Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval=

Please use this section to put images up for approval only.

Queen Blanks ~ For Approval
Righty-o. Here we go with the queen blanks. Comment away my friends. ^w^ 09:42 Tue May 28

I'm no expert on this but maybe square up the shape of this --> forepaw and define where the du-claw'd be. I can't really explain how, the but maybe slope the haunch a bit more, it looks kinda flat compared to the shoulders. Gorgeous work, Berry! 22:15, May 28, 2013 (UTC)

Perhaps ---> this leg could be curved a tad? 22:50 Tue May 28

Maybe you could make both sides of the longhair's tail fluffy? The straight line looks a bit odd. 01:18, May 30, 2013 (UTC)

Do you think you could define the top of the nearest shoulder a bit? Also you might disconnect the line on the same shoulder from the head. As is it looks a bit awkward. You also might define the joints a bit more on the other leg and even out the sizes of the ears. Though I doubt you'd need it, if you need a redline feel free to ask. 2:06 Thu May 30 2013

Maybe the tail can be curved a tad more --- no cat's tail is that straight when they walk. 23:22, May 30, 2013 (UTC)

Yeah, Breezy I wouldn't say no to a redline. xD 06:18 Fri May 31

Re-uploaded meh I did some stuff on the shorthair - decided I'll work on the longhairs later. 12:45 Fri May 31

Maybe slant the toe line on her left front paw the other way, or make it straight up and down? And maybe make a small line over the base of her tail where it joins with her haunch on our left; just to show a little more depth. These are really stunning... 00:43, June 1, 2013 (UTC)

Enlarge the hind paw a bit more and maybe define the "ankle" of the leg that's just behind the lifted forepaw 01:24, June 1, 2013 (UTC)

How about these? Ignore the face, though. Yours is fine. Except for maybe the sizes of your ears, which should be more even. 15:48 Mon Jun 3 2013

Re-uploaded officially naming these blanks Hannibal because they look like they want to eat you. 08:17 Fri Jun 7

Umm... what happened to these? They look odd. different. 10:26, June 8, 2013 (UTC)

Perhaps thin and even out the tail lineart a little. 10:33 Sat Jun 8

Re-uploaded. Sorrrel, I was given a redline by Breezy to fix up some anatomy issues. .-. Please do not call my blanks odd, and don't comment unless you're offering critique. 10:45 Sat Jun 8

I'm sorry, Berry. I was just surprised by how different they looked. 12:02, June 8, 2013 (UTC)

Don't know if this'll make any sense, but can you make the curve around our front right paw more noticeable? 13:20, June 8, 2013 (UTC)

The hind thigh looks lumpy. Maybe smooth it out a bit more? The tail seems bigger than the body. Also, define the front right paw (the one that is not on the ground). 15:03, June 8, 2013 (UTC)

I'm very confused; when you go to the file for this is shows that it looks more like the original version; here it looks like the redline Breezey gave you. Is the wiki playing up? Just asking. 01:39, June 9, 2013 (UTC)

Maybe shorten the whiskers by a few pixels, make the tail a bit thinner and maybe shrink her front paws and her right (her right) back paw a just a little. 16:28, June 9, 2013 (UTC)

The bottom of the tail on <--- this side looks like it has an extra line on it, the front part of the belly (or chest?) doesn't look like it connects to the belly smoothly, and the shape of the paws look...off? to me. I don't really know how to explain it, but something about the digits on the paws seem to be throwing me off. 00:49, June 11, 2013 (UTC)

Still working, Berry? 18:28, June 13, 2013 (UTC)

Re-uploaded. Yes- sorry for the lack of re-uploads, I've not had access to a computer. The line on the tail, Ivy, is a bit of fur and I'll keep it unless someone else says otherwise. and the Hannibal eyes stay eheheheh 07:35 Fri Jun 14

Possibly smoothen the lineart on the back? (there's like a little place where it rises :P) 12:21, June 14, 2013 (UTC)

Re-uploaded 04:08 Sat Jun 15

Smooth out the hind food and make the actual part that touches the ground smaller and less bulbous. 4:14 Sat Jun 15 2013

Re-uploaded 04:17 Sat Jun 15

Thin the tail more. 10:22, June 15, 2013 (UTC)

I'd like to keep the tail as it is unless someone else agrees. 14:33 Sat Jun 15

Can you make the legs and paws a bit thinner too? 15:40, June 15, 2013 (UTC)

I honestly think it's fine. 16:18, June 15, 2013 (UTC)

Can you taper the end of the tail a bit more at the tip and the lifted paw looks a little too splayed 00:28, June 16, 2013 (UTC)

I agree with Sorrel. If you think about a real cat, the tail gets thinner at the tip. It does not look that way now - and these are the short-hair blanks after all. I do not want to sound rude. Please don't shoot me! 02:26, June 16, 2013 (UTC)

Shorten whiskers by a few pixels? 18:44, June 16, 2013 (UTC)

Could you smooth out the hind paw just a tad and thin out the tail like Hawk and Sorrel said? Other than that, these are honestly fine. Thistleflight (talk) 22:51, June 18, 2013 (UTC)

Could you please remove the dots above the head? It's a style thing and doesn't go with the style of any of the blanks we have. And yes, I agree the tail need to be thinned out a ton. It's almost thicker than the legs right now. Make the dew claw stick out less on the front paw, and make the back paw a more defined shape rather than a really smooth kinda soft line that makes it look too round and blobby. Shrink the paws quite a bit too, they're much too big for a cat in comparison to the leg size. Clean up the whisker lineart so it's a bit smoother, and maybe vary the lengths of the whiskers. Lastly, the chest is in front of the legs, so at this angle, the line for the chest should go over the far front leg, rather than the line that shows the leg connecting with the body being in front. Honestly, I thought it was mostly fine before and only needed a few minor tweaks, but... :/

Re-uploaded I tried a thing with the front paw but I can change it back if needed. I had issues with the hind paw...a lot of issues. e.e 10:39 Wed Jun 19

Her front paw that's on the ground is bigger then the others. 14:29, June 19, 2013 (UTC)

Her back right paw looks as if it is pointing outward, could you possibly make it so it looks like we're looking at it straight on? Those paws look great already, but if you need a little reference, I found this. Also, on the base of her tail, there's just a little stray line there. And last, could you make that line on the back of her foreleg on her shoulder (one that is lifting up the paw off the ground) straight instead of curving in? <span style="">19:30 Thu Jun 20

The front left leg could be curved a tad more. Also, the lifted front paw should be curved more as well. Also, I find that the queen looks a little scrawny. I hate to sound rude, but honestly, I liked it better the way you had it before, but... x-x 00:35, June 21, 2013 (UTC)

There's some pixels on the part where the (our left) part of her tail meets her body, and they look a bit odd. Like Hawk and Paleh, I preferred the version before, but this is good all the same. 01:45, June 23, 2013 (UTC)

Er, yeah, like Sorrel and Hawk, I liked the ones you made before (your first ones better, I don't want to sound rude). Maybe upload it back and just curve the front paw justa scinch.Thistleflight (talk) 21:57, June 24, 2013 (UTC)

Okay guys I can see you're all hinting at it, but do you want me to just go ahead and bring back the ones I had before and change what's been told? sighs because I much prefer these but I guess majority rules <span style="">06:44 Tue Jun 25 06:44, June 25, 2013 (UTC)

Uh, yes, you really should put the original blanks back. Maybe with a few minor adjustments, though. Thistleflight (talk) 22:34, June 25, 2013 (UTC)

Well I think it'd be easier on your side with what changes will need to be made to fit style and anatomy with the old blanks. Of course they'd still need a couple tweaks, but I think it'd be easier overall for you. These are still good though, and it's ultimately up to you I believe.

Reverting back to the "original" blanks may be a bit more drastic than need be, especially since you'd basically loose all that progress of getting some aspects of the anatomy, as it is currently, looking well done. Maybe overlay the original and the current version and figure out any extremities that might need fixing with reference from Raelic's redline like the forepaws and the tilt to the back paws. Good job, Berry. 22:55, June 25, 2013 (UTC)

I think you should change back. I'm sure other users would be *Dives behind brick wall* okay  with the decision. It matches the other linearts much better and, like Paleh said, would only need a few more tweaks. Great job on everything Berry! 23:18, June 25, 2013 (UTC)

I do believe Berry gets the point of multiple users preferring her original blanks. I ask that if you're going to comment on the blanks, please comment on what she has uploaded, as the message of a majority of users wanting the other blanks back has very easily been proven. Seriously guys, enough already; she gets the point.

Agreeing with what Cloudy said above; these are the blanks that she has uploaded. Berry prefers these blanks and these are hers to work with and manage. We've already put a lot of effort on these blanks to make them the way they are now, and it seems almost like a waste of that effort to go right back. Both blank styles are beautiful, but like Cloudy said, these are the ones uploaded, and the ones we should be sticking with. I like these ones we have now, but right now isn't the place for opinions, I believe. <span style="">03:06 Mon Jul 1

I'm actually having a lot of trouble with the anatomy on these blanks, combining the older with the newer ones and stuff. If anyone could offer up a redline, it would be hugely appreciated. <span style="">11:06 Wed Jul 3

Here. I tried, seriously. It may not be that amazing but I tried. 16:58, July 3, 2013 (UTC)

Re-uploaded Okay so I found the image I used as a ref for the original blanks and messed around I know it sucks plz don't rub it in. <span style="">05:17 Mon Jul 8

She looks... rather stocky and muscly. Flatten the shoulder and back so they don't rise so much. Add toes to the paw that's off the ground. 20:37, July 8, 2013 (UTC)

Lengthen the shoulder a bit where it meets their back. These are fantastic, Berry! Thistleflight (talk) 21:31, July 8, 2013 (UTC)

In the picture I referenced this from, that is how the back and shoulder look. The way th lifted paw is raised, as well, would make no toes visible, and if they were the paw would look crooked. I'd rather not touch these thing unless someone else agrees. <span style="">04:40 Tue Jul 9

I was going to do this pose as well when I entered, but I saw you used it already. Referencing back to the original image, I'd say the shoulder should end just above the tip of the right ear (the cat's right, /not/ our's), and the lifted hind paw should have two toes visible, so one toeline should be on it. Berry, these are wonderful ^-^ <span style="">23:55, 07/9/2013

Re-uploaded <span style="">04:54 Wed Jul 10

No I really agree the toes should be defined on the front paw that's off the ground. For them not to be visible at all, the toes would have to be really curled, which isn't very natural. They wouldn't be super defined in this position, but they'd be very clearly visible.

The lineart looks choppy in places, could you smoothen it out a bit? One way to do this is add a few pixils to the edges where it curves and it gives the illusion of smoothness  21:08, July 10, 2013 (UTC)

Also, now that I have a bit more time to comment, the shoulder of the paw on the ground is much too defined and large right now, and the place where it connects to the head is lined up in a way that it doesn't look connected to the actual leg. Try and follow the curve of where the lines would be if they were visible. The front paw that's on the ground also looks a bit twisted with that extra line on our left side. I'm not sure if that's the dew claw or a line to try and define the paw some more. If it's the dew claw, make it stick out a bit from the leg, so it appears more like an actual toe that has mass to it. The chest needs to follow the curve of the belly more, and as I said before, the chest would be in front of our right front leg at this angle. The place the elbow connects to the body shouldn't be visible. Try and thin out the haunch a bit, as she's starting to look a bit just overall chubby rather than pregnant. Our right back leg seems to both be oddly positioned (too high and too far to our left) and doesn't quite look clearly like a paw. It looks more like the bend in the leg right now, but nothing goes past the bent front foot that would show. Try and make the tail a bit more of a consistent thickness, only getting slightly thinner at the tip, and overall just slim it down a bit. Also, the eyes look a bit odd right now, like they don't quite match the way the other was drawn (trust me, I know what a pain they can be x.x), try and pick either one of them and make the other eye match a bit better. I do believe with cats, the back leg doesn't have a dew claw, but feel free to correct me if I'm wrong. If I'm not, please remove that. And try and make the shape of the back paw curve with where the toes would be, rather than just a random kind of "guessed" curve with toes added in. That's a bit hard for me to explain, and if it doesn't make sense I can redline that part. And finally, the whiskers still look kind of choppy and just not very smooth at all, try and smooth them out.

The bridge of the nose seems a little thick and straight and is throwing off the nose. The nose doesn't really look like a cat's nose, it looks more like a triangle. The muzzle needs to be smoothed out more, and the eyes' lineart seems to be choppy in places. Also, the front left (our right) leg looks like it bending in a bunch of directions and the lineart is choppy. The face sort of reminds me of one of my grade-school bus-drivers. *shudders*  21:22, July 12, 2013 (UTC)

Yeah gonna be away til Thursday so I'll upload then. <span style="">22:35 Mon Jul 15

I'm not trying to sound mean or anything but it has been 19 days since you reuploaded and 14 days since you said that you would update this, so I have to inquire if you're still working on this? 16:34, July 29, 2013 (UTC)

I am, but I'm having a lot of trouble with them. I don't know if anyone would perhaps be able to offer up a redline, because I'm seriously lost. <span style="">12:00 Wed Jul 31

Redlinin' it up~ Hope this helps <span style="">00:43, 08/1/2013


 * Yeah, don't use ^^that one, I forgot stuff. Use this one. I seriously hope this helps, but since I know almost nothing of the anatomy of a cat, this is the best I could do to help c: <span style="">19:19, 08/1/2013

Re-uploaded <span style="">06:05 Sat Aug 3

Where did her eye pupils go? 10:50, August 3, 2013 (UTC)

Make the thigh less flat. Also, >>>this front leg seems to be very thick, also can you curve it more? The tail seems a bit...lumpy. 13:13, August 3, 2013 (UTC)

The lifted forepaw looks a bit small compared to the body and define the toes on it 01:58, August 5, 2013 (UTC)

I don't really like the way how sharply < this back leg curves. Perhaps lighten the curve? And also, the tail look a little thick for a short-haired queen, so if you could thin that a little, that'd be great. 12:26, August 5, 2013 (UTC)

I think the lineart looks rather thick in places. 17:33, August 5, 2013 (UTC)

The face looks lumpy. Make the thigh rounder. 01:10, August 6, 2013 (UTC)

Still working? 20:03, August 9, 2013 (UTC)

Front --> leg is a little thick and straight. And as for the thickness, a lineart width of 2 pixels would look best. Wow, good job! <span style="">08:19 Sat Aug 10

Oh yeah, and shorthair tails don't taper or grow thicker. They sort of stay the same from base to tip, except the tip is normally like, rounded at the tip. <span style="">17:24 Sat Aug 10

Yes, still working, but I've not had much of a chance to use a computer the past few days. I'll upload about Monday (for me, about Sunday-ish for you guys.) <span style="">08:34 Sat Aug 10

I suggest curving the tail a bit more at the top, and readjusting the tail lineart to go along side with it, so that it's easier to deal with. Just a suggestion, though. 00:52, August 14, 2013 (UTC)

re-uploaded look, I'm sorry guys but I've just been so busy and I just feel like crap. Added to that shitloads of homework and constant teasing and nonstop name-calling and you get a very distracted Berry who is about to break. <span style="">07:13 Mon Aug 19

The back paw looks unnatural. Maybe just smooth out the back paw a little bit. Dewfire (talk) 04:27, August 21, 2013 (UTC)

In the back on the <--- paw, there's a stub. I'm not sure what it is, but I think you should get rid of it. <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 20:47, August 22, 2013 (UTC)

Hm, maybe make the tail more curvy at the tip and curve this <--- hind paw a bit. 18:33, August 24, 2013 (UTC)

Oh, the face face looks choppy in some places and smooth out this <--- hind paw a bit. 18:35, August 24, 2013 (UTC)

It's okay berry, everyone has times in their life where things suck, take your time. The wrist area (or whatever) on the right front paw looks a bit thin, but slightly in an unnatural way. Can you make it thicker?

The tail is still shaped unnaturally... I'm sorry ;.; Just remember life has its ups and downs, and right on this screen you've got a whole society full of understanding leads and lowerclass users who respect you and admire your talent. Stay strong Berry :3 <span style="">03:57 Tue Aug 27

Oh and, I wanted to use your blanks in a personal image and tweaked the lineart for anatomical purposes. Link is here. Play around with the opacities and colors to help you make the blanks. hope this helps :3 <span style="">04:33 Tue Aug 27

The back right (their left) hind leg is in an awkward position, and the face is much too round. I hate to say this but face on your very first version were one of my favorites. The chest is kind of awkward, and the left foreleg (our right) should be curved a tad, and it is too large. The paws are too square, and the tail needs to be smoothed out. The bridge of the nose should be curved a bit more and the eyes should be more oval shaped. The ears are on an awkward angle. The right (our left) whiskers need to be made longer. 22:21, August 28, 2013 (UTC)

The paws look blobby and maybe make the nose more realistic like a cat's and instead of a basic triangle. 20:32, August 30, 2013 (UTC)

I feel really bad about saying this, Berry, but you've been working on this for over 3 months now and I feel like you still haven't made a sufficient amount of improvement, and that lately you haven't been very active. I really, really love these blanks, im so sorry ;.; School and especially bullying is really hard to cope with, but I feel like it's for the good of the project. ;.; <span style="">04:34 Tue Sep 3

It's not entirely her fault she's without a computer sometimes. Regardless, it will be discussed, I guess, as to what should be done with the blanks. While I don't mind letting Berry keep them, that's just my opinion. What say you, guys? The opinions of two are not the entire project consensus, mind you.

I think we should let Berry continue to work on them. Like you said, Cloudy, it's not her fault she's without a computer at times, and so far, she's done a great job with the blanks. Instead, in the chat didn't we go through this discussion that for making new blanks they can have as much time as they want/need? And her school isn't helping either, by the sound of it. I think we should let her continue to work, and give her comfort in her time of need right now. So yeah, I believe we should let her continue to work on them. Love you, Berry <3 c: 12:57, September 5, 2013 (UTC)

I agree with Raven. Berry has done a terrific job with these blanks so far, and it isn't her fault she does not have computer access 100% of the time. She should be allowed longer to work on them. 14:33, September 5, 2013 (UTC)

I also agree that Berry ought to have more time on these blanks. I myself am beginning to really taste how busy life can get. Also, by the way, could you link us to your reference photo, Berry, if you have one? I just want to see the layout of the pose we are capturing with this blank, and I'd be happy to make another redline for you if you need it. 19:54, September 7, 2013 (UTC)

So long as Berry shows continued interest in making these blanks, she should get to continue working on them, the project did the same for me when it took half of a year. 06:09, September 8, 2013 (UTC)

This is the image I used for the original blanks. I'd hugely appreciate a redline, thank you. I'm going to try and reupload asap after I get this redline. I'm sorry, I'm taking so long with these, I feel bad I'm making you all wait, but I've got crap going on, high school's tough, it's an effort for me to do anything atm. Again I'm sorry. <span style="">12:59 Mon Sep 9

Hmmm....the tail needs extensive tweaking. It needs to be curved-ish, and the tail could be a little longer. But good job! <span style="padding: 0px 5px 0px 5px; border: Dotted 2px #3EC2FA ; background: #FADD20 ; -moz-border-radius: 0em 0em 0em 0em; -webkit-border-radius: 0em 0em 0em 0em; border-radius: 0em 0em 0em 0em;"> Gingerpetal @she-cat central  StarClan enlightening~  12:43, September 11, 2013 (UTC)

I think the length of the tail is fine, honestly.

The thickness of the legs doesn't seem quite consistant; maybe thicken the lifted foreleg and thin out the one on the ground? Straighten the back of the hind leg, it looks like the bone is twisting under her body. And maybe "pooch out" (in lack of a better comparison) the haunch/flank a bit more. 04:16, September 15, 2013 (UTC)

Hmm. Lemme see if I can make a redline for you. 19:45, September 16, 2013 (UTC)

Maybe try these? I could only manage the tail, paws and a bit of the eye; I couldn't really manage the face. 21:05, September 16, 2013 (UTC)

The cat's front right leg looks a little skinny next to the cat, and the front left leg seems a little too straight. Other than that, wonderful job! Emberpoppy (talk) 01:12, September 18, 2013 (UTC)

Here is the redline. I deeply apologize for being so late; lots of homework and I haven't been looking around the project pages as much as I should. As for that back leg on <-- this side, I made it straight because it is a bit simpler to sketch the leg like that. Again, sorry, hope this helps out. 02:27, September 18, 2013 (UTC)

Mole (Cat) (Star) ~ For Approval
So after careful analysis, here's my first Charart! Hawktalon (talk) 00:04, July 16, 2013 (UTC)

Define the shading, and doesn't he need texture? 00:05, July 16, 2013 (UTC)

Are you referring to the fur strands you see in the rogue picture? Hawktalon (talk) 00:09, July 16, 2013 (UTC)

Yup, that's what Beebs means. It's gotta be there, considering it's on the rogue. They've gotta match. Also, based off the rogue, there should be a lighter underbelly, muzzle, and paws. And there's some waste by the head on the <-- side. <span style="">00:13, 07/16/2013

You might also want to define the shading too. <span style="">02:09 Tue Jul 16

Shading looks a tad flat. 13:31, July 17, 2013 (UTC)

Since this is your first image, I believe this needs to be 'Under Evaluation' so I changed the heading ^^  03:53, July 18, 2013 (UTC)

Still working? 18:34, July 20, 2013 (UTC)

There's some waste by the right ear. Thistleflight (talk) 21:24, July 20, 2013 (UTC)

Define the shading on the foreleg furthest from us. 14:54, July 21, 2013 (UTC)

Also noticed some waste beside > this ear too. Very faint, but indeed waste. 11:39, July 22, 2013 (UTC)

Yeah, I'm working on it. I just need to find the texture used and then I'll reupload. Want2know (talk) 13:39, July 22, 2013 (UTC)

Re-uploaded. Yes, I know there's no texture, but I still need to find the texture used. I've removed the waste and defined the shading. Hawktalon (talk) 15:54, July 23, 2013 (UTC)

What do you mean by "find the texture used"? You create the texture on your own, with layers and layers of work. If you don't know, you can ask Raven, the OA of the rogue image, to find out how she made it. ^^;;


 * I asked Raven, and am awaiting an answer. And as for the texture, I'd prefer to have it as close to the original texture as possible (.)^D Hawktalon (talk) 16:06, July 23, 2013 (UTC)

Darken and define the shading more. 00:57, July 24, 2013 (UTC)

Re-uploaded. With the help of Raven, I've added the texture, as well as darknened the shading. Want2know (talk) 18:36, July 25, 2013 (UTC)

The texture needs to be all over his body. His muzzle and underside need to be pale to match the rogue, too. 18:41, July 25, 2013 (UTC)

Re-uploaded. I've put the texture all over the body, as well as paled the underside and muzzle. Want2know (talk) 19:33, July 25, 2013 (UTC)

Define shading; and make sure they layer opacities all match the rogue. Looking Good! c: <span style="">19:53 Thu Jul 25

Re-uploaded. I did what was asked. Want2know (talk) 21:09, July 25, 2013 (UTC)

There's some waste beside both forepaws and tail. --Ambershine223 (talk) 21:41, July 25, 2013 (UTC)

Re-uploaded. Took out the waste. Want2know (talk) 23:29, July 25, 2013 (UTC)

Could you define the darker parts of your shading? Also, his chest should be a lighter grey color, like on his paws. 17:19, July 27, 2013 (UTC)

Re-uploaded. So I've defined the shading by darkening it, and lightened the chest. Want2know (talk) 17:46, July 27, 2013 (UTC)

Define the texture heaps. <span style="">01:37 Sun Jul 28

Re-uploaded. Added more texture so it's more visible and defined. Want2know (talk) 02:05, July 28, 2013 (UTC)

Define shading and light source; also the texture looks as though it could still be defined. <span style="">04:19 Sun Jul 28

Shading needs to be defined and your texture patches need to be blurred. 11:35, July 28, 2013 (UTC)

^ Lol! I realized when I read over my comment that I wasn't making much sense. What I mean by "blurring the texture patches" was that you should blur the highlight as it comes in contact with the fur. It looks kinda blotchy now. 11:38, July 28, 2013 (UTC)

Re-uploaded. Tweaked the shading to define light source, as well as defined shading and blurred the highlight as well. Want2know (talk) 22:48, July 29, 2013 (UTC)

Can you try to make the shading blend in more with the pelt? Also, can you define the lighter part on his muzzle? Right now it looks like a highlight. ^^  03:36, July 31, 2013 (UTC)

Re-uploaded. Blended shading with the pelt and defined the light part of muzzle. Want2know (talk) 21:09, July 31, 2013 (UTC)

The texture does not match the rogue, so make it match more. Also, I don't see the light source. 03:11, August 3, 2013 (UTC)

Make the texture go along with the how the fur would flow on a real cat, if that makes sense. <span style="">02:55, 08/4/2013

I see some earpink leaking out of the sides of the ears. Remove it? 02:17, August 5, 2013 (UTC)

Still working? 02:24, August 5, 2013 (UTC)

Re-uploaded. I completely redid the texture and shading, and now that I think about it, it looks better. Wanty (talk) 19:42, August 5, 2013 (UTC)

Blur the shading on his side/belly area, and define (or darken) it on the tail, paws, and chest. 23:26, August 5, 2013 (UTC)

Re-uploaded. Darkened and made the shading more visile. Wanty (talk) 00:07, August 6, 2013 (UTC)

Add shading to the ear pink and deffine the shading more. 21:37, August 6, 2013 (UTC)

Perhaps soften and define the texture, and add depth into it. <span style="">21:46 Tue Aug 6

Re-uploaded. Shaded ear pink, and added to the texture. Also added highlights *sighs* Wanty (talk) 18:42, August 7, 2013 (UTC)

Define the lighter gray parts. 19:02, August 7, 2013 (UTC)

Also, the texture seems to disappear when it reaches the shading. 19:03, August 7, 2013 (UTC)

I see some very faint silver/gray tabby markings on his chest and front legs. I think you should fix that. <span style="color: #E85C82;font-family: Monotype Corsiva; background: #C18CED; border:1px solid; -moz-border-raiuds: 1em; color: #E85C82;">♥♦Ɔяɛαмтαιℓ41♦♥ <font color= "#E85C82">♦Ƨнιиɛ βяιɢнт ˩ικɛ α Ɖιαмσи∂♦ 13:45, August 8, 2013 (UTC)


 * Those are highlights Wanty (talk) 17:31, August 8, 2013 (UTC)

I agree with Creamtail, they do look like strips. If you want, I believe there is a tutorial for highlights on the apprentice tutorial (here) page. 01:02, August 9, 2013 (UTC)

They're supposed to be texture by the looks of it. Because they don't really look like tabby markings. But Wanty says they were highlights. So yeah. ._. Fix what they said.. 13:48, August 9, 2013 (UTC)


 * Those are highlights; on the original file I made the highlights part of the fur texture. <font color="#100c08" face="Century Gothic">Rav <font color="#483c32" face="Century Gothic>en <font color="#b2beb5" face="Goudy Old Style">Exodia! <font color="#808080" face="Goudy Old Style">It's <font color="#100c08" face="Goudy Old Style">not <font color="#0f0f0f" face="Goudy Old Style">possible! 21:23, August 9, 2013 (UTC)

^ Like my twin said :3, please get rid of the tabby marks. Make them look more like highlights, like whats on the back of the cat. 22:32, August 9, 2013 (UTC)

Re-uploaded. So I changed the highlights to look more natural and like highlights. Also defined the texture in the shading. Wanty (talk) 15:31, August 10, 2013 (UTC)

Could you perhaps define the shading on his head a bit? Nice! 19:39, August 10, 2013 (UTC)

Re-uploaded. Defined shading on face. Thanks Knight!Wanty (talk) 22:06, August 10, 2013 (UTC)

Smudge the fur into the earpink some. 03:47, August 11, 2013 (UTC)

Re-uploaded. Smudged the fur at the ear. I hope the picture's making progress... Wanty (talk) 19:28, August 11, 2013 (UTC)

It is! He is looking wonderful so far. c: Maybe blur the shading on this <--- front paw? If not, that's okay. 16:35, August 12, 2013 (UTC)

Blur the shading on the tail too, and define it on his (our) right paw. 22:03, August 12, 2013 (UTC)

Re-uploaded. Thanks Raven! I blurred the shading (I can't blur it much though) and defined it on the (his) left paw. Wanty (talk) 18:07, August 13, 2013 (UTC)

You're welcome c: Also, make the texture more visible on the tail. I have to lean in to see it. Not the highlights, the texture. xD 00:24, August 14, 2013 (UTC)

Could you blur the shading on our left front foot, and also on the tail? The shading on the head also appears flat, could you define it some more and perhaps add more depth to it? 00:44, August 14, 2013 (UTC)

Re-uploaded. So I made the shading more visible on the head, but I can't blur too much or else the other shades become virtually invisible. Is there a way I can fix this? Wanty (talk) 01:37, August 14, 2013 (UTC)

If you use GIMP, you lower your blur rate. If you use pixlr, I'm pretty sure it can do the same..[Sorry have not used it in a long time]. So, blur (our)left paw some more by lowering your rate. Hope that helped~The blur rate starts a 50, so just lower it from there. And you may even need to darken your shading.. 11:24, August 14, 2013 (UTC)

Re-uploaded. Thanks for the help Frosty. I redid the shading and darkened it to make it more even. Wanty (talk) 13:59, August 14, 2013 (UTC)

Blur the edges of the shading on the tail and the front paw that's closest to us, so it blends more. Also, define it on the other paw and chest. And it seems to be residing a bit on the haunch/side part, so can you add more shading to it to fill it up? (sorry if you don't get what I'm saying oi >.<)  00:22, August 15, 2013 (UTC)

Re-uploaded. Did what was asked. Wanty (talk) 01:50, August 15, 2013 (UTC)

The shading is really, really thick and paintbrushy. Not trying to sound mean, but... <span style="">01:05 Fri Aug 16

Re-uploaded. I was just trying to see if a darker shading would work, Kelpsey. Anyways, just lightened the shading. Wanty (talk) 01:48, August 16, 2013 (UTC)

Now that I look at this again, the shading's receded a ton. Paint that back in please? :3 this texture looks great! <span style="">06:55 Fri Aug 16

Sorry, don't understand. xD. Should I make it black again? Or should I just darken it a little? Wanty (talk) 12:57, August 16, 2013 (UTC)

it's leaking away from the lineart, is what she means, Want. It's a simple thing that can be fixed by adding another layer of thin shading around the areas that look...receeded. Doubt that's a real word but who cares? XD

Re-uploaded. Heard that it might get declined in a few hours... it's alright. Anyways, I added more shading nearer to the lineart and added highlights for a more defined texture. Wanty (talk) 19:34, August 16, 2013 (UTC)

Can you blur the edges of the tail and left (our) paw shading? 03:59, August 18, 2013 (UTC)

Re-uploaded. Blurred the edges of the left paw and tail shading. <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 15:44, August 18, 2013 (UTC)

The shading on the tail, paws, and head is rather flat. Could you perhaps define the unshaded part, such as the middle of the paw or any other of those places that stand out and have light hitting them, some more? Keep up the good work on this! 01:19, August 20, 2013 (UTC)

Re-uploaded. Not sure if this is what you meant, Knight, but I tried ^^ <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 01:39, August 20, 2013 (UTC)

There's some lineart missing on his back. Cute! 08:17, August 20, 2013 (UTC)

Re-uploaded. Thanks Amber! I added the lineart on his back. <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 13:19, August 20, 2013 (UTC)

Comments anyone? <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 20:31, August 22, 2013 (UTC)

Darken the shading.

Re-uploaded. Darkened the shading.

Sorry but it's been more than a month, and I can still see things that need fixed. This will need to be declined. <span style="">22:31 Thu Aug 22 2013

I'll take over. 22:43, August 22, 2013 (UTC)

I can't get the image to look right, so withdrawing. 17:56, August 26, 2013 (UTC)

May I take over again, or do I have to wait for the two week limit to end? <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 19:41, August 27, 2013 (UTC)

No, I believe not, since Shoon reserved it and then unreserved it.

Okay, I'll take over again. <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 19:46, August 27, 2013 (UTC)

Sorry, I really think you should wait because that seems like it's kind of defeating the purpose of the monthly limit. However, I'm an apprentice so I don't really make a difference X3 but just putting that out there.

Well, since someone else reserved it then unreserved it, I do believe that cancels out the two weeks, since it was someone else's image, but they chose not to work on it.

Comments? Also, can I change the heading, or does a SW have to? <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 16:05, August 30, 2013 (UTC)

I got it. ouo Also, I believe the pupils have to be white, not an off-white.. I'm not entirely sure on this.

Wait, I'm not sure what you mean, because the pupils are black... <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 22:24, August 30, 2013 (UTC)

I always considered the pupils to be the white speck in the eye. I guess maybe it's actually called something else? I'm a huge derp when it comes to this, sorry.

I think she means the eye white? Because they look off-white. I don't think she meant the black pupils. xD 23:33, August 31, 2013 (UTC)

Do you mean the (our) left eye? <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 01:52, September 1, 2013 (UTC)

There is a red dot on >>>> this ear.

Re-uploaded.

I can't find anything wrong with it. I adore the texture! 18:14, 9/3/13

Define the pale parts, and the texture needs to mach a tad more. Also, the texture seems to get lost in the shading. 23:06, September 3, 2013 (UTC)

Where exactly, since my screen shows the belly texture defined. <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 00:23, September 5, 2013 (UTC)

I can see the texture alright as well, but the head texture could be defined a little more to match the style of the rest of the texture. Perhaps also blur the shading a little bit and blend it, so he looks less flat? Also, his chest shading looks slightly misplaced; could you make that shading part more U-shaped? Nice job! 04:48, September 5, 2013 (UTC)

Re-uploaded. Alright, I tried what you asked Knight. <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 00:16, September 7, 2013 (UTC)

Comments? <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 19:17, September 8, 2013 (UTC)

Blur the chest shading a bit. 21:00, September 8, 2013 (UTC)

Re-uploaded. Blurred chest shading. Stretches arms <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 22:58, September 8, 2013 (UTC)

Lighten the shading a touch more? This is looking good. <span style="">16:36 Mon Sep 9 2013

Re-uploaded. Thanks Splash, Knight, and Raelic. <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 21:03, September 9, 2013 (UTC)

There's waste around the image.

Re-uploaded. I'm on a re-upload spree today! <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 21:28, September 9, 2013 (UTC)

The shading seems flat and needs depth and needs to be blurred. 22:22, September 9, 2013 (UTC)

Re-uploaded. <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 22:30, September 9, 2013 (UTC)

Needs more fur markings, but excellent try! <span style="padding: 0px 5px 0px 5px; border: Dotted 2px #3EC2FA ; background: #FADD20 ; -moz-border-radius: 0em 0em 0em 0em; -webkit-border-radius: 0em 0em 0em 0em; border-radius: 0em 0em 0em 0em;"> Gingerpetal @she-cat central  StarClan enlightening~  12:50, September 11, 2013 (UTC)

Re-uploaded. Fur markings... I assume you mean the texture, Ginger. <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 20:46, September 12, 2013 (UTC)

Can you give the highlight on <--- this paw a smudge? If not, that's okay. c: Looks great! 23:04, September 12, 2013 (UTC)

Re-uploaded. Thanks, Raven! <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 23:13, September 12, 2013 (UTC)

Hmm How's a CBA sound? <span style="">7:36 Sat Sep 14 2013

Sorry to interrupt, but there's some texture that doesn't look that smudge on his closest shoulder. Also, expand the light on the tail a bit, add the pale belly/chest that's on the rogue (I can't see it here) and unblur/smudge the earpink into the fur more (and it might be just me, but it may be leaking out of the >>>> ear again.) 13:11, September 14, 2013 (UTC)

The lighter parts on the rogue do not seem to be there. Make the paler parts on the muzzle and chest. Also, blur the shading a lot more, but it seems you are simply using the burn tool, which is not used for shading (unless you're not using layers). Also, fill the entire ear with earpink, and I can't really tell where the light source is coming from, because if it were to come from above, define the light on the tail. 16:19, September 14, 2013 (UTC)

Is the highlight on the >> forepaw missing, or perhaps on the wrong side? And can you make the paws paler? <span style="">04:54 Sun Sep 15

Since he's long-haired, smudge the ear pink into the pelt more, it would be a little messy. <span style="">09:14 Sun Sep 15

Re-uploaded. Tried what everyone said. *sighs* <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 12:33, September 15, 2013 (UTC)

Don't worry, it's looking amazing Wanty. c: I see the ear pink on this > ear is leaking out this < way. Please fix that. Sorry if it makes no sense xP 03:38, September 17, 2013 (UTC)

Could you define the shading on this --> paw a bit? It's rather difficult to see the shading there...Raven is right, this is amazing. 01:36, September 18, 2013 (UTC)

Maybe blur the edges of the shading just a little more? This is amazing though, pattern matching is never easy. Emberpoppy (talk) 22:31, September 19, 2013 (UTC)

Re-uploaded. Thanks Raven, Knight, and Ember! <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 21:04, September 20, 2013 (UTC)

Comments? <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too! 15:41, September 22, 2013 (UTC)

I don't know what to comment about. o.o It looks amazing the way it is. If I were a lead I'd go and CBA this. c: 21:15, September 22, 2013 (UTC)

Really good, but can you blur the shading a bit more. c: You did awesome for a first charart.

Re-uploaded. Thanks Raven and Stoney (can I call you that?)! <font color="#33A1DE" face="Century Gothic" size="2"> •Wanty• <font color="#99A3AE" face="flat brush" size="2">That's fine too!<font face="Century Gothic" size="0.5" color="brown"> 28/August, 2024

Blizzardwing (A) ~ For Approval
ew what have I created if changes aren't showing  <span style="">07:01 Thu Aug 8

What are you talking about? This is incredible, Berry! I wish I could do charart like this. Lighten the mottles a tad. 14:25, August 8, 2013 (UTC)

The color seems to not be the same as in the warrior image, I don't know if that's the shading or not though. If it's just the shading then that's fine, just lighten it then 19:14, August 8, 2013 (UTC)

No offense Berry, but pay you please stop saying your images are bad >.<'. It sounds like you're fishing for compliments x.x/shot Smudge mottles more. There needs to be more too. Lessen the tint and smudge the shading more. <span style="">22:00 Thu Aug 8

Blur the shading on the face? It looks like a gray patch of fur right now. 00:42, August 9, 2013 (UTC)

Think you could change the tint of the shading to the cyan it is on the warrior? It'll make the colors match a lot more. (I don't know if I'm repeating Ivy or not, sorry. ^^;) <span style="">6:17 Sat Aug 10 2013

I think that the mottles need to be more circular and kinda creamish color (sorry if this doesn't make any sense DX)

Still working? 00:52, August 14, 2013 (UTC)

Yes, still working. I've had a hectic week- a crap load of homework plus constant reading up of subject selection advice has led to me having no time on a computer at all. I'll uploaded Blizzardpaw and the queens tomorrow, as it'll be Friday and I'll actually not have anything mandatory to read by the next day. school sucks especially subject selection x.x <span style="">12:45 Thu Aug 15

Sorry, Berry, but I have to decline since it's been more than a week without uploads ;u; gah im sorry  04:06, August 19, 2013 (UTC)

Re-posted o3o <span style="">11:30 Mon Aug 19

Sorry but it's been way too long. If you were allowed to do that anybody would be. This is declined; you can post again in a week or so. Sorry Berry. <span style="">12:54 Mon Aug 19 2013

No, actually, the limit only applies to images that are declined due to the one month limit. Berry is more than allowed to repost her image should she wish. ouo

I'm a little bit confused here. Images are often declined due to a lack of work, which is caused by not uploading within a week of the last upload. I understand life is first, and I get the whole butload of homework predicament. It happens to me too often. But a rule is a rule, and I don't understand why it wouldn't apply here as so many other images have been declined due to that in the past. If you could clarify that just a little bit more as to why, that'd be great. 02:02, August 20, 2013 (UTC)

The one month thing is how long the charart is able to stay up for, period. The one week limit is how long a user has to reupload their charart before it gets declined. I also agree with Knight and Breezy, so this will have to stay declined. 20:18, August 21, 2013 (UTC)

Uh, no, you're missing my point? Berry is allowed to repost her image. The two week "wait period" before she's allowed to repost would only apply if she got it declined due to the month limit. I wasn't giving her leeway or anything, but letting her use the same section as to not spam the approval page. She's more than welcome to reupload and repost, and it's not breaking any rule whatsoever. Breezey told her that she could repost in a week or so, and that's not technically correct, but I guess that could be explained by the lack of consistency in parts of the guidelines. I think you guys are totally missing why I changed the heading. o.O

-Sorry for butting into the convo- But would it be possible if I like, copied this image right now, and continued working on it for Berry? And kept fixing what needed to be fixed? -I'd fixed what you all asked right now, of course- But I have not practiced this pattern yet, and it would be great experience for me to look at Berry's AMAZING work. So is that possible? [I will reserve it once someone replies] 11:52, August 22, 2013 (UTC)


 * The issue I have is that Berry should not be allowed to post it again after it's been declined as it would undermine the entirety of declining due to lack of work. If users are allowed to "repost" their image after a seven day period, then keeping it reserved and "reposting" would also be allowed, which would conflict with the reservation time limit as well. Declining an image due to lack of work and having a hands-off period for said user would be a less conflicting course of action than to allow Berry to repost it. There are two points, and right now, we're focusing on the one that allows Berry to repost it, not the topic of application.


 * As for your comment, Darkfrost, you must start it from scratch otherwise it would be image theft and editing. The only situation that barely passes as exception to that rule is tweaking and redoing because it has consent of the project's community consensus. You're welcome to redo the entire image though if this is declined. 21:13, August 22, 2013 (UTC)

Understood, 'teldy. I'll reserve it now. I'll have it up either tonight or tomorrow. c: 22:44, August 22, 2013 (UTC)

Uploaded. Oh. My. Goodness. I was lucky to have this look so good -_- apparently mottles are tough for me. I tried to match the warrior as best as I could, and to my surprise they sorta do. If anyone like Raelic for examp. is really good at mottles, please leave a message on my talk page to tell me how to do them well. It would be very appreciated. But yeah, tried to match the warrior as best as I could. Comments? 01:35, August 23, 2013 (UTC)

Define the eye depth, define the tail shading, and make the earpink match the warrior. 03:03, August 23, 2013 (UTC)

Can you make the dark gray mottles small and add more of them to match the warrior? ^^  03:14, August 23, 2013 (UTC)

Hmm..Misty may be talking about the shading, since its practically the color of the mottles, making them blend. Eh, do what she said. 12:21, August 23, 2013 (UTC)

No, she's not. She means the mottles. Where did she mention shading? 12:29, August 23, 2013 (UTC)

Re-uploaded. Sorrel, no need to get snippy with her. She's having a hard life right now. And anyway, yes Raven I saw your point, and I changed the tint slightly so it doesn't blend as much. Added more dark gray mottles and tried to make them smaller, but I didn't want to mess up the pattern. Defined the eye depth, tail shading, and I matched the ear pink with the warrior's. Matched them side by side and they look like they match, but then again, I'm not that much of an expert x3 13:16, August 23, 2013 (UTC)

I wasn't being snippy. I was just saying, Misty said nothing about shading. 14:35, August 23, 2013 (UTC)

Make the mottles match more. This is great~ ^^ 19:17, August 23, 2013 (UTC)

The earpink on this ---> side looks a little small  19:22, August 23, 2013 (UTC)

Re-uploaded. Thanks Hawky:)Hope this was what you guys were looking for. o3o And yes, Sorrel, I understand. She was trying to say that the shading blended in with the dark gray mottles, making them look large, like Misty was talking about. Sorry if she caused confusion. c: 22:24, August 23, 2013 (UTC)

Yes, that's what I meant..Sorry Sorrel. 22:55, August 23, 2013 (UTC)

Could you define/darken the shading, especially on the midsection of the cat? I like this. :) 21:58, August 24, 2013 (UTC)

Re-uploaded. Thanks, Knight! :D And I won't be able to upload until Friday, since I'm going tent camping to Michigan today[Ravenfrost is coming with, view the vacation list if there is any confusion] and I'll have no internet. So, I'll try to upload either Friday, or Thursday[late in day] but that might not happen. Seeya~ ^_^ 12:14, August 26, 2013 (UTC)

The shading doesn't seem to have the same tint than the warrior. Can you fix that? ^^  06:40, August 27, 2013 (UTC)

Tint looks fine, but maybe saturate a bit then lessen the opacity? The mottles are getting lost. This looks amazing, especially considering this is so much harder when you try to do it. <span style="">21:01 Tue Aug 27

Re-uploaded. Thanks, Kelpsey. c: You're right, it was quite a challenge, and whoever did the warrior image of Blizzardwing, I hold her(or him) in great respect. ^_^ Had a fun Vacation btw, and I need some much needed sleep.. 20:50, August 29, 2013 (UTC)

Define exactly where the shading is. The tint, darkness, and overall position is fine, I'd say, but it appears to be somewhat flat, and I have to squint to see it. I also think the mottles could match a tad more, but I'm not sure how to explain matching them, as I didn't make the warrior image, and I'm not all that good with mottles. Perhaps someone else could come along and provide a better explanation than I can?

Re-uploaded. I defined where the shading was. And trust me, I'm not that good with mottles at all. But with some patience, and time, I got close..Yet, paring the two side by side, it turns out they match up pretty well: Clik Meh 22:22, August 30, 2013 (UTC)

Hmm... in general, yes, they do, it would seem. Although these seem like they don't quite go with the flow of the fur, although that could be my eyes. Maybe get another opinion on that first, as my eyes have never been good with that sort of thing.

Understood. 12:52, August 31, 2013 (UTC)

Also, I found out A Beautiful Oblivion [Oblivion] did the warrior image, so I'll try to get in contact with her. c: 12:58, August 31, 2013 (UTC)

^ I decided that I didn't know her schedule, or when she's on, and I've never met her. So until she comes on chat, when I'm on, I won't bother her. So, it has been a full 4 days since an upload, so may I drag some comments or perhaps a CBA? c: 12:12, September 2, 2013 (UTC)

Oblivion isn't usually on; however, she's active on tumblr, I believe. 12:33, September 2, 2013 (UTC)

Define the shading and light source; I can't see one. 14:33, September 2, 2013 (UTC)

Re-uploaded. I made it like Cloudy's Tawnypelt apprentice alt. Better? c: And yeah, I'll check it out, thanks Sorrel. :D 13:45, September 3, 2013 (UTC)

I think you should define the shading just a bit more and then blur it. Otherwise, looking good! 18:16, 9/3/13

I agree with defining the shading, but blurring it will defeat the purpose. Maybe just define the shading and also darken it only? 04:50, September 5, 2013 (UTC)

Re-uploaded. 12:10, September 5, 2013 (UTC)

Could you make the shading less gray, or make the mottles match more? Also, blur the shading some more. 18:29, September 8, 2013 (UTC)

Could you maybe extend the belly shading all the way up to the chin? It just kind of stops at the belly. <span style="">23:20 Mon Sep 9

Excellent job! Fix shading please. <span style="padding: 0px 5px 0px 5px; border: Dotted 2px #3EC2FA ; background: #FADD20 ; -moz-border-radius: 0em 0em 0em 0em; -webkit-border-radius: 0em 0em 0em 0em; border-radius: 0em 0em 0em 0em;"> Gingerpetal @she-cat central  StarClan enlightening~  12:51, September 11, 2013 (UTC)

Re-uploaded. Thanks Ginger. But I can't do anything to my image when you just say "fix shading." Please say what you want me to fix about it. Okay, I made the shading less gray, blurred it more, but the mottles match fine imho. And I extended the belly shading up to the neck shading. Hope this was what you guys were looking for.. 12:06, September 12, 2013 (UTC)

Re-uploaded. I hated the shading, so I changed it. I have no idea how to shade an apprentice..so if I should shade or unshade something, lemme know.

Blur and maybe lighten up the shading a bit? This is coming along nicely.c: 15:24, September 12, 2013 (UTC)

The mottles and shading appear to "merge", in a sense, with each other. Are your mottles and shading the same color? If so, perhaps try tinting the shading a bit more so the mottles don't disappear within the shading. Withdrawing, Ravenfrost is taking over so I can take back Meadowslip. 14:46, September 16, 2013 (UTC)

Re-uploaded. After Frosty's extremely patient tutorial on how to do her copy of Blizzardpaw, I made this. xD I've been practicing mottles, though, so I hope this came out well. I did my very best to take all the colors from the Blizzardwing, I tried to match the texture of white on the face, I tried to match the mottles, by taking the colors. I tried to match the tint of the shading, so if it need to be more blue, let me know. c: Comments? 15:25, September 16, 2013 (UTC)

Could you darken the shading just a little bit? It's a bit hard to note that the shading is there, and that should clear it up a bit. Nice! 01:42, September 18, 2013 (UTC)

Re-uploaded. Thank you! c: 14:16, September 19, 2013 (UTC)

Could you blur the head shading and the stomach shading? Right now they look like it's a dark stripe. 22:42, September 19, 2013 (UTC)

Also perhaps the shading along the haunch? 00:18, September 20, 2013 (UTC) Shadewing

The mottles still appear to get lost in the shading... I'll ask the same thing I did for Darkfrost. Are your mottles and shading the same color? If they are, perhaps slightly change the color of one of them so they don't merge, in a sense. Like, where the shading appears to be the most prominent, this is where I also lose sight of the mottles. The same goes especially for the underbelly.

Re-uploaded. I made sure the mottles didn't get lost in the shading, since I figured out the color of Blizzardwing's tint. You can now see through the shading. Better? c: 03:19, September 20, 2013 (UTC)

Where us your light source? According to the tail, it's coming from <<<this side, but according to the shoulder, it's comming from this>>> side. Please define the light source and decide which side the light is coming from. 16:32, September 22, 2013 (UTC)

There's no shading on the shoulder. o.o Those are mottles. But I'll blur them some I guess, since they're being mistaken for shading.. 21:12, September 22, 2013 (UTC)

I think you should sharpen the mottles a tad, not blur them, because if they're overblurred they won't match the warrior. If there isn't shading on the shoulder (however from what I'm looking at, it seems like there is), there probably should be or else it will be inconsistent. Make sure that the shoulder and upper leg shading are placed on the right, not on the left (as that's what where it's being placed now), as the tail shading is placed on the right. It's coming along well!

Understood, and thanks! But I've seen Cloudy shade her apprentices just like this []. And I took a look at the shoulder, and I guess it is shading. :/ I only tried to match her shading from this image. So tell me, what should I do? If this image got approved with that certain light source, why should I change mine? 16:14, September 23, 2013 (UTC)

Just because I do it doesn't make it okay. .-. I shade like that because I still don't have a full understanding of light sources on some of the blanks, the apprentice blanks being the worst of them. I have said this time and time again, and it's one of the major reasons I do not mentor anyone for PCA: do not copy my shading; it's hardly ever correct. Mine was approved because the other leads thought it was good enough to be placed on the article. And even then, each image is evaluated individually, so copying another user's style doesn't mean that much, unless it's referring to the stripes, mottles, ect. Shading is something entirely different.

Understood. I'll have it up later tonight. 18:17, September 23, 2013 (UTC)

Re-uploaded. 23:13, September 23, 2013 (UTC)

Meadowslip (W) ~ CBA
Should I make her a more neutral shade, or is a darker color okay with you guys? I mean it doesn't matter to me either way so...comments?

Maybe just a shade lighter? This is gorgeous, Cloudy! 17:45, September 16, 2013 (UTC)

Re-uploaded. Better, Sorrel? And thank you~

Define the unshaded part on the back rear leg? ">17:51 Mon Sep 16

There wouldn't be an unshaded part, I don't think, since it's under the cat.

She should probably be a more neutral shade since it isn't specified. <span style="">18:36 Mon Sep 16 2013

Re-uploaded. How about this?

She's described with green eyes in TR.. -I'll look for the page later -_- for now just take my word for it, I post the page number and chapter tomorrow- make them green please. 00:35, September 17, 2013 (UTC)

I just checked my copy of TR, Raven, and it doesn't specify Meadowslip's eye color - so it's Skype's choice for her eye color. 00:37, September 17, 2013 (UTC)

No no..it's within the book, not on her description. [Trust me, Beebs, there is no way you read through the whole book that fast xD] Eh I'll check..but I'm pretty sure in a part it says she has green eyes. And anyway, it'd make better sense since Deadfoot has green eyes. Where would he have gotten them? But I'll check tonight.. 01:22, September 17, 2013 (UTC)

Deadfoot's eye color isn't cited, either- it's the artist's choice in the image if there isn't a legit color named. Find a cite, and we can change it, but until then it can be whatever color Skye wants. 02:43, September 17, 2013 (UTC)

Until there's a cite for her eye color, it's staying as-is, thank you.

Very nice!! Define the shading on the arm? (Idk what yo call a cats arm, XD)

Well if I define it any more, I'll probably get told to blur it. I mean it's already overly-defined for my shading style as it is, actually.

You should be blurring it anyway when you are told to define shading, not waiting for someone to tell you. But anyway, I agree with Cream. Define this <--- front leg shading please. 14:19, September 19, 2013 (UTC)

Sorry, but I disagree. I think it's fine as it is. And sorry, but isn't that first part a rude, Raven? I apologize if it isn't. 14:26, September 19, 2013 (UTC)

I don't usually like to critique earpink, but do you think you could kinda contain it a bit? It looks like you smudged it a bit too much. <span style="">15:00 Thu Sep 19 2013

Re-uploaded. S'all good, Breezey. I'm not good with ear pink on warrior blanks, so it doesn't bother me any. Also, Raven, no. To define shading means to make it more visible. So, if I define it, I could easily accidentally overdefine it, hence why I said that I would get told to blur it, more than likely. I do this often enough on the apprentice blanks to know what I mean when I say it. I'm not going to "blur it anyways" when I'm told to define the shading because that completely defeats the purpose of defining it.

It wasn't rude, Sorrel. And Cloudy, no need to get snippy. And when I say "blur it anyways" I mean sometimes when you define shading it looks slightly pixelated. And it doesn't always defeat the purpose when you blur it, if you overdefine it, then you blur it slightly to match the right shade. Please don't get mad over nothing, it was a simple comment. You listen to the comments, and you reply nicely. You could have said "Sorry, Raven, but if I do that it will become overdefined." That way, you wouldn't be snippy, and you wouldn't cause anger in a certain user. 22:33, September 19, 2013 (UTC)

Alright, since I can't fully stop anybody on this, I'm going to ask everybody to take those types of messages and bring them to the person's talk page. This is a charart, and the only thing we need commenting on is critique. 23:01, September 19, 2013 (UTC)

And even then, Raven, I still honestly believe where you told me to define it is fine. Sorrel also agrees with me, so I'd really rather not change it. I can see it just fine, and I don't like overly-defined shading as it is. I considered the "you should be" part rather offensive, because an artist can choose not to accept a critique or suggestion by another member. I wasn't snippy, and was completely calm and level-headed in my response. I actually had to read over your message a few times to even get what you meant, since normally, define and blur are hardly ever used in the same sentence. Also I forgot to mention that in my last upload, I just redid the ear pink because it was icky and merged with the layer below it by accident.

The shading is look slightly blotchy on the haunch, may you smooth it out please? And I'm sorry. This is looking great. c: 14:43, September 20, 2013 (UTC)

The shading looks fine. 15:18, September 20, 2013 (UTC)

Blur the shading a tad on the neck, and enlarge the earpink. This is looking awesome~

I think the earpink is fine. But I agree with the blurring part. 00:01, September 22, 2013 (UTC)

Re-uploaded. Since I got conflicting opinions on the ear pink, I'll leave it as-is until someone else says otherwise.

I agree with Stoney with the earpink. Those eyes. *.* 00:25, September 22, 2013 (UTC)

Re-uploaded. I hate ear pink.

CBA? At this point we're really just nitpicking. <span style="">3:49 Sun Sep 22 2013

So sorry to interrupt..but the tail shading is darker than the rest of the shading, and I've got called out on that before, so I should use it here. Please make it match with the rest, please. 16:23, September 23, 2013 (UTC)

Darkness is artist's choice. I wasn't talking about darkness with yours, Raven. I was talking about the overall shading style. It seemed blotchy and inconsistent, as in how it was done. This is fine, imho.

Looks fine to me. Sometimes shading can look darker in parts. Continuing CBA. <span style="">17:15 Mon Sep 23 2013

Plumwillow (Alt KP) ~ For Approval
First shot at texture (I fail). Her trivia states that she is shown as pale gray in the SATS mangas, and she was given a kittypet for being fed by the twoleg, so I think that means she was shown as pale gray there. 18:56, September 19, 2013 (UTC)

Pretty! you didn't fail. Define the ear pink on this >>>> ear.

Which one? If you mean the one on our right, no. Not all kp images need it in that ear as  it could be facing away or toward us, I believe. 19:50, September 19, 2013 (UTC)

Oh, okay, I didn't know. Anyway, isn't she supposed to be a shorthair? Sorry if she isn't.

Her alt warrior is long haired, so it's fine. 19:58, September 19, 2013 (UTC)

Erm, if the warrior image doesn't have texture, doesn't that mean this wouldn't have it either? 20:11, September 19, 2013 (UTC)

Alts don't have to match. This has been brought up many times. 20:17, September 19, 2013 (UTC)

Define the earpink. 20:21, September 19, 2013 (UTC)

Reups  21:09, September 19, 2013 (UTC)

In this case, they do have to match, Sorrel. They are for the same arc of books that this image is for, since they are the exact same time period. If you want, I can give you the colors for the alt warrior, since they really should match in this circumstance. We have a picture, and an already existing alt for the same exact arc.

Ah, I see. Sorry. Would you mind giving me the colours, then? 22:13, September 19, 2013 (UTC)

Yup! Just let me re-install GIMP and I can do some converting and stuff. My laptop's a butt as of late. x.x

Maybe blur the shading along the back a little? 00:14, September 20, 2013 (UTC)  Shadewing

Well, since GIMP keeps crashing, what I did was zoomed in on the image while it was unshaded, so you could see the colors from this screencap. It's about the best I can do right now util GIMP loads long enough for me to convert the file.

I can get the colors, Cloudy, since my GIMP works fine. 15:26, September 20, 2013 (UTC)

Actually, Rave, I've got the colours now. I colour picked. 15:30, September 20, 2013 (UTC)

Okay that's cool. :D I did that too. Mine came out about a #d8dad7. You probably got the same. :3  15:32, September 20, 2013 (UTC)

Reups yup. c: 15:54, September 20, 2013 (UTC)

Blur the shoulder shading a little? <span style="">20:24 Sat Sep 21

I don't mean to sound offensive if I do, but the light source doesn't really make sense... It seems as if you just shaded on the outside of the charart, and left it unshaded in the middle... I'm really sorry if this comes off as rude, Sorrel, but I have no other way of explaining it. x.x Anyways I suck at white and pale gray cats.

I think the light source is fine. I do this on my kittypets. But, I think the shading up here ^ on the body, should be moved up more to the neck, so it makes a little more sense. It looks amazing! c: Also, I added you to my friend list, Sorrel, since you're awesome. c: 00:07, September 22, 2013 (UTC)

No, I agree with Stoney. This is an amazing image, Sorrel! 00:14, September 22, 2013 (UTC)

Smooth out the lines where the collar was, it still kinda looks like a collar is there. <span style="">03:54 Sun Sep 22

Reups thank you, Hawk and Rave! x3 And it didn't sound rude, Stoney. And I'm sure you don't suck at white and pale grays c:  15:28, September 22, 2013 (UTC)

Can you define the shading between the foreleg and the haunch? (The belly) 20:45, September 23, 2013 (UTC)

Red (SD) (Alt Ro) ~ For Approval
She has been mentioned as "flame-colored" in SkyClan's Destiny. Comments? 23:36, September 23, 2013 (UTC)

This is awesome! I likey.. c: Define the shading on the front leg closest to us? 23:47, September 23, 2013 (UTC)

'''Re-uploaded. '''Thank you, Raven. ^-^ 00:08, September 24, 2013 (UTC)