Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval=

Please use this section to put images up for approval only.

Queen Blanks ~ For Approval
Righty-o. Here we go with the queen blanks. Comment away my friends. ^w^ 09:42 Tue May 28

I'm no expert on this but maybe square up the shape of this --> forepaw and define where the du-claw'd be. I can't really explain how, the but maybe slope the haunch a bit more, it looks kinda flat compared to the shoulders. Gorgeous work, Berry! 22:15, May 28, 2013 (UTC)

Perhaps ---> this leg could be curved a tad? 22:50 Tue May 28

Maybe you could make both sides of the longhair's tail fluffy? The straight line looks a bit odd. 01:18, May 30, 2013 (UTC)

Do you think you could define the top of the nearest shoulder a bit? Also you might disconnect the line on the same shoulder from the head. As is it looks a bit awkward. You also might define the joints a bit more on the other leg and even out the sizes of the ears. Though I doubt you'd need it, if you need a redline feel free to ask. 2:06 Thu May 30 2013

Maybe the tail can be curved a tad more --- no cat's tail is that straight when they walk. 23:22, May 30, 2013 (UTC)

Yeah, Breezy I wouldn't say no to a redline. xD 06:18 Fri May 31

Re-uploaded meh I did some stuff on the shorthair - decided I'll work on the longhairs later. 12:45 Fri May 31

Maybe slant the toe line on her left front paw the other way, or make it straight up and down? And maybe make a small line over the base of her tail where it joins with her haunch on our left; just to show a little more depth. These are really stunning... 00:43, June 1, 2013 (UTC)

Enlarge the hind paw a bit more and maybe define the "ankle" of the leg that's just behind the lifted forepaw 01:24, June 1, 2013 (UTC)

How about these? Ignore the face, though. Yours is fine. Except for maybe the sizes of your ears, which should be more even. 15:48 Mon Jun 3 2013

Re-uploaded officially naming these blanks Hannibal because they look like they want to eat you. 08:17 Fri Jun 7

Umm... what happened to these? They look odd. different. 10:26, June 8, 2013 (UTC)

Perhaps thin and even out the tail lineart a little. 10:33 Sat Jun 8

Re-uploaded. Sorrrel, I was given a redline by Breezy to fix up some anatomy issues. .-. Please do not call my blanks odd, and don't comment unless you're offering critique. 10:45 Sat Jun 8

I'm sorry, Berry. I was just surprised by how different they looked. 12:02, June 8, 2013 (UTC)

Don't know if this'll make any sense, but can you make the curve around our front right paw more noticeable? 13:20, June 8, 2013 (UTC)

The hind thigh looks lumpy. Maybe smooth it out a bit more? The tail seems bigger than the body. Also, define the front right paw (the one that is not on the ground). 15:03, June 8, 2013 (UTC)

I'm very confused; when you go to the file for this is shows that it looks more like the original version; here it looks like the redline Breezey gave you. Is the wiki playing up? Just asking. 01:39, June 9, 2013 (UTC)

Maybe shorten the whiskers by a few pixels, make the tail a bit thinner and maybe shrink her front paws and her right (her right) back paw a just a little. 16:28, June 9, 2013 (UTC)

The bottom of the tail on <--- this side looks like it has an extra line on it, the front part of the belly (or chest?) doesn't look like it connects to the belly smoothly, and the shape of the paws look...off? to me. I don't really know how to explain it, but something about the digits on the paws seem to be throwing me off. 00:49, June 11, 2013 (UTC)

Still working, Berry? 18:28, June 13, 2013 (UTC)

Re-uploaded. Yes- sorry for the lack of re-uploads, I've not had access to a computer. The line on the tail, Ivy, is a bit of fur and I'll keep it unless someone else says otherwise. and the Hannibal eyes stay eheheheh 07:35 Fri Jun 14

Possibly smoothen the lineart on the back? (there's like a little place where it rises :P) 12:21, June 14, 2013 (UTC)

Re-uploaded 04:08 Sat Jun 15

Smooth out the hind food and make the actual part that touches the ground smaller and less bulbous. 4:14 Sat Jun 15 2013

Re-uploaded 04:17 Sat Jun 15

Thin the tail more. 10:22, June 15, 2013 (UTC)

I'd like to keep the tail as it is unless someone else agrees. 14:33 Sat Jun 15

Can you make the legs and paws a bit thinner too? 15:40, June 15, 2013 (UTC)

I honestly think it's fine. 16:18, June 15, 2013 (UTC)

Can you taper the end of the tail a bit more at the tip and the lifted paw looks a little too splayed 00:28, June 16, 2013 (UTC)

I agree with Sorrel. If you think about a real cat, the tail gets thinner at the tip. It does not look that way now - and these are the short-hair blanks after all. I do not want to sound rude. Please don't shoot me! 02:26, June 16, 2013 (UTC)

Shorten whiskers by a few pixels? 18:44, June 16, 2013 (UTC)

Could you smooth out the hind paw just a tad and thin out the tail like Hawk and Sorrel said? Other than that, these are honestly fine. Thistleflight (talk) 22:51, June 18, 2013 (UTC)

Could you please remove the dots above the head? It's a style thing and doesn't go with the style of any of the blanks we have. And yes, I agree the tail need to be thinned out a ton. It's almost thicker than the legs right now. Make the dew claw stick out less on the front paw, and make the back paw a more defined shape rather than a really smooth kinda soft line that makes it look too round and blobby. Shrink the paws quite a bit too, they're much too big for a cat in comparison to the leg size. Clean up the whisker lineart so it's a bit smoother, and maybe vary the lengths of the whiskers. Lastly, the chest is in front of the legs, so at this angle, the line for the chest should go over the far front leg, rather than the line that shows the leg connecting with the body being in front. Honestly, I thought it was mostly fine before and only needed a few minor tweaks, but... :/

Re-uploaded I tried a thing with the front paw but I can change it back if needed. I had issues with the hind paw...a lot of issues. e.e 10:39 Wed Jun 19

Her front paw that's on the ground is bigger then the others. 14:29, June 19, 2013 (UTC)

Her back right paw looks as if it is pointing outward, could you possibly make it so it looks like we're looking at it straight on? Those paws look great already, but if you need a little reference, I found this. Also, on the base of her tail, there's just a little stray line there. And last, could you make that line on the back of her foreleg on her shoulder (one that is lifting up the paw off the ground) straight instead of curving in? <span style="">19:30 Thu Jun 20

The front left leg could be curved a tad more. Also, the lifted front paw should be curved more as well. Also, I find that the queen looks a little scrawny. I hate to sound rude, but honestly, I liked it better the way you had it before, but... x-x 00:35, June 21, 2013 (UTC)

There's some pixels on the part where the (our left) part of her tail meets her body, and they look a bit odd. Like Hawk and Paleh, I preferred the version before, but this is good all the same. 01:45, June 23, 2013 (UTC)

Er, yeah, like Sorrel and Hawk, I liked the ones you made before (your first ones better, I don't want to sound rude). Maybe upload it back and just curve the front paw justa scinch.Thistleflight (talk) 21:57, June 24, 2013 (UTC)

Okay guys I can see you're all hinting at it, but do you want me to just go ahead and bring back the ones I had before and change what's been told? sighs because I much prefer these but I guess majority rules <span style="">06:44 Tue Jun 25 06:44, June 25, 2013 (UTC)

Uh, yes, you really should put the original blanks back. Maybe with a few minor adjustments, though. Thistleflight (talk) 22:34, June 25, 2013 (UTC)

Well I think it'd be easier on your side with what changes will need to be made to fit style and anatomy with the old blanks. Of course they'd still need a couple tweaks, but I think it'd be easier overall for you. These are still good though, and it's ultimately up to you I believe.

Reverting back to the "original" blanks may be a bit more drastic than need be, especially since you'd basically loose all that progress of getting some aspects of the anatomy, as it is currently, looking well done. Maybe overlay the original and the current version and figure out any extremities that might need fixing with reference from Raelic's redline like the forepaws and the tilt to the back paws. Good job, Berry. 22:55, June 25, 2013 (UTC)

I think you should change back. I'm sure other users would be *Dives behind brick wall* okay  with the decision. It matches the other linearts much better and, like Paleh said, would only need a few more tweaks. Great job on everything Berry! 23:18, June 25, 2013 (UTC)

I do believe Berry gets the point of multiple users preferring her original blanks. I ask that if you're going to comment on the blanks, please comment on what she has uploaded, as the message of a majority of users wanting the other blanks back has very easily been proven. Seriously guys, enough already; she gets the point.

Agreeing with what Cloudy said above; these are the blanks that she has uploaded. Berry prefers these blanks and these are hers to work with and manage. We've already put a lot of effort on these blanks to make them the way they are now, and it seems almost like a waste of that effort to go right back. Both blank styles are beautiful, but like Cloudy said, these are the ones uploaded, and the ones we should be sticking with. I like these ones we have now, but right now isn't the place for opinions, I believe. <span style="">03:06 Mon Jul 1

I'm actually having a lot of trouble with the anatomy on these blanks, combining the older with the newer ones and stuff. If anyone could offer up a redline, it would be hugely appreciated. <span style="">11:06 Wed Jul 3

Here. I tried, seriously. It may not be that amazing but I tried. 16:58, July 3, 2013 (UTC)

Re-uploaded Okay so I found the image I used as a ref for the original blanks and messed around I know it sucks plz don't rub it in. <span style="">05:17 Mon Jul 8

She looks... rather stocky and muscly. Flatten the shoulder and back so they don't rise so much. Add toes to the paw that's off the ground. 20:37, July 8, 2013 (UTC)

Lengthen the shoulder a bit where it meets their back. These are fantastic, Berry! Thistleflight (talk) 21:31, July 8, 2013 (UTC)

In the picture I referenced this from, that is how the back and shoulder look. The way th lifted paw is raised, as well, would make no toes visible, and if they were the paw would look crooked. I'd rather not touch these thing unless someone else agrees. <span style="">04:40 Tue Jul 9

I was going to do this pose as well when I entered, but I saw you used it already. Referencing back to the original image, I'd say the shoulder should end just above the tip of the right ear (the cat's right, /not/ our's), and the lifted hind paw should have two toes visible, so one toeline should be on it. Berry, these are wonderful ^-^ <span style="">23:55, 07/9/2013

Re-uploaded <span style="">04:54 Wed Jul 10

No I really agree the toes should be defined on the front paw that's off the ground. For them not to be visible at all, the toes would have to be really curled, which isn't very natural. They wouldn't be super defined in this position, but they'd be very clearly visible.

The lineart looks choppy in places, could you smoothen it out a bit? One way to do this is add a few pixils to the edges where it curves and it gives the illusion of smoothness  21:08, July 10, 2013 (UTC)

Also, now that I have a bit more time to comment, the shoulder of the paw on the ground is much too defined and large right now, and the place where it connects to the head is lined up in a way that it doesn't look connected to the actual leg. Try and follow the curve of where the lines would be if they were visible. The front paw that's on the ground also looks a bit twisted with that extra line on our left side. I'm not sure if that's the dew claw or a line to try and define the paw some more. If it's the dew claw, make it stick out a bit from the leg, so it appears more like an actual toe that has mass to it. The chest needs to follow the curve of the belly more, and as I said before, the chest would be in front of our right front leg at this angle. The place the elbow connects to the body shouldn't be visible. Try and thin out the haunch a bit, as she's starting to look a bit just overall chubby rather than pregnant. Our right back leg seems to both be oddly positioned (too high and too far to our left) and doesn't quite look clearly like a paw. It looks more like the bend in the leg right now, but nothing goes past the bent front foot that would show. Try and make the tail a bit more of a consistent thickness, only getting slightly thinner at the tip, and overall just slim it down a bit. Also, the eyes look a bit odd right now, like they don't quite match the way the other was drawn (trust me, I know what a pain they can be x.x), try and pick either one of them and make the other eye match a bit better. I do believe with cats, the back leg doesn't have a dew claw, but feel free to correct me if I'm wrong. If I'm not, please remove that. And try and make the shape of the back paw curve with where the toes would be, rather than just a random kind of "guessed" curve with toes added in. That's a bit hard for me to explain, and if it doesn't make sense I can redline that part. And finally, the whiskers still look kind of choppy and just not very smooth at all, try and smooth them out.

The bridge of the nose seems a little thick and straight and is throwing off the nose. The nose doesn't really look like a cat's nose, it looks more like a triangle. The muzzle needs to be smoothed out more, and the eyes' lineart seems to be choppy in places. Also, the front left (our right) leg looks like it bending in a bunch of directions and the lineart is choppy. The face sort of reminds me of one of my grade-school bus-drivers. *shudders*  21:22, July 12, 2013 (UTC)

Mudthorn (W) ~ Declined
Here he is~ I dunno, is his shading too dark or is it fine? Anyway, comments? <big style="font-style:inherit;"> Ca na  di  a~  Sirius is hiding... 18:01, July 2, 2013 (UTC)

Blur the highlights (or the shading if those aren't highlights). Sha dew  ing!  18:47, July 2, 2013 (UTC) Shadewing

Blur the earpink a bit? <font color="#00CC66">Sho <font color="#66FF99">ond <font color="33FF99">erp  <font color="#CC99FF">Like nobody’s around~  23:40, July 2, 2013 (UTC)

The ear in the black looks dark brown, not black. Also, I think that the earpink is fine~ x3 00:29, July 3, 2013 (UTC)

Whoops forgot the second ear. Reuploaded  Ca  na  di  a~  Sirius is hiding... 01:44, July 3, 2013 (UTC)

The highlights sort of throw the picture off. Maybe darken them? 03:07, July 3, 2013 (UTC)

There are no highlights, amico, only shading. Ca na  di  a~  Sirius is hiding... 16:37, July 3, 2013 (UTC)

Oh, okay. Lighten the shading and blur it more. Also, can you define/add shading on the neck please? 17:05, July 3, 2013 (UTC)

Shading darkness is artist's choice, Hawk. However, it does need to be blurred.

I left the shading because I liked it how it was, however it has been blurred. Changes may or may not be showing 'Reuploaded. ' Ca  na  di  a~  Sirius is hiding... 17:14, July 3, 2013 (UTC)

Define the tail shading? He's really neat, dear. ouo I love your work.

Possibly make the ears darker? They just look dark brown and not black. Get a second opinion though, it might be my computer o3o. 18:00, July 3, 2013 (UTC)

His paws look darker than his pelt and his ears could use a bit of darkening. 20:15, July 3, 2013 (UTC)

Lightened his shading on his paws, made his ears the darkest shade of grey you're gonna get, and defined his tail shading. 'Reuploaded. ' Ca  na  di  a~  Sirius is hiding... 23:58, July 3, 2013 (UTC)

The shading is a bit dark in some places than it is in others, can you maybe even it out a bit? 04:34, July 6, 2013 (UTC)

Um, yeah, once Dad finishes messing with the computer and I don't have to use the IPad, get right on it. Ca na  di  a~  Sirius is hiding... 01:07, July 7, 2013 (UTC)

Okay, done and done. 'Reuploaded. ' Ca  na  di  a~  Sirius is hiding... 17:22, July 8, 2013 (UTC)

The light source doesn't seem consistent. Either pick one light source and stick to it, or define where it's coming from if you do have a light source you've chosen.

It's been the same light source the entire time though? Ca na  di  a~  Sirius is hiding... 16:25, July 10, 2013 (UTC)

It doesn't appear consistent though. By the tail, it looks like the light source is coming from the left, maybe up a bit in the corner, but the face is completely shaded, implying it's coming from the right instead, however the shoulders and haunches are only unshaded in the middle, implying it's coming from the same place we're looking from, or somewhere similar. The neck's also unshaded which completely throws me off as to where it's coming from.

I changed the shading. Changes may or may not be showing 'Reuploaded. ' Ca  na  di  a~  Sirius is hiding... 14:47, July 11, 2013 (UTC)

There's some waste around the muzzle and forehead (head) <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;"> 16:08, July 11, 2013 (UTC)

Actually, theres waste all around it, sorry .-. <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;"> 16:10, July 11, 2013 (UTC)

Ah, I didn't notice it. Dunno if changes are showing. Reuploaded. 15:17, July 12, 2013 (UTC)

Could you darken the shading a bit, and add or define a "highlight" on the paws and legs? Then I believe this'll be ready for CBA. :) <span style="">03:12 Mon Jul 15

Colleen's going to be away, and she asked me to decline this if necessary, since she won't be around to upload. If it's still free, she'll post when she gets back, but for now, I'm going to decline it.

Flamepelt (E) ~ For Approval
Haven't done a charart in ages. That earpink is awful, I know. Comments? Sha dew  ing!  18:18, July 2, 2013 (UTC) Shadewing

He's ginger, so he needs stripes. ouo This is really nice, though.

Oh. Oops. I'll get on that. Might take a little while. Sha dew  ing!  18:46, July 2, 2013 (UTC) Shadewing

Define the shading a bit too while you're at it? 23:39, July 2, 2013 (UTC)

'''Re-Uploaded. '''Changes aren't showing. Sha dew  ing!  11:42, July 3, 2013 (UTC) Shadewing

Define the overall shading. He looks wonderful, dear<3

'''Re-Uploaded. '''Changes not showing. Sha dew  ing!  20:10, July 3, 2013 (UTC) Shadewing

Can you define the stripes? Also, they look a bit paint-brushy, so possibly sharpen them then give the ends a smudge. x3 20:13, July 3, 2013 (UTC)

I'll get on it. Sha dew  ing!  20:18, July 3, 2013 (UTC) Shadewing

'''Re-Uploaded. ''' Changes not showing. Sha dew  ing!  14:36, July 5, 2013 (UTC) Shadewing

Now they are, I think. Sha dew  ing!  18:07, July 5, 2013 (UTC) Shadewing

There's a pixel of waste some way in front of his front paws. Lovely! 11:09, July 6, 2013 (UTC)

Give the shading a bit more depth, this is great! 18:53, July 6, 2013 (UTC)

'''Re-Uploaded. '''I don't think changes are showing. Sha dew  ing!  02:08, July 8, 2013 (UTC) Shadewing

Could you darken and sharpen up the shading around the shoulder, elbow, and hind leg area, and add a little shading to where the front legs meet the chest? Also, can you add/define the "highlight" on the tail? <span style="">18:39 Wed Jul 10

Are you still working on this? <span style="">03:20 Mon Jul 15

Marshcloud (W) ~ For Approval
Any suggestions for improvement? Splashmist3271 (talk) 20:55, July 2, 2013 (UTC)

If I'm not mistaken, all RiverClan cats are longhairs, unless they are stated to be shorthaired ^^;. Nice work of the stripes! Bb un   legs  20:59, July 2, 2013 (UTC)

Add/define the shading a lot. 21:00, July 2, 2013 (UTC)

Ok, will do! It might be a bit though. Splashmist3271 (talk) 21:38, July 2, 2013 (UTC)

Also, the earpink looks rather solid. Can you blur it just a smidge? 21:40, July 2, 2013 (UTC)

The stripes go onto the lineart. Remove, please (I love your tabby style)? 21:47, July 2, 2013 (UTC)

I fixed it- is this better? Splashmist3271 (talk) 22:34, July 2, 2013 (UTC)

The shading still needs to be defined a ton. And the tail looks rather odd-shaped. 22:36, July 2, 2013 (UTC)

I fixed it again. The tail is supposed to look kind of odd because he is described as having a short tail. Splashmist3271 (talk) 23:16, July 2, 2013 (UTC)

There's waste along his spine. Thin the tail, and blur the shading a lot. 23:25, July 2, 2013 (UTC)

I'll fix the waste, but I'm not sure how to blur the shading without blurring the tabby marks... Anyways, I have to go now, so the edited version probably won't be up until tomorrow. Splashmist3271 (talk) 23:38, July 2, 2013 (UTC)

What program do you use, Splashmist? 23:38, July 2, 2013 (UTC)

I use Adobe Photoshop Elements 10 --Splashmist3271 (talk) 12:50, July 3, 2013 (UTC)

Ok, I fixed the tail & shading (I tried some lighting too), and I added goldenish stripes just cuz. Splashmist3271 (talk) 14:45, July 3, 2013 (UTC)

There's waste by his front legs and chest. I really like this! 17:12, July 3, 2013 (UTC)

Oh, and by his far ear, in between his legs, and tail (I didn't see that at first). And I think the lineart at the tail-tip is blurred. 17:16, July 3, 2013 (UTC)

Oh okay, that's at least an easy fix! Glad you like it :)  Splashmist3271 (talk) 17:21, July 3, 2013 (UTC)

Okay, I deleted the waste. Splashmist3271 (talk) 17:45, July 3, 2013 (UTC)

Blur the stripes a bit. 17:51, July 3, 2013 (UTC)

Define the shading. 20:11, July 3, 2013 (UTC)

Round out the lineart on the tail or something, it looks a tad square. I really like the stripes. 23:22, July 3, 2013 (UTC)

Ok, so should I blur the stripes or not? Silvereye1 and Trollsky are contradicting each other... Splashmist3271 (talk) 01:05, July 4, 2013 (UTC)

They're not. xD You can blur the stripes if you wish.

Okay, I darkened the shading, but I didn't blur the stripes because it looked a tad bit strange with the dark shading. Anything else I should do? 12:37, July 4, 2013 (UTC)Splashmist3271 (talk)

The stripes appear to be lost in the shading. Have you tried setting your shading layer to multiply and seeing what that does? If you need help, go ahead and ask one of us, and perhaps we could set up a join.me session? I use PS, so I'm familiar with the tools you're working with.

Could you (or someone else) help? I'm lost... this is my first charart. Splashmist3271 (talk) 16:32, July 4, 2013 (UTC)

Usually for a charart to make it easier to edit, we usually separate base color, shading, lineart, and other markings on separate layers. Without them, it makes charart editing more complicated. If you already use layers, awesome. Just go to your shading layer, and above it, there is a drop down box. Click on that, and change the setting from "normal", or whatever you may have it on, to "multiply". It darkens it and shows markings below it. You can adjust the opacity from there to make your shading how dark or light you want it to be. Hope that helps! I absolutely love those stripes! <span style="">04:29 Fri Jul 5

Thanks so much for the help! Is this better, or is the shading too dark? --Splashmist3271 (talk) 13:46, July 5, 2013 (UTC)

Can you blur the stripes juuussst a tad? 18:35, July 6, 2013 (UTC)

I think the stripes are fine, along with the shading. ^^ But could you try fixing that tiny 'dip' in his tail lineart and make it a bit more smooth? 05:12, July 7, 2013 (UTC)

Might I suggest this lineart for the tail, Splash? If not, that's fine :) 20:32, July 8, 2013 (UTC)

Still working on this? 21:06, July 10, 2013 (UTC)

If this is still being worked on, would this be considered a triangle tabby, or no? 03:54, July 11, 2013 (UTC)

Yeah I think so.

I really like the lineart Sorrel, but I don't really want to start all over again. Is this better? --Splashmist3271 (talk) 20:27, July 13, 2013 (UTC)

The shading could be blurred a bit, and the stripes seem to get lost in the shading. Maybe set the shading layer onto multiply? 20:29, July 13, 2013 (UTC)

He's also looking a tad green in color. <span style="">22:30 Sat Jul 13

I don't really know what to do about blurring the shading because I had to close my photoshop program while I went on vacation, so now the layers aren't separated (into main, stripes, shading, etc.), so it would be really hard to do around the stripes. I already set the shading layer onto multiply, and I think it looks fine. Also, I don't really think it looks green... --Splashmist3271 (talk) 23:02, July 13, 2013 (UTC)

I agree with Raven, it does look a tad bit green. 23:18, July 13, 2013 (UTC)

I don't really know what you want me to do about that... --Splashmist3271 (talk) 23:57, July 13, 2013 (UTC)

Change the colors. Move the color closer to red/orange and farther from yellow.

Is that better or is that too ginger? --Splashmist3271 (talk) 14:33, July 14, 2013 (UTC)

Plumclaw (W) - Declined
Yes, I am very well aware there is waste or other stuff that should be fixed. This is one of my better chararts actually (i'm really bad D:) I need all the help I can get, so, comments? My signature is being derpy, I'm fixing it right now. ~Jadeblaze~ (talk) 00:40, July 3, 2013 (UTC)

By the way, I wasn't sure what pelt length she had or what her eye color was, so I made her SH and with green eyes. ~Jadeblaze~ (talk) 00:41, July 3, 2013 (UTC)

Don't worry about the eye color and such. She looks a bit pixelated in places and there are white dots all over her. Also, define the shading and the earpink just a tad. 03:05, July 3, 2013 (UTC)

I'm not sure what you mean by pixelated or what I'm supposed to do, and how to I "define" stuff? (I'm sorry, I haven't been doing this very long. xD) Oh, and Reuploaded, I got the white spots (I think?) 13:10, July 3, 2013 (UTC)

Defining often means making it more visible and when something is pixelated, it usually means blurring that area. In this case, it would probably help if you define your shading as well as blur it. So make the light areas contrast the darker areas more and make sure there's a good gradient going from that light to the dark. 23:31, July 3, 2013 (UTC)

You could also sharpen it, if blurring didn't help. That usually makes it more define, too. Darkfrost14 (talk) 00:54, July 4, 2013 (UTC)

With sharpening, however, you risk the chance of making it even more pixelated. What I've done is make another layer of shading, with it unblurred a bit on a lower opacity.

There are still a few white spots on her tail, chin/neck, forepaws, joint at back of hind leg, back, and chest. 14:45, July 4, 2013 (UTC)

I don't see any white spots anymore... I think she reuploaded and forgot to say something. o3o

'''Whoops! Reuploaded. ''' 18:52, July 4, 2013 (UTC)

Can you define the earpink? ^^  04:31, July 6, 2013 (UTC)

Just wanted to let you all know that I'm in Wisconsin visiting family right now, so I won't reupload until Wednesday, when I get back. Stay Gold! 10:54, July 8, 2013 (UTC)

I'm sorry, but this image is declined due to lack of work. <span style="">03:04 Mon Jul 15

Palebird (W) ~ For Approval
Danielle gave me the colours, since she plans to do the StarClan version. Thank you again, Dani 8D So, yeah. x3 Comments? --14:02, July 3, 2013 (UTC)

Does the rump area have no shading? It looks that way to me...even with this light source, that area would still have shading, I believe.

Add some shading to the bottom of her feet, too. 14:15, July 3, 2013 (UTC)

Re-uploaded. Added foot shading. Cloudy, I do not think the rump needs shading, since the light source is coming from the top right. -- 14:51, July 3, 2013 (UTC)

Re-uploaded. Added rump shading. Changes are not showing, I believe. -- 15:09, July 3, 2013 (UTC)

Add some shading to the bottom of her front feet, too. 15:10, July 3, 2013 (UTC)

Re-uploaded. Added front paws shading. Sorry. I forgot about that. xP -- 15:15, July 3, 2013 (UTC)

Very nice. Blur the edge of the black patches and the earpink a little? Unless you think it's fine. Sha dew  ing!  19:56, July 3, 2013 (UTC) Shadewing

I personally think both are fine. -- 20:05, July 3, 2013 (UTC)

I agree with both of what Shadewing said, but only a tad on the patches. 20:09, July 3, 2013 (UTC)

Re-uploaded. Smudged patches and ear pink. -- 21:16, July 3, 2013 (UTC)

The texture connecting the patches to the white looks odd and unnatural as in some places it's not going with the texture on the white. I'd recommend just continuing the texture through the patches, but however you would like to work it. Also, the tail looks quite flat. Nice job. 23:09, July 3, 2013 (UTC)

Re-uploaded. Smudged patches to go with texture. Changes might not be showing. x.x -- 23:21, July 3, 2013 (UTC)

Possibly blur the shading a bit? 20:06, July 4, 2013 (UTC)

I think the shading is fine. -- 20:18, July 4, 2013 (UTC)

Blur/smudge the earpink a bit, and also, I agree with the shading. <span style="">07:39 Sat Jul 6

Re-uploaded. Blurred shading and earpink. Changes, again, might not be showing. -- 19:51, July 7, 2013 (UTC)

Could you blur/smudge the transition of the black into the ear? <span style="">20:01 Tue Jul 9

The black is so dark that it looks like it has absolutely no shading on those spots. Either add highlights to the black or lighten it so shading will show.

Re-uploaded. I smudged the black into the ear a bit more. However, I refrained from editing the black areas because they were colour-picked from the other image. Not too sure on what I should do with that.. =S -- 01:17, July 12, 2013 (UTC)

Then perhaps add highlights to it? I do agree with Paleh on the note that it looks like it has no shading.

Re-uploaded. Highlights added. -- 21:11, July 12, 2013 (UTC)

They don't really seem to follow the light source, and they're a bit too bright.

Hareflight (TR) (W) - For Approval
Comments? -Feather 16:38, July 3, 2013 (UTC)

Nice work! However, I believe all WC cats are to be short hairs c: Bb  un   legs  16:39, July 3, 2013 (UTC)

Huh? There are tons of long-haired WC cats. I'm confused. -Feather 17:12, July 3, 2013 (UTC)

oh wait nevermind I keep thinking WC is WinterClan, which automatically links to ThunderClan. Nevermind, I'll change it. x3 -Feather 17:13, July 3, 2013 (UTC)

Re-uploaded. Changes aren't showing for me. -Feather 17:57, July 3, 2013 (UTC)

Could you darken/define the shading a bit? And maybe blur it a little more on the shoulder/neck area. He looks great! <span style="">20:56 Wed Jul 3

Do you think you could change the tinting of the shading, right now he looks a little off because of it  01:52, July 4, 2013 (UTC)

Blur the ear pink a little. Darkfrost14 (talk) 11:58, July 4, 2013 (UTC)

Re-uploaded. I redid the shading with a reddish-brown tint, and I blurred the earpink. -Feather 15:42, July 4, 2013 (UTC)

Hey, do you know where the light source is coming from? The haunch makes it look like it's coming from the upper left, but the rest of the body makes it look like it's coming from the upper right c: Bb  un   legs  17:28, July 4, 2013 (UTC)

The light source is hitting his back, and nowhere else. But I don't think shading the entire haunch would look good at all... -Feather 07:58, July 6, 2013 (UTC)

At least add some shading to the haunch, then. 13:42, July 8, 2013 (UTC)

re-uploaded -Feather 16:48, July 8, 2013 (UTC)

Darken and thicken the shading a bit? And blur it a bit to make it blend a little better. Nice! <span style="">23:41 Wed Jul 10

Can you define the unshaded parts on the head and paws? c:  04:09, July 11, 2013 (UTC)

Remove the shading waste from between the legs? <span style="">18:31, 07/12/2013

The haunch shading doesn't match the rest of the light source- the part connecting to the tail shows it coming from the opposite side to the rest of the light source. Fix that? <span style="">04:09 Sat Jul 13

He looks a tad green. Make him more brown. 14:08, July 13, 2013 (UTC)

Doesn't look green to me. 0.o

Still working, Feather? <span style="">01:32, 07/15/2013

Nightsky (W) - For Approval
hello this isn't swaggy 20:00, July 3, 2013 (UTC)

Blur the shading a bit, define the tail shading, and smudge/blur the ginger a bit? Nice work, Icy c: Bb  un   legs  20:04, July 3, 2013 (UTC)

Re-Uploaded: ty <3 20:07, July 3, 2013 (UTC)

Wonderful. Maybe blur the stripes a teeny bit? And blur the neck shading a little? Sha dew  ing!  20:21, July 3, 2013 (UTC) Shadewing

The whites looking a bit grey. 23:38, July 3, 2013 (UTC)

Re-Uploaded:  00:43, July 4, 2013 (UTC)

Can you make the patches match the direction that the fur is going so they blend more? 02:51, July 4, 2013 (UTC)

Re-Uploaded: 15:09, July 4, 2013 (UTC)

The white looks a bit gray, mostly where the shading is. Can you lighten or blur it a bit? 04:29, July 6, 2013 (UTC)

Re-Uploaded: 19:56, July 6, 2013 (UTC)

Comments before approval?

The white still looks gray and the shading could use some defining, it's a bit flat.

Also, the smudging and texture don't really follow the curve of the body, it's just all going in the same directions save for the tail. Try and make it go with the body and also with the fur direction more.

I think the texture doesn't have to be perfect. As long as it's going in some direction and giving the cat some feel, I think it's fine. It's Icy's call if she wants to make the texture go in whichever direction she wants. <span style="">20:19 Wed Jul 10

Re-Uploaded: I have no idea what you want me to do about the texture, paleh, so being a little more specific would be nice. 20:20, July 10, 2013 (UTC)

There's no point in fur texture if it doesn't go with the fur, Splook. Paleh's saying that you need to figure out where the fur on the cat would flow and make the texture go with it, because right now it's all going the same direction. For instance, it would be smudge a different way on the shoulders than it would on the legs, tail, or the fur going toward its bottom. <span style="">0:10 Thu Jul 11 2013

I know I was just pointing out that realism isn't required and texture should just be what the artist feels like it should be. I guess you are right, though, it should shape the cat more. <span style="">00:26 Thu Jul 11

Realism isn't required, but neither is texture. If it's not gonna do it right, there's no reason to do it.

The shading needs to be blurred a little. And some of the orange patches look smudged, so some areas don't have the pattern, where some do. 23:30, July 11, 2013 (UTC)

You do not have this reserved on the table, so therefore it is declined. <span style="">1:25 Fri Jul 12 2013

Mind if I take over? <span style="">07:15 Fri Jul 12

Sure! c:  22:19, July 12, 2013 (UTC)

Re-uploaded, here we go. <span style="">08:55 Sat Jul 13

Blur the shading. 09:02, July 13, 2013 (UTC)

Re-uploaded, changed the shading. It was bugging me. <span style="">02:53 Sun Jul 14

Shrewclaw (Star) ~ For Approval
Here's Shrewclaw's star image for you ^^. Comments? 21:47, July 6, 2013 (UTC)

Define the shading on the tail and maybe the haunch area. 04:39, July 7, 2013 (UTC)

Can you define the snon shaded parts on the head, tail, and paws? c: 05:00, July 7, 2013 (UTC)

Reuploaded 23:44, July 7, 2013 (UTC)

Can you define the depth in the eyes a little? Looking great! 20:21, July 8, 2013 (UTC)

Reuploaded 23:20, July 9, 2013 (UTC)

The chest shading seems a wee bit flat, maybe add a highlight? Only if you want, though, as this is great! Bb un   legs  01:32, July 11, 2013 (UTC)

Could I get a second opinion for the chest? Just to be sure ^^. 16:39, July 12, 2013 (UTC)

I agree, it looks quite flat there. It doesn't need a highlight specifically, but just something that'll make it lighter. Lack of shading or highlight, up to you.

Cats are rather flat-chested, though. I think it's fine. You might want to add a bit of shading to the bottom of the belly, behind the from leg, as it's going away when it reaches the lineart. <span style="">5:03 Sat Jul 13 2013

Reuploaded Better? 15:12, July 14, 2013 (UTC)

Sandgorse (W) ~ CBA
Hello ouo I figured I wouldn't put anyone through the misery of trying to match one of my images lol. All colors are the same as the StarClan image.

Lovely, Skye! ^.^  Maybe blur the earpink just a smidge? Sha dew  ing!  12:26, July 7, 2013 (UTC) Shadewing

It is, actually. I think it's just how it's smudged.

Define the shading in general. <span style="">12:22 Tue Jul 9 2013

Re-uploaded. Wow that looked a lot better in PS. o.O

I know the starclan image is already approved and everything, but I didn't get a chance to comment on that one. The fur doesn't look patchy, it looks ragged. Ragged and clumped. They need to look more like patches, and should also go outside the lineart, not just inside. Maybe add some to the face too, as it looks oddly bare compared to the body being completely covered in it. And also, it seems a bit crowded with the patchy fur. With that much, his skin would probably be visible a lot more.

Well, then perhaps I should nominate the StarClan image and just redo that part? I mean, I have no issues with that and I'd be more than willing to take another crack at the "patchy" fur. xD

I'd say go ahead, because I was also going to say that I think the patchy fur on the inside would look better with colored lineart like I've seen. Do you think you could color the lines on the fur patches on this one? 19:04, July 10, 2013 (UTC)

Re-uploaded. Uh, hi, does this work?

Still try and make it go outside of the lineart as well? The patches wouldn't be limited to the sides.

Well, then images like Runningnose and Lion's Roar would need to be tweaked, as they both have patchy fur that doesn't go outside the lineart. So, unless those are being tweaked as well, I think it's fine, as it's like those two image sets.

I think it's fine the way it is. We've made images like that for awhile now, and there hasn't been a problem. Looks great, Cloudy! :) <span style="">01:01 Fri Jul 12

It's fine also CBA ouo 06:03, July 12, 2013 (UTC)

I agree with Paleh on this..I think you should add patches to the lineart, and that those other images need to be tweaked. 00:23, July 13, 2013 (UTC)

What's wrong with it? For all we know, he might only have one or two patches, whch may not be on he back or anything. It looks totally fine, and it'll just be uneeded tweaking on the other already fine images too. 03:24, July 14, 2013 (UTC)

Honestly, I'd rather /not/ edit the lineart. I've been playing around with it for the past like three days or so, and it's not coming along very well at all. For the sake of quality of my image, I'm opting to not tweak the physical lineart, and I would appreciate not being forced to do so.

I'm going to put this back on CBA. 07:35, July 15, 2013 (UTC)

Rabbitkit (WC) (Ki) ~ CBA
Here we go~ Apologies in advance if I can't update in a timely fashion, I will be going on vacation for a few days, but I will have my laptop and tablet and I should be able to get on the internet occasionally. <span style="">04:57, 07/9/2013

I think there's a random spot of shading under the right eye. (Our right) 22:13, July 9, 2013 (UTC)

Re-uploaded Fixed, though I have no clue where it came from. o.O <span style="">21:47, 07/10/2013

Expand the shading just a bit, namely on the haunch type area and the head. Nice job shims!

Re-uploaded Thanks, Paleh~ <span style="">16:43, 07/13/2013

CBA? ouo

Blur chest shading a little? Or it's just me... <span style="">02:55 Sun Jul 14

I think the chest shading is fine. It matches the style of the shading around it and looks great. CBA again? <span style="">00:07 Mon Jul 15

Sparrow (Cat) (Ro) ~ For Approval
uh so yah this was like a 5 minute job its horrible i know 08:18, July 9, 2013 (UTC)

Sparrow isn't described as a tabby though, just dark tawny-brown. <span style="">12:21 Tue Jul 9 2013

Bah sorry I shouldn't do thes things when I'm half asleep I'll reupload him in a sec 00:56, July 10, 2013 (UTC)

Re-uploaded. i cant believe i didnt realise 01:29, July 10, 2013 (UTC)

eh im gonna withdraw this 02:53, July 10, 2013 (UTC)

I'll take over~ 18:36, July 10, 2013 (UTC)

Re-Uploaded Here we go. 21:45, July 10, 2013 (UTC)

Blur the shading a little on the front leg closest to us. Other then that, amazing. 13:34, July 11, 2013 (UTC)

Re-Uploaded 18:45, July 11, 2013 (UTC)

Wouldn't he be a solid cat, with no lighter belly? Your texture makes him look like a tabby, also. <span style="">5:01 Sat Jul 13 2013

Re-uploaded I had to re-do it, lost my layers when my laptop crashed. 22:30, July 13, 2013 (UTC)

Actually, I just had re-check, and Sparrow has yellow eyes c:> 19:11, July 14, 2013 (UTC)

The eyes are yellow though? <span style="">19:12 Sun Jul 14 2013

Heatherstar (D) ~ For Approval
Every single colour matches the leader. I got the hex code for the shading from Beebs; thanks Beebs! My first deputy, and I'm quite proud of her. Comment away~ 14:24, July 9, 2013 (UTC)

Blur the shading just a bit. Nicely done~

Reuploaded thanks x3 14:49, July 10, 2013 (UTC)

Define the shading on the front leg closest to us, maybe? Bb un   legs  01:31, July 11, 2013 (UTC)

Define the unshaded parts just the tiniesttt bit? c: Good job ^^ 04:04, July 11, 2013 (UTC)

You do not have the date on the table, which is as good as not reserving. Declined. <span style="">1:25 Fri Jul 12 2013

What? I forgot! I'm so sorry, please let's add it in! 06:50, July 12, 2013 (UTC)

I added it in. I'm sorry, it won't happen again, I just forgot to add the date. 11:16, July 12, 2013 (UTC)

Reuploaded thanks, Misty :) 11:25, July 12, 2013 (UTC)

Nice! Fix the tail shading a little? The way the tail is currently shaded makes it look sort of wavey :2 You don't have to fix it if you don't agree though <span style="">02:59 Sun Jul 14

I think its fine. 03:05, July 14, 2013 (UTC)

Perhaps not wavy as Kelpsey said, but it does throw off the consistency with the light source. The light source looks like it's coming from our left side on the chest, and head, as well as the tip of the tail. However, on the hind leg, the light looks like it's coming from directly in front because there's just a spot of darkness on the (our) left edge of the lineart and since it looks like it's being continued from the hind leg down to the tail, that's where your light source for the middle tail highlight as well as the light source from our left side with the tail tip. Just extend the hind leg highlight in a gradual slope down starting at our right side and going till it matches up with the tail tip. 03:40, July 14, 2013 (UTC)

Reuploaded If this isn't right, please don't shoot me. 11:20, July 14, 2013 (UTC)

Lilywhisker (W) (alt) ~ For Approval
Every single colour is from the elder. Layer mode multiply works wonders. xD Comments? 15:19, July 9, 2013 (UTC)

Re-uploaded. Wanted to redo shading. This picture was having technical difficulties and it wouldn't re-upload because 'this site was having techincal difficulties.' 15:33, July 9, 2013 (UTC)

Thicken and blur the shading a bit.

Re-uploaded.  Trust me, the tail shading is blurred to the max. 22:36, July 10, 2013 (UTC)

Is it just me, or is the earpink gone?

Re-uploaded. 19:44, July 11, 2013 (UTC)

Blur the neck shading and define the leg shading and I think this'll be good. 06:06, July 12, 2013 (UTC)

Re-uploaded.  14:41, July 12, 2013 (UTC)

The texture looks a bit odd. It's kind of like you've just smudged the shading and not like added texture to it. that's a really bad description im sorry <span style="">15:18 Fri Jul 12

Define the tail shading, if you'd like. I really like that foot lineart. .o.

Re-uploaded. Thanks Cloudy! :) I understand what you meant, Berry. The texture in the shading must have been too dark so I smudged and blurred it more. 21:31, July 12, 2013 (UTC)

Wouldn't this technically be her warrior alt, as I believe she was a warrior before her foot was crushed, and I see her hind foot is tweaked? ouo 21:49, July 12, 2013 (UTC)

I seriously don't know, since on the list it never says she has an alt. 22:59, July 12, 2013 (UTC)

I do believing this would be an alt, since it was said that her leg wasn't aloways like that. She needs a regular warrior too, I'd think. <span style="">04:12 Sat Jul 13

Re-uploaded. Different file name. 19:19, July 14, 2013 (UTC)

Could you add some more shading to the belly area? Like, the area between the upper back leg of the cat and its elbow/upper foreleg area, and the area between the shoulders and haunch above that. Lovely image! <span style="">03:25 Mon Jul 15

Re-uploaded. -_- 13:10, July 15, 2013 (UTC)

Algernon (Ro) ~ For Approval
Okay, I'm putting this up for Rowan, because she can't edit this page, for some reason. Changes may not be showing. <font color="#00CC66">Sho <font color="#66FF99">ond <font color="33FF99">erp  <font color="#CC99FF">Like nobody’s around~  23:02, July 9, 2013 (UTC)

Define the shading on the entire body, especially the legs. Also, I'm not sure the texture really looks like texture, but just smudged lines, and just appears to not really flow well, and in some parts, looks a bit like smudged shading, even.

Try and make the color less a yellowy-cream and more a creamy-brown. I'd say start from brown and kind of layer over cream until you get a color you're satisfied with, then color pick it to use.

Still working on this, Rowan?

Doespring (A) ~ For Approval
ouo <font color="#00CC66">Sho <font color="#66FF99">ond  <font color="33FF99">erp  <font color="#CC99FF">Like nobody’s around~  23:07, July 9, 2013 (UTC)

Can you define the shading or unshaded parts? It looks a bit flat 00:26, July 10, 2013 (UTC)

Re-uploaded <font color="#00CC66">Sho <font color="#66FF99">ond  <font color="33FF99">erp  <font color="#CC99FF">Like nobody’s around~  12:02, July 10, 2013 (UTC)

Add shading to the tail and get rid of the light spot on the far back legs, as your light source appears to be coming from the front.

I think when you blur the whole thing/Gaussian blur some shading areas recede a little. Repaint the area directly left of her shoulder, and left/under her leg. Also define tail shading. :3 <span style="">03:03 Sun Jul 14

Re-uploaded -- 23:16, July 14, 2013 (UTC)

Pigeonpaw (A) ~ For Approval
Comments? c: 23:22, July 9, 2013 (UTC)

The shade of gray doesn't match the kit image, and the smudging is both too extreme and needs to follow the flow of the fur and the body.

Reuploaded Changes are not showing, I believe. Is this okay? 22:58, July 10, 2013 (UTC)

His paws and legs look rather grey. Maybe just erase a little shading there? He looks very nice! <span style="">23:35 Wed Jul 10

Nice job, Misty! However, I do believe that there's a (faint but present) layer of texture on the gray on the kit c: Bb  un   legs  02:05, July 11, 2013 (UTC)

Where's your light source coming from?

Personal preference undefined, but the shading is really dark to me. Lighten or keep, if no one agrees. Maybe it's just my screen <span style="">03:06 Sun Jul 14

Hmm, would you like the file for the kit to help ya' out, Misty? o3o 01:13, July 15, 2013 (UTC)

Doespring (Ki) ~For Approval
I think she looks O.K xD But eh I'm not sure. <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;"> 00:18, July 10, 2013 (UTC)

Can you define her shading? She looks a bit flat. 03:00, July 10, 2013 (UTC)

Re-ups. <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;"> 03:30, July 10, 2013 (UTC)

Perhaps sharpen it just a little more? 03:46, July 10, 2013 (UTC)

Re-ups <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;"> 03:53, July 10, 2013 (UTC)

Liittle more, still looks overblurred and a bit flat as a result.

Re-ups. GIMPs being a pain. <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;"> 14:35, July 10, 2013 (UTC)

Thin out the shading; I can hardly see that she's pale brown... 15:52, July 10, 2013 (UTC)

The backround won't go away... 1 second.. <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;"> 16:15, July 10, 2013 (UTC)

This needs to be a .png file, not a .jpg. Please fix that.

Re-ups. <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;">undefined 16:48, July 10, 2013 (UTC)

Could you lighten up her a little bit more, and then add/define "highlights" (not necessarily a new layer, just places where there is no shading) to the paws, legs, face, and maybe a little on the tail there. Nice job~ <span style="">18:28 Wed Jul 10

Re-ups. <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;">undefined 18:42, July 10, 2013 (UTC)

This should be named File:Doespring.kit.png <span style="">22:52 Wed Jul 10

^ Bloo is right. What you need to do, is you need to "Export" the file from GIMP[if that's what you use], save it again, check all the boxes except the very top one, then it becomes a png file. 13:46, July 11, 2013 (UTC)

Re-ups 05:28, July 13, 2013 (UTC)

Re-ups. 17:45, July 12, 2013 (UTC) 16:06, July 11, 2013 (UTC)

Define the unshaded parts on the face. It's also suggest you look at the Signature Policy and try to make your signature a template so that it doesn't create a wall of coding. <span style="">4:59 Sat Jul 13 2013

Okie. And I did. 05:28, July 13, 2013 (UTC)

Re-ups, I can change it if its still too dark. <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;">undefined 20:12, July 14, 2013 (UTC)

Bess (KP) - For Approval
lamborghini mercy, splook is so thirsty <span style="">19:55 Wed Jul 10

I don't know if it's my computer, but the shading is so dark on her already dark pelt that I can't see it or the lineart. Could you lighten it a little and maybe add highlights? 21:04, July 10, 2013 (UTC)

I agree with Ivy. Also, lighten the left ear pink a tad to match the other? 03:50, July 11, 2013 (UTC)

Reuploaded. <span style="">15:52 Thu Jul 11

I don't know if the shading on the leg should be that way, it makes it look liek it's coming from a didfferent way to the rest. She's preeeetty 06:07, July 12, 2013 (UTC)

Define the shading some? If you want I can shoot through the rogue's file ouo <span style="">15:16 Fri Jul 12

Reuploaded. Thanks Berry, I'll ask you if the colors are off ouo Just a heads up, I'm leaving for a week tomorrow for vacation and won't have computer access. Hope you all understand. <span style="">00:30 Sun Jul 14

I can barely see the lineart and texture. 19:47, July 14, 2013 (UTC)

Sunstar (Alt D) ~ CBA
Gets an alt for being described as a golden tabby. However, if he already does have an alt, then I apologize. Anyways, comments? Bb un   legs  23:48, July 10, 2013 (UTC)

Define the ear pink a bit, please; I can't see it at all.

Re-up. Bb  un   legs  23:54, July 10, 2013 (UTC)

I do believe it should match his yellow alt, no?

I don't think that's actually part of the rules, since they're two different ranks at two different times? Didn't we just have this issue with Sandstorm's one alt...? Or was it Brackenfur? Can't remember, but I thought it was said it didn't have to match..

Brackenfur's, and I thought it was decided in the end that it did have to match? I know it as always an unspoken rule before that was told to me by multiple people. *shrugs*


 * Actually wasn't it Thornclaw's ginger alts, the kit and the apprentice? When I was working on the apprentice I was told to make it match the kit but then it was redone, and I was told it didn't and I think we decided then that alts in different ranks and/or books didn't have to match even if they were the same colour. <span style="">10:02 Thu Jul 11

I think there may have been three different incidents, actually... Sandstorm, Brackenfur, and Thornclaw. Looking back on the archive where Sandstorm's alt apprentice is, it was stated that it's not an "official rule", and neither of Thornclaw's alts match. No offense to the artists, however, as that's not my intention. Sandstorm's alts do not match either (again, no offense, not my point), so therefore, I honestly don't think this should either, unless we're going to add it to the guidelines or come to an official consensus on it. As they're two different ranks at two different points in time in the series, I believe they shouldn't match, and the image is fine as-is. Also, as an added bonus, Brackenfur's alts do not match each other either. o3o

I disagree with the fact that it being at two different times means it doesn't have to match, but as it is something that should really be in the guidelines, I won't argue that this should be changed without the guidelines being changed.

Since the only comments in a few days were more towards guidelines and not the specific image, I'm going to CBA this.

Brackenwing (Star) - For Approval
Comments? <span style="">3:24 Thu Jul 11 2013

Blur the shading on the tail near the base? *drools* 03:48, July 11, 2013 (UTC)

This is beautiful, define shading a bit? That may just be my eyesight. <font color="#90D547" face="Mistral" size="3" style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">R <font color="#BBD547" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">u <font color="#D5CB47" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">e <font color="#E59B3B" face="Mistral" size="3"  style="background:transparent; border:1px solid -moz-border-raiuds: 1em; orange;">y <font color="lightgreen" face="comic stans ms" style="background:transparent;">Patchey <font color="lightgreen" face="comic stans ms" style="background:transparent;">undefined 16:42, July 11, 2013 (UTC)

I think it only needs to be defined on the fact a little, the rest looks fine  06:07, July 12, 2013 (UTC)

Reuploaded. <span style="">22:23 Fri Jul 12 2013

CBA?

Woah. This is amazing. The first half/base of the tail is a little flat. How do you do this omg <span style="">02:31 Sun Jul 14

I think it's fine. <span style="">2:49 Sun Jul 14 2013

To be honest, I also think it looks just a little flat there. If you could extend the "highlight" up the tail a bit more, it should be fine. This is a splendid image! <span style="">03:17 Mon Jul 15

Deadfoot (Ki) ~ For Approval
hopkit yolo 06:32, July 12, 2013 (UTC)

Very nice! Define the shading[can't see any] and add more ear pink on the right ear to match the left. 12:46, July 12, 2013 (UTC)

Raven, the right ear is in shading, which is why it appears to be less then the other ear. And btw, he's adorable, Trolly! 14:54, July 12, 2013 (UTC)

I can see the shading just fine?? <span style="">15:14 Fri Jul 12

I have to squint to see the shading because of the darkness, and my monitor's as bright as it can go. I think it's more the image is just a bit too dark than the shading actually needs to be defined at all.

Agreeing with Paleh on that note. Shading itself is fine, but perhaps lighten the base a couple hex colors? Hopkit<3

Re-uploaded should probably do these when I'm not almost asleep 00:28, July 13, 2013 (UTC)

Blur the shading on the face. <span style="">4:58 Sat Jul 13 2013

Re-uploaded 05:11, July 13, 2013 (UTC)

I don't know if it is my iPad but I can hardly see the lineart.--Ambershine223 (talk) 15:04, July 15, 2013 (UTC)

Barkface (Ki) ~ For Approval
hello there friends. <span style="">06:15, 07/13/2013

Blur the shading a ton.

Reuploaded. <span style="">17:19, 07/13/2013

Now it's really dark on the neck while it's barely visible in the other places. If you're using gaussian blur, I'd suggest not using that on kits. Not enough control. Define the shading everywhere but the neck, and maybe expand it too.

Reups Completely redid shading, and changed light source. <span style="">02:46, 07/14/2013

Blur the shading on the front legs a bit? c: 02:47, July 14, 2013 (UTC)

I think it's fine, but if someone else says to blur it, I'll do it. c: <span style="">02:54, 07/14/2013

Blur most of the shading, and perhaps lighten it a bit, too. 02:59, July 14, 2013 (UTC)

Reups. <span style="">19:00, 07/14/2013

Stagleap (A) ~ CBA
all colours from warrior <span style="">06:43 Sat Jul 13

Others might not agree, but this matches perfectly and I can't see anything I would have you improve upon, so CBA? 06:15, July 14, 2013 (UTC)

Mothflight (Star) - Under Evaluation
After researching some chararting stuff, I've finally made my first wiki charart! *Hooray sound effect* I smudged it a bit to give the appearance of fur, hope it's not minded...

Kelpsery, this is absolutely fantastic! Maybe blur the shading a bit - mainly on the back/near the face. c: 02:41, July 14, 2013 (UTC)

The shading looks too yellow. 02:44, July 14, 2013 (UTC)

There's nothing wrong with tinted shading, perhaps expand the shading on the head a little? So it doesn't look as flat. This is really pretty Kelps~ c: <span style="">02:48 Sun Jul 14

REUPLOADED 2X <span style="">03:34 Sun Jul 14

The texture in the shading is really awesome. However, the shading still needs blurring as well as definition so I suggest (if you use layers) to overlay a layer of shading underneath (or over, it depends on how it looks to you) with a little lower opacity to really emphasis the shading and add depth while still keeping the fur texture. On the earpink, you might want to try smudging up (vertically) rather than to the side (horizontally). You also could try adding some depth in the eyes by varying the color shades. Nice job so far. 03:50, July 14, 2013 (UTC)

I'll fix the image in a sec, but before I tweak I wanted to say that I disagree with your comment on the eyes, as I took a really long time to make sure all the colors and stuff blended in. If someone else says something about that, I'll fix though :3 And thanks you guys! <span style="">05:22 Sun Jul 14

I agree with 'teldy on the eyes, and perhaps lighten them up a tad? I can barely tell them apart from the lineart, and had to quint to see them.

Also, on the back, close to the head, that shading seems a tad too dark, could you lighten it a little? This is splendid, nice work  06:14, July 14, 2013 (UTC)

REUP. Thanks! The dark shading near the head was actually a shadow, I made it invisible. Here we go weeeeeeeeee <span style="">19:58 Sun Jul 14

Hickorynose (Alt W) - For Approval
And here's the alt to go with it! Everything is from the warrior except pelt color, tinting has been changed to suit a gray cat, and earpink is slightly different (I don't feel like the color is right though, can someone help direct me to which color gradient is most appropriate?) 06:11, July 14, 2013 (UTC)

Define eye depth, and I can't see the light source. <span style="">19:46 Sun Jul 14

I think both are fine, perhaps just expand the unshaded area around his shoulder and the shading depth on his front paws. x3 19:56, July 14, 2013 (UTC)

Yeah the eyes are the same as on the Warrior so I'd really rather not touch it. I'll see what I can do about that in a little Duck ^^  21:48, July 14, 2013 (UTC)

Flailfoot(A) - For Approval
Got the file from Ferk, so all of the colors should be the same. Comments? 19:26, July 14, 2013 (UTC)

Bristlekit (Ki) ~ For Approval
Bristlekit is back up! Forgot to put in the table last time. I also fixed the shading and the mottled-look. Comment away! ^_^  23:44, July 14, 2013 (UTC)

Where's your light source? I can't find one. Also, blur the shading a lot once you have one. <span style="">01:08, 07/15/2013

Didn't notice this at first, but remove the background. <span style="">01:12, 07/15/2013

There is no background.. :/ But I'll do the shading..and if I have time I'll find a tool that /removes/ backgrounds..possibly the eraser. 08:30, July 15, 2013 (UTC)

Re-uploaded. I fixed the shading, adding a light source. If you know how to get rid of the background when it's on gimp, please tell me so I can forward it to Darkfrost as well. o.o 08:52, July 15, 2013 (UTC)

Re-uploaded. I changed the shading, using a darker color and having a lighter source. Changed the eyes, since I thought these looked cool for a WC cat. And I got rid of the background. 16:00, July 15, 2013 (UTC)

Base pelt needs to be less gray and more black, and shading needs to be blurred, defined and thinned out. 16:01, July 15, 2013 (UTC)

It is black..you may be talking about the gray shading. Or you didn't see the changes. But I'll thin out the shading and blur it. 16:06, July 15, 2013 (UTC)

Meadowslip (W) ~ For Approval
Meadowslip is back, and I made sure I was in the table this time! -Fixed the shading majorly- Comments? 23:43, July 14, 2013 (UTC)

Where's your light source? I can't see that a consistent one has been kept throughout the shading. Make the earpink more of a pink color, it's tending towards purple now. Also, blur the shading a lot, it's looking blotchy as of now. <span style="">01:00, 07/15/2013

Oh, also, remove the background. <span style="">01:11, 07/15/2013

Also, add more shading, and some on the head, and make it darker. <span style="">02:33 Mon Jul 15

Moonflower (A) ~ For Approval
Bleh this pattern shouldn't exist >.< Comments? <span style="">00:23, 15, 07, 2013