Unique battle skills

Each of the five Clans have It's own unique battle skills. Generally the founder of each skill uses it in combat, and no other clan is permitted to use it, as they don't know how, though some skills are known to all five Clans. Each of these tactics are shown in-depth in the book Battles of the Clans, while the mutual clan attacks are shown in Secrets of the Clans.

Lightning Strike

 * 1) Crouch behind the enemy with you're patrol, unseen.
 * 2) Wait for the leader of the patrol to give the Attack Tail Signal.
 * 3) Spring squarely on-top of the enemy, aiming for the ears, as they will bleed easily, caught by surprise, they should be easy targets.
 * 4) As fast as you attack, retreat back into the undergrowth.
 * 5) As the enemy lets its guard down, attack from an opposite angle, do this over and over until the enemy, thinking there are masses of you, retreats.

Night Ambush

 * 1) Hide in the shadows of the night, with you're patrol, and you're enemy spotted.
 * 2) Make sure you're scent isn't drifting toward the attackers.
 * 3) Wait for the leader of the patrol to give the Attack Tail Signal.
 * 4) Strike you're enemy fast and hard, the enemy will be caught off guard with a battle at night.
 * 5) Cut off all you're enemy's escape routes, encircling them with you're patrol.
 * 6) If they try to attack, battle again. If they do not, let them through with a warning.

Double-Front-Paw Slap-Down

 * 1) Splash water into the enemy's face with you're front paws, temporarily stunning them.

Underwater Leg Sweep (Front or Hind)

 * 1) Crouch under water, holding you're breath.
 * 2) Sweep the legs from under you're enemy as there head is raised above water-level, they struggle for breath, as other Clan cats naturally panic under water.

Push-Down and Release

 * 1) Wrestle you're enemy under water.
 * 2) Keep there head below water-level until they surrender, as other Clan cats don't no to hold there breath under water.

Underwater Clinch

 * 1) Use you're enemy's wait to hold him under water.
 * 2) With a firm grip, raise him to the air so he can breathe, then send him under again. Do this repeatedly until the enemy gives-up.

Tail Splash

 * 1) Similar to the Double Front-Paw Smack-Down, splash the water into you're opponents eyes with you're tail, temporarily blinding them.

Underwater Push-Off

 * 1) Holding you're breath, crouch below the waters surface.
 * 2) Aim an accurate pounce to the warrior on the waters edge, knocking him off-balance, surprise should win you this battle.

Rushpaw Splash

 * 1) Flick a splash of water at a distance to create a decoy, leaving room for a surprise attack.

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====Speed and Agility Battle Moves ==== Graywing created many battle techniques especially for WindClan. He came up with these tactics using small stones and marks on the floor of his den.

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Approach from above your Enemy#Gain high-ground.
 * 1) Wait for the leader of the patrol to give the Attack Tail Signal.
 * 2) Charge down you're high ground, you're enemy will be weakened by having to fight uphill.

Use the Light from the Sun

 * 1) Attack your enemy with the sun behind you, that should dazzle the enemy and block his view.

Know Were the Wind is Coming From

 * 1) If there is a strong wind, it should blow from behind you, that should hold them back and blur there vision with dust, however, if stalking, make sure the wind is blowing toward you, as it could give away your scent if blowing toward your enemy.

Conceal the Size of Your Force

 * 1) Have your attackers in sight, a while away.
 * 2) If wanting to intimidate, spread out with your clanmates, if not bundle together. Bundling will make the attacker overconfident and cocky and spreading out will make the enemy under confident, both making the attacker weak.
 * 3) Attack the enemy.

Attack Both Ends of the Enemy Line First

 * 1) Attack both ends of your enemy's line, leaving the middle cats to fend on to fronts, outflanked.
 * 2) Attack the rest of the enemy's until they run.

Keep Fresh Warriors in Reserve

 * 1) Always keep strong, fit warriors to replace injured ones.

Feigned Retreat and Ambush

 * 1) A group of strong cats screech and attack the enemy line.
 * 2) The group of fit cats retreat, repeat this until the enemy line breaks.
 * 3) Other warriors, usually tunnellers, jump out of rabbit holes and dips in the round on the other side of the attackers
 * 4) Attack from both fronts, unit the enemy surrenders.

The Sky-Crusher

 * 1) Balance on a thin branch, make no sound.
 * 2) Land squarely on the enemy, claws sheathed.

The Flick-Over

 * 1) Balance on a thin branch, make no sound.
 * 2) Land with all four paws outstretched on your enemy.
 * 3) Knock the opponents feet from under him
 * 4) Flip the enemy over to his belly, pin him to the ground until he surrenders.

The Kick

 * 1) Balance on a thin branch, make no sound.
 * 2) Kick the enemy as you near the ground
 * 3) Use the momentum of the fall to spring backward before the enemy has time to attack.

The Slice

 * 1) Balance on a thin branch, make no sound.
 * 2) Drop with claws unsheathed for maximum injury.

The Branch Swing

 * 1) Hold to a branch with front claws as your back paws rake your enemy's face.

The Reverse Branch Swing

 * 1) Hold to a branch with back claws as your front paws rake your enemy's face.

The Trunk Spring

 * 1) Balance on a thin branch, make no sound.
 * 2) Slide down the trunk of your tree.
 * 3) Spring of the trunk with your back legs at head hight to clear an enemy. (Good if tree is surrounded.)

The Reverse Climb

 * 1) Pace backward as the enemy advances.
 * 2) Climb backward up the trunk to escape enemy. (Often followed by the Trunk Spring.)