Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval= Please use this section to put images up for approval only.

Mudfur (Alt W) - For Evaluation
Here's my charart for Mudfur:



09:49, November 2, 2019 (UTC)

The mottles don't quite match. They're too overblurred and need to be sharper. Try looking at the old warrior for a reference. -- 13:33, November 2, 2019 (UTC)

Adding on, here are some references: this and this. -- 15:40, November 2, 2019 (UTC)

His eye color on his other images seems greener, and darken the earpink. 17:47, November 2, 2019 (UTC)

Reuploaded

There is waste floating all around the image. Remove the texture, the set doesn't have it, and define the pale belly. The mottles look better but some on the flank still don't quite match. They should be more rounded and there should be tiner specks mixed in as well. -- 23:02, November 2, 2019 (UTC)

Add depth to the shading and add shading to <--- that ear. 01:48, November 3, 2019 (UTC)

Reuploaded 10:02, November 3, 2019 (UTC)

Reuploaded removed some waste 10:13, November 3, 2019 (UTC)

Add shading to < ear  Crystie   You captured  my heart  10:24, November 3, 2019 (UTC)

Reuploaded 10:56, November 3, 2019 (UTC)

The mottles seem too rounded and uniform compared to the alt star. -- 13:08, November 3, 2019 (UTC)

Reuploaded } 21:01, November 3, 2019 (UTC)

Reuploaded added some better flecks 08:08, November 4, 2019 (UTC)

I feel like Potato's comment still stands. 03:20, November 5, 2019 (UTC)

Reuploaded 06:50, November 5, 2019 (UTC)

Reuploaded straightened mottles 06:57, November 6, 2019 (UTC)

The smaller flecks seem too large and the larger flecks are too round. They're more a flecked pattern instead of speckles and spots. The tail-tip should also be receded imo, and the brown seems too dark. This shows the belly color if you need it. I also should still have the files if you would like them, or hex codes too. Whichever you prefer. 21:55, November 6, 2019 (UTC)

I'd like the hex codes pls! 08:27, November 7, 2019 (UTC)

The flecks are #372009, the base is #a08a6c, the earpink is #78503a, the nose is #5a4333, the underbelly is #f1e1c2, and the eyes are #0b2a0d, #0b2a0d, #499851, and #bce5c1. And there's actually faint texture sparingly through the flecks at #a08a6c at multiply and half opacity ish. 14:42, November 7, 2019 (UTC)

Also, can you add a little bit more depth? The image seems a bit flat. -- W i n d s o n g   (talk)   18:23, November 7, 2019 (UTC)

Reuploaded 05:36, November 8, 2019 (UTC)

try to match the shapes and quantity of the speckeles from the star image. coming together nicely! 12:30, November 8, 2019 (UTC)

On my laptop, the layered file of the image disappeared, so I've redone it 09:56, November 9, 2019 (UTC)

Try to make the direction of shading match the direction of fur, and there is some waste to the right of his left ear. -- W i n d s o n g   (talk)   11:11, November 9, 2019 (UTC)

Define the light on the tail and legs, and define the shading depth in general.

Reuploaded 23:40, November 9, 2019 (UTC)

Maybe soften the dark splotches and blend the under belly into the pelt-- 02:02, November 10, 2019 (UTC)

Reuploaded 06:02, November 11, 2019 (UTC)

Good job, you're doing great so far! The mottles on his other images appear more textured, if that makes sense? The mottles you have here look more solid, while the others aren't so much so. If you can find a brush that appears more textured, you could try that, just try matching it to the other images best as you can. If you can't find one, you could try to go over the edges of the splotches lightly with an eraser on a very small size (1px would probably be best) to give it that texturey look, then after you could going over them just a bit with your smudge tool, if you have one handy. 15:19, November 12, 2019 (UTC)

Reuploaded thank you! 06:44, November 13, 2019 (UTC)

The larger spots are way too large for the overall pattern, and there should be more smaller flecks? 01:50, November 14, 2019 (UTC)

Smooth out the shading everywhere. 05:50, November 14, 2019 (UTC)

Reuploaded 06:41, November 14, 2019 (UTC)

Nutwhisker (Ki) - For Approval
potato, i smudged the back shading but i couldn't do the front one because it would mess up the whole thing, so i blurred it. i think i failed at colorpicking and texture. ;-; 04:14, November 6, 2019 (UTC)

The texture needs to be drastically sharper but I think you're on the right track. 17:39, November 6, 2019 (UTC)

I added another layer of texture to make it sharper on a lower opacity. '''reuploaded. 06:24, November 7, 2019 (UTC)'''

The texture can be sharpened more, and it looks like he also has some lighter texture on his other images. Can you smudge the earpink into the pelt too? 21:06, November 7, 2019 (UTC)

'''reuploaded. 16:44, November 10, 2019 (UTC)'''

'''reuploaded. did a few things. 17:19, November 10, 2019 (UTC)'''

Add a tick of shading to the smol belly area

'''reuploaded. 04:14, November 11, 2019 (UTC)'''

For the base, try #6b5136, it looks light, I know, but it'll look darker once you have the texture on it. What you have here looks too dark, so this might work better. For making the texture match better, try using #44321e and using a 1px paintbrush to draw it out, going in the direction of fur. Take a smudge tool and go over it so it doesn't look too sharp. Try making another layer and use the same color, doing the same method, but leave it sharper, then repeat with a third layer, leaving it sharper like the second. If there's too much texture, erase a bit of it and if some of it looks too sharp you can smudge it. Looking at his app, it looks like he also has a lighter brown, try #756250? go over it with the paintbrush a bit and lower the opacity if it's too light. I tried this on an image to see if I could recreate the look of his texture, and this seemed to work pretty good, so it might work for you^^ Sorry for the huge wall of text, and if you need me to elaborate on anything, let me know. 15:39, November 12, 2019 (UTC)

'''reuploaded. thanks, patch, it helped a lot! :) 06:27, November 14, 2019 (UTC)'''

'''reups, accidently erased belly shading. 06:33, November 14, 2019 (UTC)'''

Hmm the texture has an awkward transition on the haunch where the part coming down from the back meets the haunch texture going horizontally. Could you make it a more natural transition?

Littlekit (YS)- For Evaluation
not sure why it’s so small, I don’t know how to do this-- 15:24, November 6, 2019 (UTC)

Don't thumb your images. This file has to go under Littlekit (YS).kit.png. Upload your photo under here. 15:54, November 6, 2019 (UTC)

What program are you using?

16:04, November 6, 2019 (UTC)

I forgot what it’s called, it probably messed up because I had to transfer it from computer to iPad, its the only way I can. How do I put it under that-- 17:29, November 6, 2019 (UTC)

To reupload over File:Littlekit (YS).kit.png, just click on the link, scroll down past the file history and flick "upload a new version of this file" and upload your image. 17:42, November 6, 2019 (UTC)

Ok, thanks. I don’t have acces to it now so it will have to wait for a couple hours. (When I get a chance I will have to blur the tabby markings a little bit) And I use some basic, free, beginner program for my art so...yeah...-- 17:53, November 6, 2019 (UTC)

This needs to match the previous version of the image, just as a head's up. You can view that here. ​​​​

The blank size is far too small. Try saving from File:Kit.short.png, save it as Littlekit (YS).kit (png will automati​cally save) and then upload it under the latter name. -- 18:24, November 6, 2019 (UTC)

Thanks, everyone for the help (this is so hard).-- 18:31, November 6, 2019 (UTC)

The other image I copied off was pretty blurry/faded looking but I tried (I’m still pretty bad at tabbies)

Reuploaded -- 13:22, November 8, 2019 (UTC)

Please remove all the excess space around your image and it's making it overall too big. Also, are you using layers? The lineart appears to be fading in some areas, such as the haunch and foreleg. Shading could also be added on the front part of the charart. 17:58, November 8, 2019 (UTC)

Reuploaded(blurred tabby marking on face, legs, and tail, added shading to front, and removed waste-- 22:36, November 8, 2019 (UTC)

This doesn't quite match the old kit. The base is more dull and the stripes on the body are thinner. It kinda should resemble a ticked tabby. -- 22:41, November 8, 2019 (UTC)

Reuploaded I’m having trouble making the Image larger-- 21:58, November 9, 2019 (UTC)

Hey Oceanpelt! You'll have to make the image larger, try saving the kit blank from the charat and colouring it there! 23:23, November 9, 2019 (UTC)

The thing is...I have been -- 23:29, November 9, 2019 (UTC)

Your program is probably the problem. Try using GIMP or FireAlpaca, as those are very easy to use and will save as the right size. If you're willing to, you could also try the very advanced program of Photoshop. -- 00:09, November 10, 2019 (UTC)

Reuploaded (fixed size) -- 00:54, November 10, 2019 (UTC)

Remove the 'thumb' in the image, it messes the page layout 01:35, November 10, 2019 (UTC)

What’s that and how do I remove it-- 01:59, November 10, 2019 (UTC)

I removed the |thumb for you, Oceanpelt. Sorry if I wasn’t meant to --Wavetail (talk) 05:17, November 10, 2019 (UTC)

Nevermind that was weird --Wavetail (talk) 05:18, November 10, 2019 (UTC)

I still think something is wrong with the image size, as the image is now too big. Oceanpelt, what art program are you using? The canvas needs to be the exact same size as the kit blank itself (dimensions are shown when you click on it, I think) The lineart is faded, missing, or blurred in some places, especially on the ear. Are you using layers? If you aren't I recommend you use them, it will greatly help. To match the old kit better, the stripes need to be vertical, not horizontal, and flow with the direction of the fur. The stripes on the legs and tail need to be a tad bigger. Try seeing if you can get the file from Winterwhisper, he still pops up from time to time and I'm sure he can be contacted. -- 05:25, November 10, 2019 (UTC)

I had something come up but will hopefully reupload soon-- 01:45, November 13, 2019 (UTC)

Define the shading.

(for paperwork's sake, I must ask) Still working?

Tallstar (W) - For Approval
aw yees, i love this boy!! 16:30, November 10, 2019 (UTC)

Just putting a small comment hold on this; the tweak nom for this set on the color of his paws discussion is still ongoing, and thus this can't slide by until that is also solved

In the meantime, Finch, might you define the overall shading? I'm having a rough time making it out. ​

Re-uploaded: I added some depth to the shading hopefully that makes it easier to see. 16:41, November 12, 2019 (UTC)

there shouldn't be texture on the black, but, there should be a little on the white? would you like a file?

Tawnypelt (Alt W) - For Approval
18:47, November 10, 2019 (UTC)

The shading seems very blotchy on the lower chest and along the chest lineart. Try adding some more? 16:27, November 11, 2019 (UTC)

'''reuploaded. 17:10, November 11, 2019 (UTC)'''

Could you add a little bit of light to the back foot closest to us? The shading over all looks a bit inconsistent; the front legs are lighter, the head and bottom of the chest look darker, while the hind leg appears to be the same darkness as the head, but seems to be lacking depth, which is making it look flat. 20:53, November 11, 2019 (UTC)

'''reuploaded. sorry about that. :/ 23:45, November 11, 2019 (UTC)'''

Define the light on the back foot closest to us, think you may have missed that in my first comment. Can you define the shading depth more on the haunch and tail? 15:41, November 12, 2019 (UTC)

'''reuploaded. 22:00, November 16, 2019 (UTC)'''

Lighten the shading. -- 22:02, November 16, 2019 (UTC)

'''reuploaded. 01:56, November 17, 2019 (UTC)'''

Toadstep (K) - For Approval
referenced app and old kit for the markings Squidward Plays All  Star. I Am Reshiram. I Am Elegance. 21:46, November 10, 2019 (UTC)

I think that little marking that goes onto the shoulder/upper arm should be receded; the other images have none at the arm b/c it stops at the chest

Still working?

Toadfoot (W) - For Approval
<font color="#4c4c4c" face="Segoe Script" >Squidward <font color="#666666" face="Segoe Script" >Plays <font color="#7f7f7f" face="Segoe Script" >All  <font color="#999999" face="Segoe Script" >Star. <font color="#b2b2b2" face="Segoe Script" >I <font color="#d9d9d9" face="Segoe Script" >Am <font color="#e5e5e5" face="Segoe Script" >Reshiram. <font color="#FFFFFF" face="Segoe Script" >I Am Elegance. 21:46, November 10, 2019 (UTC)

Could you possibly change the location of the pupils? I'm having a hard time making them out, especially in the left eye. 01:37, November 11, 2019 (UTC)

Still working?

Tornear (Alt W) - For Approval
<font color="#4c4c4c" face="Segoe Script" >Squidward <font color="#666666" face="Segoe Script" >Plays <font color="#7f7f7f" face="Segoe Script" >All  <font color="#999999" face="Segoe Script" >Star. <font color="#b2b2b2" face="Segoe Script" >I <font color="#d9d9d9" face="Segoe Script" >Am <font color="#e5e5e5" face="Segoe Script" >Reshiram. <font color="#FFFFFF" face="Segoe Script" >I Am Elegance. 21:46, November 10, 2019 (UTC)

Same with Toadfoot. 01:38, November 11, 2019 (UTC)

Still working?

Tawnypelt (Alt2 W ) - For Approval
05:04, November 11, 2019 (UTC)

Same thing with the other Tawnypelt. 16:33, November 11, 2019 (UTC)

'''reuploaded. 17:11, November 11, 2019 (UTC)'''

Define the light on the back foot. Could you maybe recede the shading a little on the haunch? It looks like there's a lot on it. 15:44, November 12, 2019 (UTC)

'''reuploaded. 05:48, November 14, 2019 (UTC)'''

'''reuploaded. wrong back foot. got it now, though. 06:30, November 14, 2019 (UTC)'''

Tuna (K) - CBA
08:28, November 11, 2019 (UTC)

The second stripe on the foreleg (the "Y") should be flipped horizontally (so the open pronged end is upwards). The tail stripes could be smudged a bit more, and there should be more size variance within the body stripes. They all seem the same width, when on the rogue, some are thicker at the ends and narrow to a point. The texture could also be defined as well a bit more. 16:32, November 11, 2019 (UTC)

re-up 20:02, November 12, 2019 (UTC)

Looking great! My comment about the "Y" stripe still stands, though. Sorry if I didn't explain it well enough, I think I meant flipping it vertically. Those always get me confused. 04:12, November 13, 2019 (UTC)

reup 15:48, November 13, 2019 (UTC)

This stripe is what I'm referring to. 01:47, November 14, 2019 (UTC)

reup oopsiedaisy 03:17, November 14, 2019 (UTC)

CBA? 18:06, November 16, 2019 (UTC)

Flaxfoot (W) ~ For Approval
i'll be fixing the belly and the stripes in a bit, i'm aware it looks terrible

23:46, November 11, 2019 (UTC)

define the shading? 23:49, November 11, 2019 (UTC)

I think the stripes should be a little less sharp; they seem to pop a lot more from the pelt compared to the og kit, which seemed to have them smudged a bit. Also maybe thicken the <<< front leg's stripes some, they look a touch awkwardly placed (also adding that pale chest here)

Toadstep (K Alt) ~ For Approval
Green shading is unusual but fun to do --<span style="font-weight:bold;font-style:italic;font-family:&quot;Comic Sans MS&quot;;font-size:15px;"> W i n d s o n g  <span style="font-weight:bold;font-family:&quot;Comic Sans MS&quot;;font-size:10px;"> (talk)   21:00, November 13, 2019 (UTC)

theres that large blobof green shading on the shoulder-entering-the-face area. is that intentional? if so it could be smoothed out a bunchhh 21:20, November 13, 2019 (UTC)

Could you also add some shading in the stomach area sticking out between the shoulder and haunch? 01:56, November 14, 2019 (UTC)

Tigerstar (AVoS) (W) ~ For Approval
this looks bad i know 02:05, November 15, 2019 (UTC)

The stripes should be tiger-like, meaning thicker near the middle and where it meets the lineart and super thin near the tips. They should also wave and curve some more, too (almost like the alt warrior I did). Using smaller brushes to erase and draw the tips will help ^^ 02:21, November 15, 2019 (UTC)

In general, perhaps model the pattern of the GC and loner since it's the same side and all

Thrushpelt (TC) (K) - For Approval
-- 02:50, November 15, 2019 (UTC)

The texture could be softer, and maybe add some white-ish ear hair to match the set of the set? I also think a tiny bit of the white chest could be seen on this pose, too. 17:08, November 15, 2019 (UTC)

Reuploaded -- 00:12, November 16, 2019 (UTC)

Sparrowtail (K) - CBA
dumb baby 03:23, November 15, 2019 (UTC)

CBA? 18:09, November 16, 2019 (UTC)

Sunbeam (K) - CBA
Watch the editors forget this entire litter 03:23, November 15, 2019 (UTC)

CBA? 18:10, November 16, 2019 (UTC)

Tawnypelt (Alt. Ki 4) ~ CBA
Comments? 05:47, November 15, 2019 (UTC)

CBA? 18:11, November 16, 2019 (UTC)

Clawface (Alt. W) ~ For Approval
Comments? 05:47, November 15, 2019 (UTC)

Could you lighten the shading a bit? -- 13:49, November 15, 2019 (UTC)

Maybe smooth said shading out a little more too? ​

Reuploaded. 01:07, November 16, 2019 (UTC)

Thornclaw (Alt. W 2) ~ For Approval
Comments? 05:47, November 15, 2019 (UTC)

Stoneteller (TNP) (K) ~ For Approval
17:07, November 15, 2019 (UTC)

Thorn (W) - For Approval
WHAT HAVE I DONE. All stuff is from the hunter file. -- 00:06, November 16, 2019 (UTC)

Reuploaded Artist tweaks. -- 00:11, November 16, 2019 (UTC)

Could you make the texture slightly softer? 18:13, November 16, 2019 (UTC)

That I can do -- 18:48, November 16, 2019 (UTC)

Thrushpelt (WC) (W) ~ For Approval
03:51, November 17, 2019 (UTC)

Mothpelt (K) ~ For Approval
03:51, November 17, 2019 (UTC)

Thornclaw (Alt W) - For Evaluation
Pretty sure I'm allowed to reserve this? 04:35, November 17, 2019 (UTC)

Yes, you are! Define the shading a lot more and define the shading depth (add a thinner, darker layer of shading). -- 04:38, November 17, 2019 (UTC)

Reuploaded 04:46, November 17, 2019 (UTC)

That's better, but the shading is a little too overblurred on the chest on tail, which makes it lose depth. Perhaps define the shading depth a bit in those places. Curve the shading on the haunch, add shading to << that ear, and erase any eye shading. -- 04:48, November 17, 2019 (UTC)

Toadfoot (K) - For Approval
-- 04:49, November 17, 2019 (UTC)