Warriors Wiki talk:Charart/Accepted 259

Nettle (DotC) (W) - Approved
I really love how the texture came out on this. -- 02:53, July 31, 2019 (UTC)

i like it too! she looks pretty cross eyed. 03:01, July 31, 2019 (UTC)

Reuploaded Thanks! -- 03:12, July 31, 2019 (UTC)

Define the earpink. Right now it almost looks like there's none. 03:34, July 31, 2019 (UTC)

Reuploaded -- 03:37, July 31, 2019 (UTC)

Define the shading depth on the main body and maybe smooth out the shading there? It looks... off right now for lack of a better word. 12:44, July 31, 2019 (UTC)

Reuploaded -- 22:32, July 31, 2019 (UTC)

Could you expand the haunch shading, especially adding some near the bottom to add the curve, and expand/define the facial shading? 00:13, August 2, 2019 (UTC)

Reuploaded -- 00:17, August 2, 2019 (UTC)

The texture seems more defined on the other images. 17:27, August 2, 2019 (UTC)

Reuploaded -- 20:29, August 2, 2019 (UTC)

The texture could still be sharper, almost like Lizardtail's warrior but a bit softer. 21:50, August 2, 2019 (UTC)

Reuploaded Like dis? -- 02:06, August 3, 2019 (UTC)

Could you curve the back leg and shoulder shading more with the shape of the space? A bit like this sort of shape

Try using longer strokes with a small brush for the texture. 18:31, August 3, 2019 (UTC)

Reuploaded the texture was a pain but it was worth it -- 18:49, August 3, 2019 (UTC)

Add some more texture maybe?  Windsong  Run with the wind... ❀ 17:47, August 4, 2019 (UTC)

Reuploaded Now I'm liking this better. -- 17:53, August 4, 2019 (UTC)

I made some redlines yay! This is what I mean when I say "longer strokes"; drawing a line through most of the limb/body and only picking up to go back to the start. Sometimes I sway my brush a little bit to go over previous lines so the texture isn't that linear, and flowing with the shape of the body; rarely scribbling around randomly, if at all. This is what that looks like with 100% opacity; I kinda guessed at the color but it looks like the texture is lighter than the base imo. That's generally how I do texture.

For this style, the textured lines are very linear, almost sharp, so I tried again and got this. It doesn't curve as much, but it's good enough imo. Forgive how rough it is. And this is with full opacity. Again, colors I guessed. I hope this helps? 21:27, August 4, 2019 (UTC)

Reuploaded I tried... -- 21:48, August 4, 2019 (UTC)

this looks really good! could you recede the bottom tail shading slightly? 06:20 Mon Aug 5

Reuploaded Thanks Splook! -- 22:14, August 5, 2019 (UTC)

CBA? 03:46, August 7, 2019 (UTC)

Approved! 03:47, August 8, 2019 (UTC)

Mintfur (SkC) (W) ~ Approved
tabbies are 100x harder when its 2 in the morning 06:32, August 2, 2019 (UTC)

can you smooth out the shading 04:59, August 3, 2019 (UTC)

Reuploaded 14:10, August 3, 2019 (UTC)

Idk if it's just my eyes, but I think the other images have more stripes and they're more compact with each other. 18:41, August 3, 2019 (UTC)

Reuploaded 00:08, August 4, 2019 (UTC)

CBA? 18:03, August 4, 2019 (UTC)

sorry, but is there any way you could make the shading less scribbly? the shading style clashes pretty strongly with the non-textured pattern of the image. its particularly noticeable on the haunch. 02:24, August 5, 2019 (UTC)

Reuploaded i mean, it's textured shading.. it's going to look a little like scribbles.. because its legit just lines at different types of opacities. i made another blurred shading layer to help it, but i don't know what else i can do without it being textured shading. 03:39, August 6, 2019 (UTC)

Re-CBA? 03:44, August 7, 2019 (UTC)

Approved! 03:47, August 8, 2019 (UTC)

Brightheart (Alt. W) - Approved
06:31, August 6, 2019 (UTC)

A little waste; some in the triangle opening on <--- side of the tail and a line underneath the tail. 01:35, August 7, 2019 (UTC)

Re-uploaded 02:37, August 7, 2019 (UTC)

CBA? 03:51, August 7, 2019 (UTC)

Approved! 03:47, August 8, 2019 (UTC)