstar <span style="color:rgb(1,58,223);">  Floating in the stars of ember 03:38, June 26, 2017 (UTC)

Actually I believe Berry's reservation has run out. It has been a week since she reserved it and she has not put it up. 03:49, June 26, 2017 (UTC)

Also, the file should be named File:Deerdapple.star.png 03:51, June 26, 2017 (UTC)

1, the image needs to match the warrior. 2, is this reserved? And 3, I'm pretty sure only two images can be up at a time.

Sorry, i meant one image.

The lineart appears to be edited

I suggest you to take a look at the tutorials. The image looks over blurred.

De-thumbed and removed alignment. Also the image is still named wrong.

Excuse me if I repeat anything, but the shading could be defined <span style="">11:29, 6/26/2017

There is waste around the entire image, most noticeably next to the <- leg. I think the lineart is blurred as well. 15:31, June 26, 2017 (UTC)

I don't think the lineart is blurred, persay. I just think they painted over it. I could be wrong.

i'm pretty sure they used a photoshop filter for the entire image. if you're using photoshop, you can undo the filter with the history panel :) otherwise, unfortunately (i love this style of linear art lol) the linear art needs to look as it was. nice image btw. and i think for convenience, I'll sum up what everybody has commented on this image since its quite a long wall of text and nobody wants to read that, so here are some immediate concerns with the image as pointed out by the others:

1. make shading a more visible shape also has to be more blurred (convenient way is to use the blur tool at 100% strength) - brokenfoot

2. try and self-study the tutorials to match up to the PCA standards for the art - fix girl

3. fix the linear art. the convenient method to do that would be to use the history panel to check when you used the image filter and undo it- my comment in a nutshell 18:34, June 26, 2017 (UTC)

Fixed Shading but how do i fix lineart on Paint Sai? -- Emberstar  <span style="color:rgb(1,58,223);">  Floating in the stars of ember 19:29, June 26, 2017 (UTC)

What do you use for your shading? Also, there's an extra space in the file name after "star". 19:33, June 26, 2017 (UTC)

I would take the normal lineart and paste it over your current lineart, get rid of your current lineart, and bam, you have regular lines.

Also, Please don't align your images. 20:31, June 26, 2017 (UTC)

You still have this image to match. As for the image itself, could you define your light source, smooth out and lighten the shading, and define eye depth?

You also still need to reserve this, or else it will be declined.

Reserved - How should I make it look less choppy around the head (Well the line art in general)? -- Emberstar  <span style="color:rgb(1,58,223);">  Floating in the stars of ember 23:27, June 26, 2017 (UTC)

I renamed the file to File:Deerdapple.star.png. Please make sure to upload over that from now on. 01:53, June 27, 2017 (UTC)

Re-Uploaded -- Emberstar  <span style="color:rgb(1,58,223);">  Floating in the stars of ember 02:20, June 27, 2017 (UTC)

Try saving the lineart again (as a different image), and drop it onto of this image. (if that makes sense.) 02:56, June 27, 2017 (UTC)

Re-Uploaded -- Emberstar  <span style="color:rgb(1,58,223);">  Floating in the stars of ember 03:05, June 27, 2017 (UTC)

Removed alignment. Please upload over File:Deerdapple.star.png. 03:09, June 27, 2017 (UTC)

Fixed name/Cant change alignment as the editor only works in Source (Weird laptop glitch?) and can't do it on source mode -- Emberstar  <span style="color:rgb(1,58,223);">  Floating in the stars of ember 03:11, June 27, 2017 (UTC)

Use this blank. File:StarClan.long.png Use the blank, remove the white, and just remake the whole image. Use layers so the lineart isn't choppy, and you should get a good start. <span style="">06:57, 6/27/2017

Re-Upload -- Emberstar  <span style="color:rgb(1,58,223);">  Floating in the stars of ember 08:46, June 27, 2017 (UTC)

Sparrowfeather (RC) (W) ~ For Approval
idk

Can you define the shading depth?

Re-uploaded i hope changes are showing

Define the head and leg shading?

The pattern seems different, although it might just be the angle. Mind defining the shading/shading depth, whichever, because it appears to blend a bit imo <span style="">06:59, 6/27/2017

Re-uploaded

Can you define the tail shading? (Or if the dark brown streak on the underside is the tail shading, smooth it out. This is hecking cool, I love this dude's pattern.

Leaf (DTC) (Alt. ES) - For Approval
Skt pointed out that he should have an alt es rather than an alt rogue, and I've always wished I had joined earlier so I could do an ES charart (I love these blanks) and here he is!! The shading needs to be smoothed out, I'm aware.

Smudge earpink, and define the chest and ear shading as well as the eye depth. 20:44, June 26, 2017 (UTC)

reups Shading still succs but okay cool.

can you define the chest and face shading some more? 21:38, June 26, 2017 (UTC)

reups

This is pretty good, Snek. There are these lighter pixels on the back leg furthest from us, and its really distracting imo. http://vvcap.com/E1B34SBs9O9 <span style="">00:44, 6/27/2017

reups Leaking shading will be the death of me one day

Maybe sharpen the shading on the white paws, but not too much, as it would turn gray instead of white. I agree, these blanks are awesome. <span style="">07:02, 6/27/2017