Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval= Please use this section to put images up for approval only.

Stoneclaw (W) ~ For Approval
Trying this with GIMP. -- 23:09, March 31, 2017 (UTC)

Smooth out the earpink?Broken_Foot

Define the shading on the tail 23:11, March 31, 2017 (UTC)

Base color doesn't seem to match other images

Smooth out the blotchy parts of the shading on the back and neck, and define the shading on the paws and the haunch. 23:15, March 31, 2017 (UTC)

Why are the legs farthest from us lighter than the rest of the body? 23:31, March 31, 2017 (UTC)

Reups I colorpicked from the StarClan image and checked again and it is the right base color. And in my reupload I couldn't seem to get rid of the waste so can somebody who knows GIMP tell me how? -- 23:38, March 31, 2017 (UTC)

Not to state the obvious, but there's lots of waste around the whole thingBroken_Foot

Well for GIMP, go to your lineart layer, fill the outside of the lineart in red, and then use the color select tool to select the red. Then, erase the red, then go to your shading layer and erase the waste there (make your brush super big, for it to get it all). It works on any layer, actually. Also, define the light. This really does look darker than the star, unless you picked from an area that was shaded on it.

There's leaking shading along the back and a bit on the hind leg closest to us. Also, define the shading on the tail, and the light on the front legs. 23:52, March 31, 2017 (UTC)

Define the shading depth a little 00:23, 4/01/2017

Reups --  00:43, April 1, 2017 (UTC)

There's a lot of gaps in the earpink--can you fix that? 00:52 4/1/17 (UTC)

Reups --  01:29, April 1, 2017 (UTC)

Blur the lighting (if the lighter parts on the <-- side are lighting, I'm tired) and earpink and possibly match the eye color a bit better? 01:50, April 1, 2017 (UTC)

Blur/smudge the earpink some more and define the shading and shading depth some more. ~Patch   feather~   13:27, April 1, 2017 (UTC)

Reups --  15:47, April 1, 2017 (UTC)

Define the shading around the head and hind legs a little and smooth it out. ~Patch   feather~   16:46, April 1, 2017 (UTC)

Reups --  17:05, April 1, 2017 (UTC)

Smooth the shading out on the back paws and near the flank and define the light on the front legs. ~Patch   feather~   18:13, April 1, 2017 (UTC)

So this are the main colors I used for the StarClan image; the base color is 757575, then for the shading mainly 454545, for earpink A59090. 18:24, April 1, 2017 (UTC)

Reups Thanks for the colors! c: --  20:43, April 1, 2017 (UTC)

smooth the lighting more 22:07, April 1, 2017 (UTC)

The eye colour is still quite different. 23:07, April 1, 2017 (UTC)

Reups --  23:28, April 1, 2017 (UTC)

Make the lineart black. 03:34, April 2, 2017 (UTC)

Define the shading depth

Reups --  15:22, April 2, 2017 (UTC)

I believe there's still color leaking onto the lineart 17:51, April 2, 2017 (UTC)

I tried..but I don't know how to fix that. --  18:24, April 2, 2017 (UTC)

Try just replacing the lineart layer; some parts look dark gray. Overlapping the lineart layer should fix any problems like that. Also, smooth the paler parts, because this image shouldn't have any, and it kinda looks like it does. Besides that, define the light on both front legs and round out the shading on the rump.

Reups I tried to replace the lineart but that one turned dark gray too. I know it's because of the shading but I don't know how to stop the shading from coloring the lineart. ._. --  18:39, April 2, 2017 (UTC)

The layer with your lineart should be the topmost layer, or second topmost depending on how you do your eyes and stuff. Basically, the lineart should be above the base pelt, shading, highlights, ect.

Reups I tried to erase some of the color on the lineart. --  18:47, April 2, 2017 (UTC)

Define the shading depth quite a bit 20:49, April 2, 2017 (UTC)

Reups --  21:54, April 2, 2017 (UTC)

Darken the shading and smooth it out.

Reups Now I have a feeling it's too dark :c --  01:58, April 3, 2017 (UTC)

Fox, you need to really smooth out the shading everywhere.Broken_Foot

Shading's also leaking away from the lineart a little bit on the foreleg closest to us and on his underbelly (unless the underbelly was intentional?). 20:50, April 3, 2017 (UTC)

Define the light on the legs and tail, and define the shading depth. 02:38, April 5, 2017 (UTC)

where's his pupil? 19:02, 4/06/2017

Still working?

His pupil is on the left side of his eye. --  23:06, April 7, 2017 (UTC)


 * No, there needs to be a pupil visible in the eye. Look at some other warrior images for reference. The eye is just the blank model for the warrior image. 15:22, 4/08/2017

Eye style is artist's choice. I can see it and I know it's there. It's fine, and you're being picky. I've even made warrior images with eyes like this in the past.

Reups --  20:04, April 9, 2017 (UTC)

Define the shading overall, I really can hardly make it out. 23:51, April 9, 2017 (UTC)

Reups --  23:59, April 9, 2017 (UTC)

Define the light on the legs 00:01, April 10, 2017 (UTC)

Define the overall shading a bit imo

Reups --  00:17, April 10, 2017 (UTC)

There's gray leaking all over the lineart, please make sure it's black. I also think you could define shading depth, and maybe lighten the shading on the legs, it looks like his legs are darker than the rest of his body 00:36, April 10, 2017 (UTC)


 * Make sure what's black; the shading? Shading tint is artist's choice. Also no to the lightening the shading on the legs, get rid of some of the shading on the legs, to define the light source. Define the shading everywhere else as well. 02:01, 4/10/2017


 * I am sure Snow meant making the lineart black since there is some gray leaking over it. 02:18, April 10, 2017 (UTC)

Yeah, that was definitely a comment about the lineart, Winter. Also, I'm going to disagree with your comment about lightening the shading. Even if Foxey gets rid of some of the shading, it's still going to be a tad bit darker, so lightening the shading wouldn't hurt in the least.

Reups --  23:00, April 10, 2017 (UTC)

Define the shading and shading depth. 13:47, April 11, 2017 (UTC)

Reups --  22:13, April 11, 2017 (UTC)

The shading along the back appears to be leaking away from the lineart. Jayie Just yo u wait~ 01:02, April 12, 2017 (UTC)

There's still a little gray leaking onto the lineart, particularly on the rump and base of the tail, and could you smooth out the tail shading a bit, there are some lighter hard edged pixels towards the top of it 18:30, April 12, 2017 (UTC)

Reups --  22:43, April 12, 2017 (UTC)

Define the shading depth overall, an define the shading on the face some.

Reups Redid a few things.. --  14:19, April 15, 2017 (UTC)

Define the shading depth on the flank and back legs maybe? 17:15, April 15, 2017 (UTC)

Reups The feel when you accidentally delete the xcf file...yeah I had to redo it :c --  20:13, April 15, 2017 (UTC)

Can you smooth of the shading? This looks great! 20:17, April 15, 2017 (UTC)

Reups Thanks. ^^ --  21:07, April 15, 2017 (UTC)

Define the light on the tail and legs, and also define the shading depth.

Reups --  13:47, April 16, 2017 (UTC)

Smooth out the shading some more still, and define the shading on the tail some more. Define the shading depth as well, and there might be some leaking shading on the back leg farthest from us 20:21, 4/17/2017

There's still a pale part on the haunch 17:21, April 18, 2017 (UTC)

Still working?

You can refer for the tutorials for more information on shading.

Reups --  16:55, April 22, 2017 (UTC)

Define the shading depth, and define the light on the front legs and tail

Does shading depth mean darker? --  22:12, April 22, 2017 (UTC)

Not necessarily, though some people do just darken it. What it means is to make the shading more of a gradient - darker where the light is furthest from, and slowly getting lighter as the light hits it more. Here, it looks the same shading shade most of the way across, instead of fading in/out

I smudged it to give it a gradient look --  21:04, April 24, 2017 (UTC)

Could you define the light on the front legs? ErmineGlow (talk) 23:51, April 24, 2017 (UTC)

Reups --  01:49, April 25, 2017 (UTC)

Maybe define the light on the tail? Lookin good 01:51, April 25, 2017 (UTC)

Reups --  23:09, April 25, 2017 (UTC)

Smooth out the shading on the head and neck. 23:23, April 25, 2017 (UTC)

Reups --  22:09, April 26, 2017 (UTC)

Define the shading on the head and neck 23:10, 4/26/2017

Jessamy (Ro) ~ For Approval
Shading is annoying. ErmineGlow (talk) 16:39, April 7, 2017 (UTC)

The shading needs to be smoothed out and define the dark splotch on her ear?Broken_Foot

Reups ErmineGlow (talk) 17:52, April 7, 2017 (UTC)

Maybe smooth shading some more and define it on the legs? 19:36, April 7, 2017 (UTC)

Reups ErmineGlow (talk) 19:41, April 7, 2017 (UTC)

Smooth the shading a little more, define the light on the legs and tail. 20:19, April 7, 2017 (UTC)

Reups ErmineGlow (talk) 21:42, April 7, 2017 (UTC)

Smooth out the shading a little. Also, I think the belly shading should extend further ---> way, towards where the haunch overlaps the underbelly. 22:24, April 7, 2017 (UTC)

Define the shading on the tail a bit? 23:40, April 7, 2017 (UTC)

Could you move the splotch more on the ear and define it? It kind of blends in with the shading on the side of the head 01:10, April 8, 2017 (UTC)

Reups ErmineGlow (talk) 15:54, April 8, 2017 (UTC)

Define the light on both front legs and the back one farthest from us, and smooth out the shading a bit? 17:41, April 8, 2017 (UTC)

There's a little piece on the belly near the hips where the shading is missing. 22:47, April 8, 2017 (UTC)

There's waste by the belly and a little way above the base of the tail 00:18, April 9, 2017 (UTC)

The shading seems a bit dark.

Reups ErmineGlow (talk) 14:10, April 9, 2017 (UTC)

The shading is leaking on the <-- front leg near the lineart. 14:18, April 9, 2017 (UTC)

The waste is still there :/ and I think shading could be lightened and smoothed some more  15:06, April 9, 2017 (UTC)


 * The shading darkness is fine, Snow. But I do agree on the smoothing of it 02:05, 4/10/2017

Reups ErmineGlow (talk) 21:21, April 10, 2017 (UTC)

Not to be rude, but I cannot tell the difference between each of your uploads. I noticed only little to no change to your image. Excuse me if I come off rude, but I really can't tell the differenceBroken_Foot

Smooth the shading.

Just thought I'd point out that the waste is still there- right below the belly, and a little at the top of the image above the tail 23:59, April 10, 2017 (UTC)

There's a reddish marking on the lower part of the belly that I don't think is supposed to be there. Jayie Just yo u wait~ 01:10, April 12, 2017 (UTC)

Reups ErmineGlow (talk) 21:46, April 12, 2017 (UTC)

There's waste around the whole image 22:34, April 12, 2017 (UTC)

Reups I'm pretty sure all the waste is gone now. ErmineGlow (talk) 12:35, April 14, 2017 (UTC)

Theres still waste around the muzzle and tailtip 13:36, 4/14/2017

I think there's still waste around the <-- paw closest to us too.

Reups ErmineGlow (talk) 21:04, April 14, 2017 (UTC)

Define the shading on the legs and tail 21:21, April 14, 2017 (UTC)

Smooth out the shading while you're at it.

Reups ErmineGlow (talk) 19:34, April 15, 2017 (UTC)

Maybe smooth out the splotch on the ear? It's looking a little hard-edged. 19:45, April 15, 2017 (UTC)

Define the light on the tail and expand it on the face. Also, maybe slightly expand the flank shading.

Reups ErmineGlow (talk) 18:06, April 16, 2017 (UTC)

Define the shading some more, I can't hardly make it out. As well as defining the shading depth, and add some more light on the front legs 20:23, 4/17/2017

Reups ErmineGlow (talk) 22:42, April 17, 2017 (UTC)

Smooth the shading more 01:20, 4/19/2017

Reups Egg salad ErmineGlow (talk) 02:44, April 19, 2017 (UTC)

The shading is leaking almost everywhere and still needs to be smoothed out. 02:46, April 19, 2017 (UTC)

Reups ErmineGlow (talk) 14:16, April 22, 2017 (UTC)

Reups again noticed some waste ErmineGlow (talk) 14:19, April 22, 2017 (UTC)

There's still waste all around the image Rainbowmistake (talk) 14:28, April 22, 2017 (UTC)chat

Reups I think that the waste is gone now. ErmineGlow (talk) 14:33, April 22, 2017 (UTC)

The shading could still be smoothed out a lot

The base colour looks reddish? 19:38, April 22, 2017 (UTC)

Reups Don't really know why the base looks reddish. The hex code is #292323 ErmineGlow (talk) 23:16, April 23, 2017 (UTC)

Well, that's probably because #292323 isn't actually a pure gray and does have a bit of a reddish tinge. I'm not saying you have to, but you can desaturate it completely and use the gray color with the same value, which is #292929. Regardless, I think the shading could still be smoothed more. 20:44, April 24, 2017 (UTC)

Reups ErmineGlow (talk) 23:48, April 24, 2017 (UTC)

It looks like the shading is leaking away from the lineart pretty much everywhere, and the shading could be smoothed out, especially on the tail and legs

Reups ErmineGlow (talk) 22:03, April 25, 2017 (UTC)

Shading still leaking, and shading still needs to be smoothed

To tell the truth, I'd prefer not to smooth out the shading anymore, because how the image is shaded now is how I want the image to look. However, I can still smooth it out if someone else thinks it should be. ErmineGlow (talk) 21:12, April 26, 2017 (UTC)

I still think it needs to be smoothed out. I can only tell a slight difference from the first upload, and what I think most of us were trying to achieve with our comments was for there to be more of a gradient. Not that we want butter smooth shading- because that's not a requirement - but what we are looking for is for it to look less blocky and fade out like real shading. I know that people have styling preferences, but this really looks sharp and needs to have some type of gradient that fades out.

Reups I'm not entirely sure if this is better, but it looks better than last upload. At least on my computer. ErmineGlow (talk) 21:45, April 26, 2017 (UTC)

Smooth out the shading more 23:10, 4/26/2017

Amberclaw (Star) - For Approval
-cringes- rip shading and eye color 00:07, April 20, 2017 (UTC)

Define shading and eye depth. Also, can you make the stripes on the forehead a bit thicker to match the other images? And is the nose filled in? 00:11, April 20, 2017 (UTC)

I think they're thick enough, but it is an approval page. Define the earpink, and the shading on the tail? Also, the nose is filled in 00:15, 4/20/2017

reups 00:40, April 20, 2017 (UTC)

Define the shading pretty much everywhere besides the tail, quite a bite. 00:42, April 20, 2017 (UTC)

There's waste near the ear and front paws 00:55, April 20, 2017 (UTC)

reups shading seems a lil dark but I dunno and I think I got rid of the waste 00:58, April 20, 2017 (UTC)

Define the eye depth more ErmineGlow (talk) 01:17, April 20, 2017 (UTC)

Shading could be expanded on the belly.

I think there would be a little shading behind the <-- arm (I rlly hope you know where I'm talking about)  also define shading depth a little

This is beautiful! I would smudge/blur the shading on the ear a little. 16:32, April 20, 2017 (UTC)

Define the pupil slightly - I can see it, but it's a little hard to make out

i dunno if I can still make comments since I'm technically no longer in PCA anymore but could you smooth out -> earpink a bit? 20:23, 4/20/2017

reups the belly shading. yikes. 21:17, April 20, 2017 (UTC)

The belly shading could really be expanded and the shading could use some smoothing out.

This can be for approval, since you seem to know what you're doing. :) 15:29, 4/21/2017

reupz ^aH yay ! 23:25, April 21, 2017 (UTC)

Define shading depth and smooth it out everywhere but the flank. 06:33, April 22, 2017 (UTC)

reups 13:56, April 22, 2017 (UTC)

I think there's still some waste near the ---> ear. 15:32, April 22, 2017 (UTC)

Darken the stripes just a touch, as they seem darker on the other images. Also, define the shading depth

reups 17:16, April 23, 2017 (UTC)

CBA? 19:48, 4/23/2017

The shading could be darkened and defined a bit, imo.

The shading is leaking almost everywhere, especially the cheek, chest and tail. 05:15, April 24, 2017 (UTC)

I think there's still some waste near the ---> ear and in the space between the front paws 17:28, April 25, 2017 (UTC)

Mossyfoot (Star) ~ For Approval
*Cringes at attempt to texture*

Smooth out the shading and define the texture a small bit. Looks nice! 22:13, 4/22/2017

the white has texture too. 22:38, April 22, 2017 (UTC)

re-up There was texture on the white, it was just too light. *Cringes at the rhyme.*

Smooth out the shading a bit more.

There's shading leaking on the belly near the <--- front leg 16:06, April 23, 2017 (UTC)

Smooth the texture a tiny more <span style="">19:51, 4/23/2017

Leaking outside the lineart or what, Vec?

Not necessarily outside the image, but there's flank shading missing (or leaking as a result of blurring and such) away from the <--- leg. Near the elbow. I hope this helps. 00:12, April 24, 2017 (UTC)

Thanks! ^^

re-up Why won't you smooth out, texture? Why?

Can you smooth out the flank and chest shading some?

Smooth the face shading some too. 20:43, April 24, 2017 (UTC)

The texture looks like a bunch of scattered lines 0.0 <span style="">00:12, 4/25/2017

re-up If this doesn't work I dunno what will. It looks too blurred out and then on here it looks sharp. I think Gimp's lying to me.

Can you smooth out the flank and chest shading some?

I think the shading is leaking on the rear end by the brown, as it looks kind of odd  <span style="">23:14, 4/26/2017

Oatwhisker (TC) (Star) ~ For Approval
Haven't done a StarClan cat for a while, and he seemed simple enough. Also, I am aware the shading may need to be smoothed out and lightened just a small bit. Soooo comments? <span style="">16:18, 4/23/2017

Define the earpink a bit 16:24, April 23, 2017 (UTC)

Re-uploaded! Didn't really know how to do that, but I lessened the shading on the ear a bit and lightened it a few ticks too <span style="">16:30, 4/23/2017

Maybe lighten the shading a tad? Also, he looks a little cross-eyed. 16:46, April 23, 2017 (UTC)

Re-uploaded! StarClan willing not the pupil stuff again xD And before anyone says to lighten the shading again, that is not shading-the darker parts-that is the shading depth and I will lighten it the best of my ability <span style="">16:59, 4/23/2017

Define the earpink in the <-- ear, and also lighten the shading some.

Re-uploaded! Tried colorpicking from a lighter area, but I don't know how to 'define the earpink' that well <span style="">18:23, 4/23/2017

Lighten the shading some more and then add shading depth :P <span style="">19:52, 4/23/2017

Re-uploaded! Bleh I'm horrible at shading <span style="">20:01, 4/23/2017

Maybe smooth the shading depth? It looks like the shaded spots just have dark lines at the edge, and it should be more of a gradient. 20:31, April 23, 2017 (UTC)

Re-uploaded! <span style="">20:45, 4/23/2017

Smooth out the shading some more on the paws? It looks kinda too defined <span style="">20:58, 4/23/2017

What do you mean 'too defined'? <span style="">21:12, 4/23/2017

I'm not exactly sure what Winter means but I think they're just trying to say the shading's a little too sharp and visible there, and that you should blur/smudge it a bit. I think the shading could be smoothed on the tail-tip as well. 21:52, April 23, 2017 (UTC)

Re-uploaded! <span style="">22:16, 4/23/2017

Smooth the shading on the --> front paw 20:18, April 26, 2017 (UTC)

Beech Tail (Ki) - For Approval
I did it, yes.  ShineC♉♏et   16:31, April 24, 2017 (UTC)

Cute! Define the shading on the right leg. Maybe define the earpink a little? 15:42, April 24, 2017 (UTC)

Reuploaded  ShineC♉♏et   16:39, April 24, 2017 (UTC)

Could you define the shading on the --> leg?

Reuploaded  ShineC♉♏et   08:39, April 25, 2017 (UTC)

Recede the shading a little on the chest and head? <span style="">22:16, 4/25/2017

Reuploaded  ShineC♉♏et   14:12, April 26, 2017 (UTC)

Smooth the shading on the --> front leg?

Whiskers (KP) ~ CBA


The brown looks sort of a yellowy green color? It might be just me, so you'll probably want a second opinion on that. 20:21, April 24, 2017 (UTC)

I agree. It does looks a little yellowy green. 20:35, April 24, 2017 (UTC)

Reuploaded Well, the base is on the red side of the brown color wheel, so I hope this looks better. It's around the brown I used on Stone

Can you lighten the shading a little? It's sort of... idk how to describe it but it's clashing with the colors.

Reuploaded

What's your hex coloring for this? It still looks green, but I want to see the hex so I can be sure it's not the image and probably my computer.

The hex code is #3f2b00^

Hmm, that does seem pretty green on my computer. Could you shift it just a bit? I don't actually think this is my computer, since I did check on my laptop and phone too and got around the same results.

Reuploaded also tinted the shading because why not

Maybe define the shading depth? 20:19, April 26, 2017 (UTC)

Reuploaded

CBA? <span style="">23:15, 4/26/2017

Conekit (Ki) ~ For Approval
This turned out better than I thought. 20:30, April 24, 2017 (UTC)

Nice! Define the shading, smooth it out, define the shading depth, smudge the patches, smudge the ear pink. 20:38, April 24, 2017 (UTC)

Is your light from <-- way? I don't want to be super picky with source and all, but the tail contradicts the light source. Light's from <-- way but the shading shows that it's not, and I think the tail shading should be swapped to the other side.

Reuploaded Thanks! And yes, the shading is from the <--- way. 20:49, April 24, 2017 (UTC)

Sorry to persist, but if the shading's from <-- way like you say, wouldn't the shading for the tail be moved to the other side? The way it is now, it contradicts the light source, as just that part says that the light is hitting from the other direction while the rest of it does not.

What? Now I'm confused. You just told me to move it to the other side earlier, and I did. Now are you telling me to move it back? Not meaning to sound rude, but which way does it go? 20:54, April 24, 2017 (UTC)

It's correct now. I was looking at your past upload. The upload history shows that you uploaded twice after your original post, and at the time I commented for the second time, your older revision was still showing. So, sorry about that, as I looked at it when it was uploaded for the second revision, after you commented, but before the change had been made.

Well done :) Second image since the first was approved :) Smooth out the shading on the head near the <--- ear? <span style="">21:18, 4/24/2017

Reuploaded Thanks! :) 21:25, April 24, 2017 (UTC)

Smudge out the patches more.

Reuploaded 22:52, April 25, 2017 (UTC)

Violet Dawn (Q) - For Approval
I know I probably need to define the texture to match other images and I'll get to it probably in the next reupload. Also, last charart was accepted on my birthday :^> Thanks warriors wiki for the present lol 00:07, April 25, 2017 (UTC)

reups Defined texture and added the black on the ears since I forgot it oops 00:47, April 25, 2017 (UTC)

This is beautiful o: Could you smudge earpink a bit? And the eyes on the ES look a bit darker

smooth out the shading?

I sent the file to you, sorry for the delay Danny! <span style="">22:19, 4/25/2017

Also sorry for double post, but I didn't use lighter-colored texture for my texture, it's actually darker than what it appears on your image <span style="">22:20, 4/25/2017

reups I have no idea what I'm doing but I did it 00:06, April 26, 2017 (UTC)

Can you make the texture less...purple? <span style="">00:39, 4/26/2017

reups The other image looked to have a purplish tint to the texture, but it must've just been my bad eyesight. 00:54, April 26, 2017 (UTC)

Yeah, it's actually a blueish-gray. Can you define the black eartips and pawtips? <span style="">23:16, 4/26/2017

reups gotcha. 23:24, April 26, 2017 (UTC)

Patchfoot (E) ~ For Approval
i can't shade??

could you darken the gray/black patches a little, they look darken on the warrior and rogue. Rosie (talk) 14:12, April 25, 2017 (UTC)

Re-uploaded

Smudge the earpink, define the shading on the farthest front paw 22:21, April 26, 2017 (UTC)

Hoot (L) ~ For Approval
Ok so I wasn't sure which image came first since they were all redone at like, the same time, so I just used the rogue image for colorpicking and all that. Should I make him black or should I colorpick, cause rn he looks gray

You should colorpick.

Smooth out the tail shading? 02:18, April 26, 2017 (UTC)

Reuploaded

Could you make the white in the ---> ear look more like the whole ear is covered? To match. It looks more like ear fluff when it's actually the whole ear, and the white circled the ear pink. :) 03:01, April 26, 2017 (UTC)

Reuploaded I'm thinking maybe I should change the earpink because it does look like ear fluff :/

I think some of the black is leaking onto the tail off to the <-- side where it connects

Actually, spooky, I think that's just to match the rogue image. 23:25, April 26, 2017 (UTC)

Yep^^ but it is such a tiny spot that it doesn't look intentional so would it look better to get rid of it completely or define it to make it look more intentional?

Acorntail (A) - For Approval
All colors from the deputy. 14:19, April 26, 2017 (UTC)

Ferris (Ki) - For Approval
I didn't include a collar on this because I think it was (somewhat) agreed upon that kits not directly mentioned with one (which Ferris wasn't) shouldn't get one (and there are examples of this, like Lulu). However, if it becomes an issue, I can certainly add one. 21:16, April 26, 2017 (UTC)