Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval= Please use this section to put images up for approval only.

Thornclaw (Alt W) - For Evaluation
Pretty sure I'm allowed to reserve this? 04:35, November 17, 2019 (UTC)

Yes, you are! Define the shading a lot more and define the shading depth (add a thinner, darker layer of shading). -- 04:38, November 17, 2019 (UTC)

Reuploaded 04:46, November 17, 2019 (UTC)

That's better, but the shading is a little too overblurred on the chest on tail, which makes it lose depth. Perhaps define the shading depth a bit in those places. Curve the shading on the haunch, add shading to << that ear, and erase any eye shading. -- 04:48, November 17, 2019 (UTC)

Reuploaded 05:08, November 17, 2019 (UTC)

Smooth out the shading. -- 05:16, November 17, 2019 (UTC)

Reuploaded 06:09, November 17, 2019 (UTC)

Maybe smooth out the shading a bit more?  Crystie   You captured  my heart  10:06, November 17, 2019 (UTC)

Could you add a second shading layer to define the depth? Seems very flat at the moment. 15:22, November 17, 2019 (UTC)

Reuploaded 21:06, November 17, 2019 (UTC)

Could you check for any leaking shading and places where it needs smoothing? -- 21:13, November 17, 2019 (UTC)

Reuploaded 08:10, November 18, 2019 (UTC)

Smooth the shading and add some light to the front legs. 15:53, November 19, 2019 (UTC)

Reuploaded 20:47, November 20, 2019 (UTC)

Smooth the shading some more, if you need an example on how much you should smooth it, you could try taking a look at some of the approved chararts with a smooth shading style, to give you an idea, so you won't get many or no more comments about smoothing it. Having something to look to as an example can be a tremendous help. The shading is leaking away from the line art on the front of the haunch toward the front leg, and there appears to be some on both of the front legs too. Do you think you can define the light on the tail some just after the bend? It looks like there's some shading there where there should be light. Depending on how you're smoothing the shading, it can leak away from the line art, so I suggest after you smooth it you go around checking and filling in any leaky spots. 15:36, November 25, 2019 (UTC)

Reuploaded 09:29, November 26, 2019 (UTC)

Smooth out the shading some, as it looks quite blotchy at the moment, and it also appears to be leaking away from the lineart along the back. After that, define the depth by adding a secondary layer of shading to areas that would be a bit darker if your source is coming from our right.

Reuploaded 03:02, December 3, 2019 (UTC)

I'm not seeing a difference. Leave your shading depth layer a tad sharper and see if that will help. -- 03:03, December 3, 2019 (UTC)

I think I still see some leaking shading on the back, But im not 100% sure Moo (talk) 20:50, December 5, 2019 (UTC)

^^theres leaking on the back there. Define theshading on the face (and ears too), i can't really see it. 16:22, December 6, 2019 (UTC)

Reuploaded 08:26, December 8, 2019 (UTC)

Onestar (Alt. W) For Evaluation
Oh StarClan this looks horrible. Also, pretty sure I reserved this, but there was already an image with the new blank? --Wavetail (talk) 03:14, November 26, 2019 (UTC)

Prior image was never approved. This needs to match the alt leader, which you could nab Vec's file for. Define the shading and light source too. This looks very promising, Wavetail! -- 03:20, November 26, 2019 (UTC)

Thank you!! :) I tried looking at both images as references, but the number of haunch stripes was a little tricky. Anything else need to be fixed, other than the shading and light source? --Wavetail (talk) 04:01, November 26, 2019 (UTC)

I can't think about anything else. Try matching the stripes as best as you can! -- 04:09, November 26, 2019 (UTC)

Reup I tried to match both the number of stripes and the sort of direction, because on the leader image it shows the stripes curving down then up. Also, I didn’t really get how I could “define the light source”. --Wavetail (talk) 08:38, November 26, 2019 (UTC)

Maybe blur the patch on the shoulder? 09:12, November 26, 2019 (UTC)

Reup Done. I also added the earpink ‘cause I forgot --Wavetail (talk) 09:41, November 26, 2019 (UTC)

If you need help on light sources, I recommend looking at the Apprentice Tutorials - those are a good resource on light sources and shading. Speaking of shading, expand it everywhere, and the paw white is looking extremely gray on the forepaw farthest from us - so would you mind brightening it? There also needs to be darker brown stripes and texture, from the look of it. Try looking at the withdrawn version of the warrior for a reference on the stripe and texture placement. -- 14:16, November 26, 2019 (UTC)

I could make you a redline for the stripes, if that would help? 14:33, November 27, 2019 (UTC)

Yes please, that would be helpful. --Wavetail (talk) 22:01, November 27, 2019 (UTC)

Here’s an image with a few fixes- still need to add the texture, will fix the stripes once I get the redline --Wavetail (talk) 22:41, November 27, 2019 (UTC)

What's the light source here? -- 03:52, November 28, 2019 (UTC)

Top left, from the front-ish. --Wavetail (talk) 04:21, November 28, 2019 (UTC)

If your source is that, it should look like this or this. -- 04:26, November 28, 2019 (UTC)

here's the redline, plus some white placement! 16:01, November 28, 2019 (UTC)

Thanks!! What settings do you have on your smudge/blur tool, and which one do you use, Patchfeather? Have traced the redline and am working on the shading --Wavetail (talk) 08:13, November 29, 2019 (UTC)

What I would do with the stripes is use the smudge tool, and i usually keep it on full opacity and go over the edges of the stripes just a little, don't want to overblur them. 21:16, November 29, 2019 (UTC)

Reup Should I blur or smudge the white, and are the stripes still too sharp? --Wavetail (talk) 00:24, November 30, 2019 (UTC)

Smudge both of them slightly with a smaller brush. The dark brown tail stripes could be a bit thicker, and the ears should be the dark brown color too. The image also has texture, too, on the main body except for the white chest part if I recall correctly. 03:28, November 30, 2019 (UTC)

Reup Hope it’s been smudged enough- still workin on the texture --Wavetail (talk) 23:14, November 30, 2019 (UTC)

Both white and brown stripes could be smudged more imo. 19:34, December 1, 2019 (UTC)

Please any colour shading other than Black XD Moo (talk) 00:07, December 2, 2019 (UTC)

The shading is fine, black actually looks good on the art and if Wavetail tries a different tint, it's their choice to do so. -- 00:12, December 2, 2019 (UTC)

Im sorry, I meant it as a suggestion and nothing else. I was not intending to force them or throw shade and I really don't need more people nitpicking what I say, Im sorry and thats final so don't come back and try to get me please. Moo (talk) 00:16, December 2, 2019 (UTC)

It's okay, Millie. Everyone makes mistakes from time to time! -- 00:18, December 2, 2019 (UTC)

Just gonna pop in here for a second and say that while no one is in any trouble whatsoever, since emotion and meaning is difficult to convey over text, I believe watching how we phrase things could be beneficial in this case. Adding emoticons such as "XD" does give off the vibe that you're laughing at Wavetail's shading color choice, but I'm going to give you the benefit of the doubt and assume that you weren't actually laughing. =)

Given that Vec did shade the alt leader with black (I went and asked her before typing this), it actually might be counterproductive to change the tint. Plenty of our images are shaded with black, including the two I currently have on the approval page. It's never been a mandatory thing to have shading tinted with blue, purple, red, ect, and it's nothing more than a stylistic preference. I invite everyone to read the guidelines and some of the tutorials, if they're ever confused on what is and is not a PCA requirement.

As it stands, the image matches quite well with black shading. The only thing I can think of to suggest to you, Wavetail, is to smudge the stripes like Vec suggested. If you'd like, you could also ask her for the layered file so you can see how she smudged them without the added layers, like the base or shading. Regardless of what you do, this is turning out quite wonderfully and I'm very impressed, job well done! ​​​​​

Speaking of which, I have the color codes for the texture since you mentioned you were struggling with that. Sorry I didn't get to this sooner; school has been hectic. But, like Jayce said, if you do need the file for reference, I do have it. ^^ Anyway, there are two texture layers, both over the brown parts and not on the white (though minimally on the white stripes). The first is #cf882e or rgb(207, 136, 46) set on multiply at 42%. The other is #ea8a16 or rgb(234, 138, 22) set on add at 13%. Both were done using a single pixel brush. Also, the ears should be the darker brown color, too. 18:10, December 4, 2019 (UTC)

Thank you Snowed, and thanks Vec for the texture info. Haven’t had much time lately, lots of homework. -- 06:12, December 6, 2019 (UTC)

Reup I tried... the texture looks ugly. First time doing texture and I feel like I failed -- 23:39, December 7, 2019 (UTC)

Darken the texture slightly and smudge the stripes more. -- 23:49, December 7, 2019 (UTC)

Reup I tried...? -- 07:36, December 8, 2019 (UTC)

I'm really impressed with how far you've come with this image. I'm going to promote you to an apprentice, keep up the good work! 02:05, December 9, 2019 (UTC)

Whitewing (W) - For Approval
Welp here we go <3 (Tysm Thunder who kindly gave me my beautiful Whitewing) Moo (talk) 01:27, December 2, 2019 (UTC)

Add/define the shading depth. -- 01:33, December 2, 2019 (UTC)

some random specks of white are around the image, here

01:44, December 2, 2019 (UTC)

Reuploaded Moo (talk) 01:59, December 2, 2019 (UTC)

Smoothen out the transition between shading depths and define the light on the paws 02:08, December 2, 2019 (UTC)

Define by adding more shading depth? --Moo (talk) 19:12, December 2, 2019 (UTC)

Yes. -- 19:28, December 2, 2019 (UTC)

Ok! Will do ty --Moo (talk) 19:49, December 2, 2019 (UTC)

Looking very nice! add some light to the front legs and a little bit on the back foot closest to us. 15:24, December 3, 2019 (UTC)

Reuploaded Moo (talk) 20:41, December 3, 2019 (UTC)

Add light to the back paw, and I recommend adding more light to the front legs and paws to make them look less flat. 02:18, December 4, 2019 (UTC)

I'm not really familiar with the shading and sources, Could someone do me a redline please? Moo (talk) 20:32, December 4, 2019 (UTC)

with the source you have, i would erase some of the shading in these spots that i marked. Could you define the shading depth on the tail as well? 21:01, December 4, 2019 (UTC)

Reuploaded Are you sure about those light patches? Anyway I did them <3 Moo (talk) 20:48, December 5, 2019 (UTC)

There should only be shading depth on one side of the legs, so remove some on << this side. -- 16:49, December 6, 2019 (UTC)

As soon as I get home tomorrow I Will! --Moo (talk) 08:33, December 7, 2019 (UTC)

Wolfheart (K) - For Approval
22:31, December 3, 2019 (UTC)

Could you possibly smooth out the neck/facial shading a bit? ​​​​​​

'''reuploaded. 00:18, December 7, 2019 (UTC)'''

Smooth the haunch shading, too, and smudge the earpink? 17:13, December 7, 2019 (UTC)

Whitewing (K) ~ For Evaluation
21:10, December 4, 2019 (UTC)

Define the shading depth a bit. -- 23:51, December 4, 2019 (UTC)

recede the shading everywhere. 02:11, December 5, 2019 (UTC)

Reuploaded 05:39, December 5, 2019 (UTC)

Define the shading depth layer more. -- 13:49, December 5, 2019 (UTC)

Define the shading a bit? Moo (talk) 20:52, December 5, 2019 (UTC)

Reuploaded 21:05, December 5, 2019 (UTC)

Smooth the shading maybe? Looking a little sharp --

06:09, December 6, 2019 (UTC)

Define the shading depth more. It appears you are darkening your shading layer, but that doesn't define the depth as much. Create a new layer of shading, make it thinner than your shading layer, and make it much darker than your shading layer. Smooth it out but leave it a tad sharper than your shading layer, that will help the image with flatness. -- 16:48, December 6, 2019 (UTC)

Make the shading smoother? --Moo (talk) 08:34, December 7, 2019 (UTC)

Reuploaded 08:34, December 8, 2019 (UTC)

Nutwhisker (K) - For Approval
ok 21:18, December 5, 2019 (UTC)

this looks darker than his other images in the set? could you also define the texture a bit too?

reup 02:05, December 6, 2019 (UTC)

Can you shade the little chest area poking between the head and foreleg? 04:12, December 7, 2019 (UTC)

reup

Willowpelt (W)-for evaluation
oof, I will fix this tomorrow, it’s almost midnight-- 05:37, December 6, 2019 (UTC)

I have fixed the file for you, you needed to link it. Remove the black background, this can be done using a wand tool or clicking the delete background button. -- 00:01, December 6, 2019 (UTC)

Smooth out the shading more. 05:11, December 6, 2019 (UTC)

Where is the light source? --Moo (talk) 08:34, December 7, 2019 (UTC)

Shading is disappearing near the lineart. What I did to fix this was fill the lineart with my shading colour and then blur, so the tool doesn’t blur the shading with the blank space. As for the background, I recommend lowering the opacity of that layer and adding a layer on top with the lineart (full opacity) so you can see where there should be black and where there shouldn’t be. I’m probably not the best for advice though; I’m also only a project kit. --

22:25, December 7, 2019 (UTC) Oof, I think I was seeing the old version (my page didn’t reload). Nvm --

22:42, December 7, 2019 (UTC)

add depth to the shading and there is a corner of waste where the tail bends. this looks very good! 00:56, December 8, 2019 (UTC)

Lighten the eye color a bit. They're supposed to be sky blue. Smooth out the haunch shading a little while you're at it too. Good job so far, Oceanpelt! -- 01:11, December 8, 2019 (UTC)

re-uploaded (shading, eye color, and waste.-- 03:29, December 8, 2019 (UTC)

Add some light on the front legs? 08:58, December 8, 2019 (UTC)

The shading is very flat. Try adding a second layer of shading (but only cover like half of what you've originally shaded) to add depth. 23:41, December 8, 2019 (UTC)

Re-up

Vixenkit (K) - For Approval
-- 02:40, December 6, 2019 (UTC)

The eyes should be amber but they don't appear very amber here? 17:15, December 7, 2019 (UTC)

Reuploaded Tiny spaces are very hard to colorpick from. -- 22:33, December 7, 2019 (UTC)

Hmm they still don't appear very amber. If you've colorpicked from the og kit already (I haven't even looked at it) then go ahead and make the eyes here more amber. 23:42, December 8, 2019 (UTC)

Try #F46B10 as the base colour, and then either burn/dodge for the shading/highlights (this is the colour I got from saving the image + colourpicking - hope it helps!)

Wetfoot (K) ~ For Approval
02:54, December 6, 2019 (UTC)

Weaselwhisker (W) ~ For Approval
02:54, December 6, 2019 (UTC)

Waspwhisker (W) - For Approval
03:11, December 6, 2019 (UTC)

Perhaps recede the white on <-- side of the neck and add some more white to curve on the bottom portion of the <-- shoulder like the kittypet? 17:18, December 7, 2019 (UTC)

reup

Mudfur (Alt. W) - For Approval


Maybe lighten the shading a bit? The tail looks fine to me but the body looks quite thick? --Moo (talk) 08:35, December 7, 2019 (UTC)

reuploaded I was following the opacities from the Starclanner's file; but I fiddled with them a bit

Wasptail (W) ~ For Approval
I couldn't tell if there was texture on the apprentice or just the design of the stripes, so I left it as is.

16:02, December 6, 2019 (UTC)

Looks like there is a LITTLE texture on the apprentice, but I had to look very close to see it so I would say it’s fine-- 03:05, December 8, 2019 (UTC)

Willowshine (K) ~ For Approval
colors from MC

i like the little heart design. darken the shading. 00:47, December 7, 2019 (UTC)

Reuploaded

Yellowfang (K) - For Approval
03:55, December 7, 2019 (UTC)

Spider Paw (Alt. W) - For Approval
07:21, December 7, 2019 (UTC)

Can you make the eyes green to match the set? Nicely done! 17:18, December 7, 2019 (UTC)

'''reuploaded. thanks vec :) 17:33, December 7, 2019 (UTC)'''

Could you give a bit more shape to the shading, especially the haunch? I also think it might be leaking on the haunch, speaking of.

Yarrowleaf (K) - For Approval
16:42, December 7, 2019 (UTC)

Nose should be pink per the rogue and apprentice. Also, maybe make the eyes a little more yellow to match? 17:51, December 8, 2019 (UTC)

Re-uploaded  20:02, December 8, 2019 (UTC)

Breezeheart (Ki) - For Approval
​

Stormfur (Alt Ki) - For Approval
Will change eye color to go with the rest of his set in a minute or two, kinda forgot about it. ​​​

I don't think this is in use, as there is no cite for silver when he was a kit. -- 20:46, December 7, 2019 (UTC)​

yes there is? It's literally in his trivia? ​​​

The cite is from Forest of Secrets, when he was a warrior. I added it to the charart list but it was undone for that reason. I must be missing something, right???? -- 20:57, December 7, 2019 (UTC)

Re-uploaded for the eye color. Also, Stormfur was a kit in Forest of Secrets and Rising Storm, which the cite is from the latter of the two books. I'm not sure where you're getting that information from, unless you're confusing him with Stonefur. Regardless, check here and you'll see the cite is os4|272. If you want to double-check yourself, that's fine, but my own paperback copy does in fact bear this mistake. ​​

Okay you're right, I was confusing him with Stonefur. I can't read... -- 21:03, December 7, 2019 (UTC)

Webkit (Ki) - For Approval
that base was not pale gray. ​

Willowkit (CP) (K) - For Approval
baby

Weaselfur (Alt. W) - For Approval
-- 23:57, December 7, 2019 (UTC)

Maybe recede the shoulder shading a bit and curve it some (kinda like how the haunch shading is curved). 23:43, December 8, 2019 (UTC)

Weaselfur (W) ~ For Approval
03:08, December 8, 2019 (UTC)

Woollytail (W) ~ For Approval


Per the tunneler, he needs white on his back legs. -- 17:33, December 8, 2019 (UTC)

Could you also smooth the foreleg shading too? 19:16, December 8, 2019 (UTC)