Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval= Please use this section to put images up for approval only.

Warrior blanks - CBA
19:15, January 27, 2019 (UTC)

Love these! The head looks a bit off though. Sorry if you don't understand this but it's hard to explain: Try connecting the <-- line from the head to the body. Then make the <-- side of the muzzle curve upward a bit and the chin protrude from that line. Basically shapen the muzzle/face a little more. Here's a red line

19:33, January 27, 2019 (UTC)

Obligatory redline from me. — ♡ you're such  ' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (19:34, 1/27/2019) ​​​​

The short-haired’s tail is very uneven and almost looks crooked. Please make the entire tail even and smooth. 20:00, January 27, 2019 (UTC)

Longhair's back foot is a little chubby, and the noses should be expanded in size a tad *looks at cat for reference*Potato=) (talk) 20:27, January 27, 2019 (UTC)

Re-uploaded. will update longhair shortly, can't now because my latop is about to die and i don't feel like walking to get the charger.

20:31, January 27, 2019 (UTC)

There are some random lines on the shorthair's head that don't make sense, and there's waste outside --> this ear on said blankPotato=) (talk) 21:41, January 27, 2019 (UTC)

Could you specify which lines? Not sure if you are heading about the whiskers over the eyes. It's a preference of mine but i can remove them if necessary.

22:13, January 27, 2019 (UTC)

The lines coming off the ears. I can send a perfect screenie if needed. Now on to homework lolPotato=) (talk) 22:33, January 27, 2019 (UTC)

Those are whiskers. — ♡ you're such  ' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (22:37, 1/27/2019) ​

(Apologies for double comment; just got on my pc LOL) Here's a redline for the face. I don't necessarily think the perspective would change the level of the eyes, and I think they should be leveled out to be on the same line. Also, the muzzle needs to be a bit more rounded ish? Something like this maybe. When sketching cat heads, this is always what I do so maybe that'll help level out the head. — ♡ you're such  ' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (22:50, 1/27/2019) ​

Minor, but could you add a line on the shorthair going down the chest to represent the little floof of hair on the center of their chest.

22:51, January 27, 2019 (UTC) Re-uploaded. happier with the long hairs fur now.

00:23, January 28, 2019 (UTC) Make them a bit bigger.

00:28, January 28, 2019 (UTC)

Can you align the line for the right cheek down closer to the nose? — ♡ you're such  ' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (00:30, 1/28/2019) ​

Re-uploaded. noticed the back didn't match.

00:31, January 28, 2019 (UTC)

Re-uploaded. tweaking the longhair shortly.

00:53, January 28, 2019 (UTC) Is it just me or is the short haired's linear art too thick?

Yeah the lineart should only be about 2 pixels thick i believe ​​​​ 01:34, 01/28/2019

I don't think there's a specific ruling for lineart thickness, but compared to the longhairs fluff it may look thicker. I personally think it's fine tho. — ♡ you're such  ' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (02:02, 1/28/2019) ​

Just me, but it looks like the shorthair is larger?? Malina457 (talk) 03:33, January 28, 2019 (UTC)malina

The shorthair is larger, I haven't updated the longhair's size yet.

04:25, January 28, 2019 (UTC)

The thickness should be consistent across the long haired and the short haired, at least. I still think the short haired linear art is too thick.

Re-uploaded. that was a nightmare... all the lineart or are there any particular spots that are too thick?

05:22, January 28, 2019 (UTC) Re-uploaded. found a few spots i thought i had fixed on the shorthair.

05:31, January 28, 2019 (UTC)

dunno how to exacty word it but the muzzle looks too centered for the angle of the face. something's just a bit off about it. 09:16, January 28, 2019 (UTC)

Perhaps shorten/erase the muzzle lines to make the style more consistent with the other blanks? Also, I think the linear art is too thick on the short haired, especially on the back.

I feel like adding a shoulder on each blank would be beneficial. The backs seem kind of flat without them. 14:13, January 28, 2019 (UTC)

Here's a reference for the muzzle. I think it's fine to have them stylized like what Patch is going for. Our blanks have a wide variety of styles and the StarClan blanks had the same issue of "match the blank styles" and in the end that got overruled. I think they just need some anatomy fixes but the style is fine. — ♡ you're such  ' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (22:48, 1/28/2019) ​

Re-uploaded.

02:05, January 29, 2019 (UTC)

Re-uploaded again.

03:32, January 29, 2019 (UTC)

Can you align the right cheek line down to the nose? Looking good. ♡ you're such  ' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (04:21, 1/29/2019) ​

these are look amazing! the only thing i see is that the 'catbrows' make them look a bit angry, could you fix that?

12:36, January 29, 2019 (UTC) Re-uploaded. I can't tell if they still look angry, but hopefully this is better.

15:55, January 29, 2019 (UTC)

The shorthairs tail could be thinned a bit. looks too chub to me for a tail <span style="">17:44, 01/29/2019

Re-uploaded.

18:01, January 29, 2019 (UTC)

I'm now asking this for a 5th time since my comment on this seems to keep getting ignored: can you please move the line that indicates the --> cheek down to align with the nose? — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (20:43, 1/29/2019) ​

Re-uploaded. looking back at your comments; didn't see it the first time, second time i misunderstood what you meant, i'm sorry if it seemed like i was ignoring you. Is this what you meant?

21:34, January 29, 2019 (UTC)

All good o/ This is what I mean, cheeks on a cat generally start protruding after the nose, kinda like this guy. (Though he is a bit chubby) — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (21:50, 1/29/2019) ​

They still look angry, change the position of the head whiskersPotato=) (talk) 22:56, January 29, 2019 (UTC)

The head whiskers are honestly fine... I'm not sure why the expression seems to be an issue. ​​​​​​

Re-uploaded. ah ok i see i was being stupid, don't mind me lmao.

01:06, January 30, 2019 (UTC)

This is super nitpicky, but maybe fill in the space between the hind foot and the shoulder to front arm in with white? Only since there should be acknowledgement to the other haunch and foot that we can't see, but I don't know if that's 100% necessary. — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (06:19, 1/30/2019) ​

The line for the shoulder should be able to connect to the elbow, if that makes any sense - or the elbow should curve outwards. Also, the fluff on the haunch starting there protruding looks somewhat off on the longhair. Could you maybe add some tufts of fur above? 08:50, January 30, 2019 (UTC)

The muzzles still seem a bit off... I'm unsure if it's a neglect of a perspective but it keeps not looking right to me. It may be easier if you center the face rather than having them facing away, since the way it looks right now, it's as if you drew the muzzle in the center of the face, moved it over, then added lines to connect it to the side of the face, is the only way I can describe it bluntly. — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (09:04, 1/30/2019) ​

could yo make it so that the fur on the long haired blank's back doesn't appear so... suddenly? like maybe have a more visible transition 10:38, January 30, 2019 (UTC)

I fixed these problems but i don't know if I'll be able to reupload today because my laptop is being annoying. I didn't touch the muzzles though, I'd rather not mess with them anymore then i have. Call me bias for working on the blank, but i really dont see it necessary and think they look fine.

16:15, January 30, 2019 (UTC)

I think the muzzles are fine as they are. These blanks are beautiful I can’t wait to use them! <span style="">16:20, 01/30/2019

Sorry, but I agree with Echo about the muzzle. The perspective seems incorrect and they still look a tad off. 16:18, January 30, 2019 (UTC)

Not to be nitpicky, but these are the warrior blanks. We're going to be making over 600 images with them. The muzzle may look fine to you and its "unnecessary" to change them, but these images are literally going to become wwiki's staple and that's why I've been so particular with your anatomy. I've studied cat anatomy for years and I'm trying to use my knowledge to help you since this blank is literally going to become wwiki's namesake, just as the last blanks were. Everh critique is necessary. — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (18:11, 1/30/2019) ​

I'm quite aware of that, but I don't agree with you on the muzzle and I would appreciate a few more opinions on it.

18:15, January 30, 2019 (UTC)

I'm going to quickly slip in to state that I agree with Echo on the muzzles, and that i also think the ear lineart could use a tad smoothing while i'm at it. <font color="#660000" face="Segoe Script" >SquidwardPlays 18:35, January 30, 2019 (UTC)

To add onto my critique, you blanks have their face at a 3/4ths position, meaning the right cheek and eyes will be more defined than the left eye and cheeks. Here's a redline of a real life example of a cat at that angle. The face should flow together, not in a perfect circle, and I think the face shape, eyes and muzzle are whats throwing off the perspective and proportions. — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (18:57, 1/30/2019) ​

hmm. it was always meant to be somewhat offcenter, from the first sketches I'd had. not negating anything just pointing out the concept for this, and it's changed a lot since those early stages, but y'know

I think the position of the head shouldn't be changed (it should still face away from the center because that's part of the pose), but the muzzle could use some tweaking.

Re-uploaded.

19:15, January 31, 2019 (UTC)

The muzzles are still off. Echo provided a redline earlier, can you follow that one? The muzzle lines seem really flat when they should be more rounded for a lack of better words. 05:06, February 1, 2019 (UTC)

Re-uploaded. Messed around with the muzzle, it looks odd whenever i alter it too much, hope this is good. Also changed a few things on the longhair's tail.

14:35, February 1, 2019 (UTC)

extremely minor, but could you make it so that the whiskers protrude from the middle of the muzzle and not from the edge? 05:10, February 2, 2019 (UTC)

Reuploaded.

15:20, February 2, 2019 (UTC)

Is it just me or is the lineart thicker in the ears? 17:18, February 3, 2019 (UTC)

And with the right ear on the longhair, it looks like some of the ear lineart extends past the head. Can you get rid of that? 17:19, February 3, 2019 (UTC)

Could you maybe give me a screenshot of the spot on the ear? I don't see any lineart going past the head.

17:29, February 3, 2019 (UTC)

Here you go. Is that on purpose? 17:32, February 3, 2019 (UTC)

Re-uploaded.

00:45, February 4, 2019 (UTC)

Can you smooth out the inner ear lineart? 01:27, February 4, 2019 (UTC)

Re-uploaded.

05:54, February 4, 2019 (UTC)

could you make the short haired tail lie flat instead? 04:02, February 5, 2019 (UTC)

i agree w burnt ^^ to keep consistent with the longhair <span style="">04:49, 02/5/2019

Not sure if this is just me but does the long-haired's leg seem a bit too thick?

Pretty much all the critiques I have are to do with the anatomy and perspective. I found two refs, one for the body and one for the head, which seem to match very closely to this pose. I made a redline (rainbowline) here. Here's the explanations for each color:

Red: This kind of goes against some of the critique you've already gotten, but the shoulders are way too defined. Especially in poses like this, you can just barely make out where they are. Shoulder that are too defined tend to look attached on like a toy rather than being part of the body. If you remove the lines marked in red, that should help a ton.

Dark blue: The back should arc a lot more in this kind of sitting position. The original warrior had the same issue, so it'd be really nice to fix it in this version. And if you look at the area above the shoulders, the flatness there before it starts curving also helps give the shoulders form without making them look attached on.

Light blue: Similar to the shoulders, the haunch is a bit too defined. It also seems like it's behind the front leg nearest to us, which seems rather odd for this kind of pose. Might seem more natural to move it in front of the front leg instead.

Yellow: Usually you can't easily make out a clear chest area dividing the two front legs, but if you choose to keep that line, it definitely needs to be moved up higher. I tried to mark where that chest area is on the ref, but it kind of blended in, you might have to zoom in close to see it.

Orange: The muzzle is a bit small right now and doesn't seem to follow the form of the face. If you make the --> lip a good bit wider that should help, and maybe also make the <-- lip just a tiny bit wider too? I marked it on the ref so you can see how the form kind of wraps around the face.

Dark green: It seems like the head's tilted ever so slightly downwards, not up, so the jaw seems to big right now and like it's jutting out. This differs a bit from the ref since the ref is looking up a bit.

Pink: This is very minor but maybe increase the size of the nose by 1-2 pixels? It's a bit small right now, and will seem even more so if you change the muzzle.

Light green: The perspective is off on the <-- eye, if you look at the ref it's almost all the way to the cheek, with hardly any space between.

Purple: The <-- ear needs to be moved up so that the top lines up with the other ear. The perspective of the head being slightly turned wouldn't make the ear move down much. However the perspective does make that ear thinner than --> one, so maybe thin it out a bit.

Sorry for the wall of text. Message me in discord if anything's unclear.

Re-uploaded. longhair will be tweaked shortly.

21:00, February 5, 2019 (UTC)

I love these so much ahhh. the shorthairs tail needs to be thinned again though, but these are getting so close feel it <span style="">21:39, 02/5/2019

Round out the muzzle a bit more. — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (02:22, 2/06/2019) ​

Re-uploaded. I'd rather not touch the muzzles, I did use a reference for them.

04:30, February 6, 2019 (UTC)

That looks great! The muzzle looks fine, definitely doesn't need to be rounded more. Cat lips are ovals. Maybe lengthen the shorthair tail just a pinch, and remove the little top shoulder line on the back and replace it with a more flattened area in the spot of the back (like the body ref I linked before). Having the line makes them look like they're protruding out of the body a bit, which tends to only happen if the cat is crouching or leaning their head down, not usually when sitting.

Could you make the long haired's leg a bit more.. narrow? on the short haired one it seems like it curves in but it looks a little off on the long-haired (idk how to word myself)

Re-uploaded. I see what you mean. The longhairs didn't curve in because the fur on the tail was blocking it off. I altered it a tiny bit so hopefully that looks better.

17:29, February 6, 2019 (UTC)

the head looks... like it is farther away from us than the body, and it looks uncomfortable. Is that how it is ment to be? <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 19:57, February 6, 2019 (UTC)

Cats do have fairly small heads, i think they're fine. And I want to avoid resizing anything because that's terrible.

20:40, February 6, 2019 (UTC)

Hmm is it just me or is the arc on the back different between the longhair and the shorthair? I'm not able rn to check them in an art program to look closer and see, so if I'm just seeing differences that are caused by the fluff you can ignore me.

This is probably controversial, but how does it look if you remove the cheek circles? Just have the lines for the mouth and maaaybe the lines down to the eyes. The face seems kinda crowded with all that lineart as is. <span style="">11:53 Thu Feb 7 2019

Re-uploaded. does this look better? i removed the dots by the eyes too because they looked off to me. Also matched the line art on the backs.

16:17, February 7, 2019 (UTC)

Wall of text round 2. Ok I'm gonna go into hyper nitpick mode right now, but I think that's probably a good idea since these will be the most used blanks on the wiki. The majority of these suggestions are entirely optional.

The front paws a just a little flat, maybe round them and make them like 1-2px taller? And I know the <-- cheek is wider on the longhair purely because of fluff, but since it's such a big difference in size it kind of makes the lh and sh seem like they're looking in different directions. Either widening the sh's <-- cheek slightly or shrinking the lh's should fix it. The fluff lineart on the --> cheek of the lh also seems to be a bit messy, with a bunch of seemingly random pixels (both black and white) that don't seem to follow the form of the fur clumps. Also, this spot on the sh tail looks a bit thicker than the rest of the tail.

The next few things are pretty much all related to the longhairs, here's a redline circling the areas I'm talking about so it's easier to understand. So the fluff on the far shoulder, haunch, and lower half of the tail (the half closer to the tail tip), have a bit of a different style, with more lines and thinner thickness. The lines I circled in dark blue have a really great style/line quality, so maybe you could try making the other areas more similar by removing some lines and thickening them? The fluff I circled in orange looks as if it's cutting into the leg right now rather than fluffing out of it. You could probably just remove those lines entirely since the leg closer to use doesn't have it, but if you keep it maybe make it puff out like the fluff above it. Circled in light blue, the line for the toe on the hind foot is just a tiny bit long, could be chopped off by a few pixels. There's also this transparent/waste area circled in green between the hind foot and the tail. On the haunch circled in red there's this little cut out area that makes it look a bit jagged. The other red circles are the most nitpicky of all, there's a single white pixel between the two legs that looks a little off and could probably be filled in. There's also two spots near the face where there's closed off areas that won't be reached by the magic wand tool, and those have a tendency to end up with waste in them very frequently (like between the original leaders' front paws). The one caused by the whisker can probably be fixed by just chopping that whisker shorter, since it is actually longer than the others. You might end up with one of those types of areas by fixing the sh tail depending on how you do it, but that's fine, I just wanted to point out those spots where it wasn't actually necessary for them to be closed off.

And finally, this is absolutely a stylistic thing and just a matter of preference so feel free to ignore it, but I feel like the nose lines would look better if they didn't fully connect to the eyes, and instead stopped a couple pixels away like this. It just makes the face look a bit... softer I guess?

Sorry for being so fussy, but man with nearly 700 images needing to use these it's probably best to make sure all the little things get dealt with.

Re-uploaded.

21:33, February 8, 2019 (UTC)

gonna do some nipicking on the eyes. and I still think the end of the sh tail could be thinned a tiny bit, so it tapers slightly. and the toelines on the front feet should curve a little <span style="">21:56, 02/8/2019

Some lines intersect each other on the face. Also, completely optional, but is there any way you could make the neck more visible? 22:13, February 8, 2019 (UTC)

You might make the long fur, especially on the tail a bit more "flowy." You could achieve this by reducing some of the lines on the tail and rework them so they're more horizontal and wavy. That way, the tail looks less like a scared kitty bottle brush. If you want me to try to redline what I mean I can. <span style="">23:20 Fri Feb 8 2019

Re-uploaded.

00:29, February 9, 2019 (UTC)

The shape of the fur looks much better now, but could you thicken the lines to the thickness they were in the previous upload? That thickness looked really good imo.

Can you even out the toes? And also, as Icy mentioned, they don't seem to have a neck. They look like they're sort of hunkered down, could you maybe make them stand a bit taller? These are the warriors after all, and I feel like the previous blanks had a more dignified feeling to them whereas these cats are just. Sitting. — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (05:20, 2/09/2019) ​

Re-uploaded. 06:08, February 9, 2019 (UTC)

These are looking so good! They’ll be ready right away. The lines at the top of the head look a bit wild and harsh, could you somehow rework those? Here is a redline. http://tinypic.com/r/2j269ec/9 06:20, February 9, 2019 (UTC)

Once again, can you try and make the neck look more visible? 06:25, February 9, 2019 (UTC)

On just the long hair or both? 06:36, February 9, 2019 (UTC)

I disagree with lengthening the necks any further. They're going to look unnatural if they get any longer.

Also, some pixel-sized nitpicks on the shorthair to smooth out some uneven and jagged areas, all optional. Red = remove pixel, blue = add (probably gonna have to zoom in to see them, sorry I should have made the color more visible). Here's a little spot on the longhair too.

Re-uploaded. I tried making the necks more obvious, but now I'm not sure about them. Also, thanks Winter <3 i couldn't see the redline you gave me, but I altered the fur on the head. Does that look better? 16:36, February 9, 2019 (UTC)

Yes, it does!! Sorry about the redline :( 17:16, February 9, 2019 (UTC)

Oh there was one other small thing I was wondering if you could change. The lineart on the ears looks a bit.....idk how to describe it. Not bad! I just think it would look better less connected. It’s hard to explain what I mean so I made some quick changes myself that I can show you on Discord. Just a few alterations of the lines of the ears and face. :) 22:28, February 9, 2019 (UTC)

Re-uploaded. I reconnected the one nose line to the eye because it looks better to me that way. If anyone disagrees i can remove it. 00:43, February 10, 2019 (UTC)

Re-uploaded. made the ears a little smaller. 01:44, February 10, 2019 (UTC)

im definitely not an anatomy expert, but should a cat's tail be able to bend so sharply, especially on the short hair image? i feel like a more natural and comfortable pose would be for the tail to bend ever so slightly like in this image. of course like i said i suck at anatomy so if you own a cat and see it doing that all the time ignore me lol 03:34, February 10, 2019 (UTC)

On the longhair, it's kind of hard to see where the chest floof ends and the ---> front leg begins. Could you pull the chest lineart between the two front legs to the right a bit, like it is in the shorthair image? Eggheart (talk) 03:46, February 10, 2019 (UTC)

I'm not 100% sure, but it looks like the tail only appears sharply curved because of the perspective, doesn't seem like it's actually bending at that angle (though maybe that was the intention? in which case maybe yeah it could be tweaked). I think it's fine personally.

i see what you mean by the perspective after looking at it. im just pointing out that at first glance, it looks more as if the tail is sharply curving rather than it looking like that because of the perspective– notably on the short haired version 09:23, February 10, 2019 (UTC)

It appears that way because of the perspective. I would prefer not to change it, but If I could get a few more opinions on it, I'd appreciate it. 18:12, February 10, 2019 (UTC)

I agree with Burnt. 22:58, February 10, 2019 (UTC)

I'm going to agree with Patch and Paleh on this one; I'm looking at images and seeing almost the exact same thing that Patch has here. I think perhaps we should leave it up to her? ​​

I agree that the tail is fine <span style="">23:15, 02/10/2019

Re-uploaded. updated the longhair's chest fluff. I'm going to leave the tail as is. 01:34, February 11, 2019 (UTC)

I think these are awesome!! I'm no art expert but I think the chin looks a little off, maybe disconnect it from the mouth line?

Chin looks fine imo <span style="">14:41 Tue Feb 12 2019

I still think they need a defined neck. — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (22:56, 2/12/2019) ​

Honestly, the neck looks fine (when compared to reference photos in the same pose) ​ 23:00 Tue Feb 12 2019

Would it be possible to make the ears less pointy? If not that's totally cool. It might just be my personal preference. 23:07, February 12, 2019 (UTC)

Necks here. And here, here, here, here. Please add a defined neck because right now it just seems like it is attached to the chest. 23:26, February 12, 2019 (UTC)

And also perhaps rounden the eyes a bit and smooth the mouth lineart. 23:30, February 12, 2019 (UTC)

None of the photos you provided are helpful. Those cats aren't in the same positions as what I have here. I believe the necks are fine and I am not changing them. There is also nothing wrong with the eyes, they are similar to some of our other blanks already and I also see no problem in the mouth. I'm not changing them. 23:42, February 12, 2019 (UTC)

the necks are perfectly fine. the eyes and mouth are fine too. I know these are the warrior blanks but this is getting way too nitpicky <span style="">00:04, 02/13/2019

But their heads are in the same position. As I said, it really looks like the chest is connecting them and nothing else which is... incorrect. You are completely welcome to call me nitpicky, but even as said, these are the warrior blanks with over 600 images. Did you use a reference photo for this by any chance? Also, a lot of cats have descriptions about their neck (Lionblaze having chest fluff around his neck and not his chest and Mapleshade as well.) Not their chest. So where would that go? 00:15, February 13, 2019 (UTC)

I gotta agree with Ferk, the neck looks fine, that whole part there is mostly shoulder. 00:18, February 13, 2019 (UTC)

Again, the head is connected to the body with a neck. Right now, it looks like it is connected with the shoulder/back. Here's something that can help what I am trying to say. 00:22, February 13, 2019 (UTC)

Alright, hold up guys. Both suggestions (leaving the neck alone and also making it more visible) have references, but I'm definitely not a huge fan of how this change seems to be forced on Patch. She's expressed a very clear view in that she does not want to change them, and she's had references to back this up, with what Ferk is linking. We appear to be disregarding artist's choice, especially when there are references to support Patch leaving the necks how they are. Patch has also asked Max (Diablo) what they think, so I think all comments about the neck and whether or not it should be there should cease until Max is able to provide their input. I would much rather this not escalate into any form of arguments, especially because this is an important blank on the wiki. ​

No disrespect, but why is Max's input now being prioritized over me and Icy's critiques? — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. (00:28, 2/13/2019) ​

I am not changing the necks. I don't care if you like it or not, I'm leaving them and I would appreciate it if you stopped pushing me to change it. 00:33, February 13, 2019 (UTC)

I never once said that, Echo. Please do not put words into my mouth. One of the complaints this project has is that people don't get time to comment. Me asking people to stop forcing things upon Patch so someone else can actually comment isn't prioritizing anyone's opinion. It's me making sure everyone is being heard. There is nothing wrong with asking for other opinions. ​

I am not pushing you, and I apologize if it is coming off that way. However, I do not think you should brush off all critique by saying that you do not care about people liking it or not, because that is the entire point of the blanks, and to me, it sounds rude and disrespectful that other's opinions do not seem to matter. However, if this is completely wrong and I am misunderstanding it, please feel free to tell me. I am not intending on starting any arguments. I am simply critiquing and if you do not want to do so, then fine. 00:41, February 13, 2019 (UTC)

Thanks Jayce + Patch for letting me jump in with some stuff!

First up, I referred to my own references, tried to track down the original reference for these blanks, and also referred to the ones that Paleh linked. this is what I managed to put together using what I could; but again, patch this is what I think but you're free to knock back any of it. ​ 01:32 Wed Feb 13 2019

Neck looks fine imo. 1, 2, 3, 4, 5, 6. Cats sitting, especially in a fluffy, drawn-in, "I'm cold" pose can practically make their necks disappear. Also, its heavily dependent on their body types: these cats look more cobby so they're not going to have super-skinny features. Personally, I think these blanks are looking wonderful. The only thing I really see on them is maybe moving the toes on the closest front paw to the left a little bit. <span style="">2:27 Wed Feb 13 2019

Re-uploaded. Ow. 20:33, February 16, 2019 (UTC)

on the longhaired, I love the fur, but can you add more variety on how it looks? Cats fur isn't normally all the same looking. Axolotls are fudge (talk) 21:14, February 16, 2019 (UTC)

I think the fur is perfectly fine <span style="">21:41, 02/16/2019

I think the short-haired looks really.. bony, almost like an Abyssinian cat.

i kind of agree with fox 03:04, February 17, 2019 (UTC)

These cats aren't gonna be the bulkiest of them out there, and while I don't adding to the "it's fine comments", I'm afraid I'll say it this time. If they were more built like an Abyssinian, they'd be a little leaner than what is presented currently. 04:32 Sun Feb 17 2019

I just wanted to mention that the original ref I gave for the body reference was an abyssinian (I think it may have even been a young one, making it leaner), and even that was slightly thicker than this. I like the shape of the body and back and everything, but maybe just move that all outwards by 1-2 pixels on the shorthair? The longhair looks good to me though. I think the problem isn't so much that they look like the wrong build or anything, it's more that this pose tends to squash everything together so they seem chunkier than when standing or stretching.

I feel obligated to agree that the short-hair looks fine. However, the long-haired tail; this might be nitpicky so feel free to render this comment null if y'all disagree, but the line shows the overlapping of the fluffy tail (the curve) is a wee bit long in my opinion. Extremely nitpicky, so.. XD --OhlookSinesta (talk) 19:20, February 17, 2019 (UTC)

I agree with Paleh. Sorry Sinesta. I have two cats and they are thicker than the shorthair.--Potato&#61;) (talk) 20:19, February 17, 2019 (UTC)

Re-uploaded. 20:34, February 17, 2019 (UTC)

Re-uploaded. Tweaked a few things on the longhair. 17:22, February 18, 2019 (UTC)

Hmm, I'd like to CBA these. There haven't been any comments in a few days, and I think they're good to go. Comments before approval, anyone?

Mitzi(KP)~ For Approval
Ive had this for a bit, I was just waiting for Dawncloud to be done! <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 18:26, February 5, 2019 (UTC)

This is great! But could you define light on the collar as it's dark and sort of hard to see, whiten the white except for the face as it looks rather gray and add a bit of the base above the nose and between the eyes? Since she has a manga image and it has that bit of the base in the place it'd probably be good to have it here. You're getting good! <font color="#660000" face="Segoe Script" >SquidwardPlays 18:35, February 5, 2019 (UTC)

Also, waste at base of the tail, both hindpaws, the outstretched forepaw, muzzle and both ears. I can't send screens in but if nobody else does I can later <font color="#660000" face="Segoe Script" >SquidwardPlays 18:37, February 5, 2019 (UTC)

I dont see waste, and on my first upload, there wil ost likely be no waste. I do a waste check evry time, and I make absolute shure evry 3 times. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 18:46, February 5, 2019 (UTC)

[https://imgur.com/a/PJ38A8Q%7CHere's reference for the waste. It is there.] <font color="#660000" face="Segoe Script" >SquidwardPlays 19:03, February 5, 2019 (UTC)

Can you add another layer of shading to add some depth to the image? Very nice job Owl <span style="">19:10, 02/5/2019

Oh and as beautiful as this collar is, it has to match File:Mitzi.RP.png her manga collar. pls use this collar for another kittypet I love it so much <span style="">19:24, 02/5/2019

Re-up, Rip collar. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 19:45, February 5, 2019 (UTC)

I liked the collar too, oh well. But the white hasn't been whitened at all. It's still very gray. <font color="#302B54" face="Segoe Script" >Squidward <font color="#483D8B" face="Segoe Script" >Plays <font color="#6A5ACD" face="Segoe Script" >All  <font color="#836FFF" face="Segoe Script" >Star. <font color="#302B54" face="Segoe Script" >I <font color="#483D8B" face="Segoe Script" >Am <font color="#6A5ACD" face="Segoe Script" >Ranko <font color="#836FFF" face="Segoe Script" >Kanzaki. 19:46, February 5, 2019 (UTC)

The waste at the base of the tail is still there, btw, just checked. https://imgur.com/a/u4SZlQC <font color="#302B54" face="Segoe Script" >Squidward <font color="#483D8B" face="Segoe Script" >Plays <font color="#6A5ACD" face="Segoe Script" >All  <font color="#836FFF" face="Segoe Script" >Star. <font color="#302B54" face="Segoe Script" >I <font color="#483D8B" face="Segoe Script" >Am <font color="#6A5ACD" face="Segoe Script" >Ranko <font color="#836FFF" face="Segoe Script" >Kanzaki. 19:48, February 5, 2019 (UTC)

Re-up, it is the shading making the white look gray. now I get the pain of white cats. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 20:01, February 5, 2019 (UTC)

Looking good ^^. but don't forget to extend the stripe of the base on the face to reach the muzzle, there is on the queen you're matching. <font color="#302B54" face="Segoe Script" >Squidward <font color="#483D8B" face="Segoe Script" >Plays <font color="#6A5ACD" face="Segoe Script" >All  <font color="#836FFF" face="Segoe Script" >Star. <font color="#302B54" face="Segoe Script" >I <font color="#483D8B" face="Segoe Script" >Am <font color="#6A5ACD" face="Segoe Script" >Ranko <font color="#836FFF" face="Segoe Script" >Kanzaki. 20:04, February 5, 2019 (UTC)

oh, you before said to have the base color between the eyes, but I set my base color to the white... oops! <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 20:11, February 5, 2019 (UTC)

That's my bad then, I worded it wrongly. I was refrring to the red color as the base not thinking about what you might've used for the base. <font color="#302B54" face="Segoe Script" >Squidward <font color="#483D8B" face="Segoe Script" >Plays <font color="#6A5ACD" face="Segoe Script" >All  <font color="#836FFF" face="Segoe Script" >Star. <font color="#302B54" face="Segoe Script" >I <font color="#483D8B" face="Segoe Script" >Am <font color="#6A5ACD" face="Segoe Script" >Ranko <font color="#836FFF" face="Segoe Script" >Kanzaki. 20:13, February 5, 2019 (UTC)

Re-up, its okay. We all do that sometimes! <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 20:15, February 5, 2019 (UTC)

Patches are a bit overblurred, compared to the alt queen in the set

I agree, the patches should be more rough and three toned. The colors don't seem to match the image that was pointed out. 20:58, February 5, 2019 (UTC)

This is great Owlbite, but the pupils are brown, make them black or white (your choice dear friend), and define the light on the collar, and yes there's some waste outside the top of the collar, and unfilled pixels near the latter, still this is good dear friendPotato=) (talk) 22:56, February 5, 2019 (UTC)

what unfilled pixels? and the puipls are artists choice, I vave had them on all my art. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 23:48, February 5, 2019 (UTC)

Between the collar and ear, do you want a screenie?Potato=) (talk) 00:10, February 6, 2019 (UTC)

I see them, they are not unfilled pixels. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 00:23, February 6, 2019 (UTC)

Would you like an unshaded screenshot of Mitzi's old image? I made it and would happily provide you with the correct colors should you need them. ​​​​​

yes please. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 01:48, February 6, 2019 (UTC)

Here you go. I realize the ear pink is hard to see, so the hex color for that is #EC7676. ​​​​

Re-up, this is cute! <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 03:49, February 6, 2019 (UTC)

maybe sharpen the shading on the face just a smidge? this is adorable owl! 08:36 Wed Feb 6 2019

Re-up, the face is gray!!! <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 17:12, February 6, 2019 (UTC)

Re-up, the face is no longer so gray. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 19:22, February 6, 2019 (UTC)

Face should be whitened a bit, pupils are still brown, and the nosepink should match the color of the earpink, paw pads, and tonguePotato=) (talk) 22:55, February 6, 2019 (UTC)

Tongue doesn’t have to match. I have a black cat and his tongue is super pink, and his paw pads, nose, and ears are black. So nosepink is fine <span style="">23:03, 02/6/2019

I never match my nosepink to my earpink or anything like that, I don't think it's necessary. — ♡ <span style title="If you can believe,">you're such  <span style="style" title="you&lt;span data-rte-entity=">' re such a dream to me." data-rte-attribs=" style title=you're such a dream to me."&gt;a dream to me. 23:43, 2/06/2019 ​

like I said before, the eye is artists choice, and it is in all my work. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 00:03, February 7, 2019 (UTC)

Define the light on both of the back feet and the shading in the ear. Define the lightsource on the center of the body too maybe? I'm having trouble judging where it is coming from, might just be me though so a second opinion here would be good. Smooth out the shading on the belly/flank.

01:20, February 7, 2019 (UTC)

Re-up, I just re-did the shading, I didnt realy like it before, and i think it is sort of cute now! <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 03:27, February 7, 2019 (UTC)

Whiten the paws again, the tinted shading looks much nicer! <font color="#302B54" face="Segoe Script" >Squidward <font color="#483D8B" face="Segoe Script" >Plays <font color="#6A5ACD" face="Segoe Script" >All  <font color="#836FFF" face="Segoe Script" >Star. <font color="#302B54" face="Segoe Script" >I <font color="#483D8B" face="Segoe Script" >Am <font color="#6A5ACD" face="Segoe Script" >Ranko <font color="#836FFF" face="Segoe Script" >Kanzaki. 12:49, February 7, 2019 (UTC)

Derfine light on the ear furthest from us? this is cute! --<span style="" title="No need to rush, my pace"> Silverfur's   <span style="" title="Don’t compare">  starry   <span style="" title="It’s alright to go slowly">  paws    <span style="" title="Go on your own path, my lane">  ~    12:58, February 7, 2019 (UTC)

Colors are off from the alt. queen - the darker brown is noticeably lighter on this in comparison. If it's due to highlights or whatnot, shrink those some to allow for the base to show

sorry if I cant re-up for a bit, I lost the pen tip for my drawing tablet pen, and i cant find the replacements. (dont ask how I manage to do that.) <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 05:40, February 8, 2019 (UTC)

Re-up, when I could draw aigain, a cryed of joy! <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 18:40, February 9, 2019 (UTC)

Define the light on the front paw closest to us, along with both back paws, it looks like there's a layer of shading over them. Define the shading depth on the arm closest to us and smooth the edges of the overall shading so it appears more gradient. 18:04, February 10, 2019 (UTC)

Re-up, I hope this is good. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 19:54, February 10, 2019 (UTC)

Light should be defined more on the legs, they needn't be covered in shadow.Potato&#61;) (talk) 20:24, February 10, 2019 (UTC)

Re-up, adding more light is hard, so sorry if it dosnt show up. If i add much more, it will end up looking white. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 22:01, February 10, 2019 (UTC)

You have to reupload under File:Mitzi (KP).kittypet.png, not what you currently have, Owl. The template won't work if the file names aren't what we have. ​​​

Did it, and Ill re-up for waste soon, even tho I just made sure there was no waste... somehow it got through. <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 22:54, February 10, 2019 (UTC)

Re-up, IDK what happened, but in the art thee wasnt waste, butn this it said there was. <font color="#ffffff"> <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 06:07, February 11, 2019 (UTC)

Add light on the paws; they look almost solidly purple, and the difference between shaded/unshaded areas should be more visible

Re-up, this is the best you will get. <font color="#ffffff"> <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 20:11, February 11, 2019 (UTC)

There's no differences between the last two uploads. Did you perhaps grab the wrong save to upload or whatnot?

Re-up, yes I did. wow. Noe it is better tho! <font color="#ffffff"> <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 21:05, February 11, 2019 (UTC)

Much better Owlbite, though the tongue needs some shading, and out of my interest is the paw pad closest to the tongue filled in?--Potato&#61;) (talk) 23:13, February 11, 2019 (UTC)

It is filled in. <font color="#ffffff"> <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 00:55, February 12, 2019 (UTC)

Re-up, good now. <font color="#ffffff"> <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 02:58, February 12, 2019 (UTC)

The belly white should be smudged more roughly, out of interest to matching the queen

the white is the base color, how should i do that to the brown part? <font color="#ffffff"> <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 22:28, February 13, 2019 (UTC)

Smudge the brown sharply then, to get the same effect to the eye^^

Re-up, this looks better now! <font color="#ffffff"> <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 00:57, February 14, 2019 (UTC)

either define or add the pale brown parts on her front legs 04:20 Thu Feb 14 2019

Re-up, should I put more shading on the lighter parts? <font color="#ffffff"> <font face="Tempus Sans ITC">❈ Love is Love, forever! ❈ =^.,.^= 23:30, February 14, 2019 (UTC)

Pad color is leaking on the outstretched front leg 18:52, February 16, 2019 (UTC)

no, it is just the shading tint. ✬ Love is Love forever! ✬ 20:57, February 16, 2019 (UTC)

The shading needs to be defined everywhere. 21:00, February 16, 2019 (UTC) Do you have the shading on a different layer? It should also be on one side of the leg and not covering the whole leg. This is marvelous.--Potato&#61;) (talk) 04:01, February 17, 2019 (UTC)

Re-up, I re-did the shading. Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  19:26, February 17, 2019 (UTC)

Define the shading depth on the legs and tail. Her front paws are also looking gray, whiten them. 19:45, February 17, 2019 (UTC)

Re-up, I can either have white paws or define the shading, not both. it might be do-able, but it will be very hard. Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  20:05, February 17, 2019 (UTC)

It's very possible to do both. Put shading on the bottom of the paws, then make the tops, where light will be hitting it, whiter. The front paws, and the front leg furthest from us need more depth defined. They need to be whitened more too, particularly the paw closest to us. Whiten the back paw closest to us as well. Could you define the lightsource on the body more? I'm having trouble pinpointing where it's coming from. 20:15, February 17, 2019 (UTC)

Also, the tail white needs to go further down, this needs to match her queen image.

Try using highlights if you don't use them already. It's optional, but it helps to brighten the image up.--Potato&#61;) (talk) 20:20, February 17, 2019 (UTC)

I bring a spark of knowledge, if this hasn't been said before. Put the white shading on a separate layer, that way you can toggle the shading opacity without affecting the rest of the shading. If you smudge/blur the shading just right, you'll get a seamless transition from darker shading to lighter shading. Ask me if this isn't clear.

Re-up, I just re-did all of it. Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  02:36, February 18, 2019 (UTC)

Much, Much, MUCH better! You're doing a great job Owl! The only thing I see is that the paw pads, earpink, and tongue need to be a bit more pink, since purple is sort of a unnatural color.--Potato&#61;) (talk) 03:02, February 18, 2019 (UTC)

The white still needs to be defined on the paws and tail. Try erasing some of the shading there, that will probably help. 03:47, February 18, 2019 (UTC)

the paw-pads are pink, not purple. Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  04:29, February 18, 2019 (UTC)

Lighten the darker patches, as they do not match her queen. They should also match her son, Fritz. --Potato&#61;) (talk) 21:46, February 18, 2019 (UTC)

the Fritz image is ment to mach mine, because i got mine up first, and they are the right color. Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  05:32, February 19, 2019 (UTC)

You are both supposed to match this image, and Ari has the correct patch placement on the KP image they have up right now.

Tone down the tint

I dont get how my patch placement is off, and I got the color from the original Mitzi kittypet with no shading. Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  04:43, February 20, 2019 (UTC)

Re-up, for what I understand. Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  04:47, February 20, 2019 (UTC)

Could you brighten the paws to be white. They look cream rn 08:52, February 20, 2019 (UTC)

Lighten the dark patches again. Owl, you may want to move your sig to a template as it takes up a lot of space on the source editor.--Potato&#61;) (talk) 14:05, February 20, 2019 (UTC)

Make the belly patch skinner. Also I can always send your Fritz’s file if you needn’t it. ^^ 14:13, February 20, 2019 (UTC)

Bess (KP) - For Approval
uwu whats this? <span style="">04:38 Tue Feb 12

Lighten the white, as it looks rather gray. 04:49, February 12, 2019 (UTC)

Maybe define the light on the white parts as it just looks like the shading is covering all of it right now. 06:33, February 12, 2019 (UTC)

reuploaded <span style="">20:19 Tue Feb 12

Brighten the white more. It's still looking a bit gray.Potato&#61;) (talk) 23:43, February 12, 2019 (UTC)

reuploaded <span style="">22:41 Wed Feb 13

It appears you didn't change anything.?Potato&#61;) (talk) 23:00, February 13, 2019 (UTC)

I erased whatever shading I had on the belly and I cut back the shading on the paws and muzzle to the outer edges. it looks pretty white to me. if it still looks gray I can remove more of the shading but then I feel like I'll get a comment to define the shading on the white <span style="">23:07 Wed Feb 13

It looks white now to me. Smooth the shading on the hip just a bit. 23:49, February 13, 2019 (UTC)

reuploaded <span style="">04:23 Thu Feb 14

does this have some texture? it appears the rogue image has some texture 04:25 Thu Feb 14 2019

i agree that it still looks a little bit gray, sorry man. 04:27, February 14, 2019 (UTC)

the shading can look defined while not covering the entire paw. right now it seems like it's overblurred. this could be the reason why it looks gray

reuploaded let me know if have to make the texture more visible <span style="">22:44 Sun Feb 17

Can you define the shading in <--- ear? 13:30, February 19, 2019 (UTC)

hm the white still looks slightly gray 14:44, February 19, 2019 (UTC)

reuploaded <span style="">00:00 Thu Feb 21

Birchstar (RC) (Le) - For Approval
recreating a stripe pattern that I made in 2011 is hard... imagine that <span style="">20:39 Tue Feb 12

Define the shading.Potato&#61;) (talk) 22:40, February 12, 2019 (UTC)

I think I removed all the "Y-stripes" in the redone version. Can you reduce them?

reuploaded <span style="">22:48 Wed Feb 13

Define the front leg shading? 23:37, February 13, 2019 (UTC)

shading could be defined all over, an maybe some depth too <span style="">00:36, 02/14/2019

reuploaded <span style="">04:24 Thu Feb 14

Where's your light source exactly? I'm not really seeing a consistent one right now but it could just be my brain muddling things. 04:47, February 14, 2019 (UTC)

Smooth out the shading or lighten it.Potato&#61;) (talk) 01:17, February 15, 2019 (UTC)

reuploaded I redid the shading to make things clearer, i'm aiming for a light source coming from the front + above <span style="">22:30 Sun Feb 17

is -> paw supposed to be unshaded?

reuploaded <span style="">04:11 Tue Feb 19 could you lighten and smooth out the shading just a tad? 14:43, February 19, 2019 (UTC)

Owlstar (SotC) (L) ~ For Approval
big eyes :D

21:22, February 13, 2019 (UTC)

the eyes are so prettyy. could you expand the shading a little more across the chest? or smooth out the transition a little more? your choice <span style="">22:51 Wed Feb 13

Reuploaded

00:22, February 14, 2019 (UTC)

Would you mind defining the shading depth a little more? 03:31, February 14, 2019 (UTC)

Could you round the eyes a bit more? They come up a bit towards the center of the face right now, which makes him look sort of sad eyed.

Reuploaded I really don't want to change the eyes ^^'

21:03, February 14, 2019 (UTC)

I think the eyes are fine honestly, they're super cute! 00:04, February 15, 2019 (UTC)

I'm sorta torn with agreeing with Paleh or Ari, but maybe thicken the eye lineart by 1 or 2 pixels?Potato&#61;) (talk) 01:19, February 15, 2019 (UTC)

I kinda agree with Paleclaw about rounding the eyes a bit, they look a bit stretched atm. Great work though! 03:02, February 15, 2019 (UTC)

Reuploaded

20:38, February 15, 2019 (UTC)

The shading is really sharp on --> front leg. 06:59, February 16, 2019 (UTC)

smooth out the shading everywhere

Reuploaded 15:33, February 16, 2019 (UTC)

could you fill shading into these two spots, given the source it makes them look leaking away from the lineart

Reuploaded 02:24, February 17, 2019 (UTC)

CBA?

I honestly think the shading can still be smoothed.

Reuploaded I would like if there were no more comments about smoothing the shading. ^^' This is texturized shading and although it looks sharper on cats without texture, you still are supposed to see fur lines. if you want to, you can still comment about smoothing it, i'm just reminding ya'll ^^' sorry if this sounded rude 14:12, February 17, 2019 (UTC)

You don't have to necessarily blur/smudge texture shading but rather create a smoother gradient that transitions well into the solid color. It looks better now, but I thought I'd respond to your comment. Also, is that circle line on <- side of the face supposed to be there?

Reuploaded That is a little cheek definition there, smoothed it out a bit. Also, when I reupload Fritz, you'll see I'm experimenting with my shading style a bit. See if you'll like that better? 14:54, February 17, 2019 (UTC)

i still think the shading appears rather rough. try erasing the edges of the shading with a 20 opacity eraser and see if that helps. 14:51, February 18, 2019 (UTC)

Reuploaded 20:26, February 18, 2019 (UTC)

Hmm could you dull the > haunch's highlights a touch? (looks like there are some, if there aren't then lol me) but compared to everywhere else it stands out

hate to say this twice, but i do still think the shading transition is slightly abrupt. 14:43, February 19, 2019 (UTC)

Reuploaded changed to my new style 15:13, February 20, 2019 (UTC)

given the source, could you add a touch of shading to run along the base of the > haunch?

Firestar (L) - For Approval
Icy is the OA and she requested that I finish these last two leader pixels for her. Comments? 03:35, February 15, 2019 (UTC)

Define depth please? 10:14, February 15, 2019 (UTC)

Reuploaded. 02:31, February 16, 2019 (UTC)

Could you give this a more defined light source/

Reuploaded. Did I make this better or worse...? ^^' 01:22, February 18, 2019 (UTC)

That looks better imo. Could you add more shading on <- leg on -> side

Gray Wing (L) - For Approval
Icy is the OA and she requested that I finish these last two leader pixels for her. Comments? 03:35, February 15, 2019 (UTC)

could you add more light on the muzzle?

Reuploaded. I felt that the light source needed to be more defined in general. 02:31, February 16, 2019 (UTC)

The light source is inconsistent, especially on the face

can you smooth out the shading on the tail? 06:27, February 16, 2019 (UTC)

Hmm, I actually think the light source is fine here. It’s coming from above the image. 14:06, February 16, 2019 (UTC)

If it's coming from above, you'd be looking at something more like this; just have to switch a little bit around to achieve that light source (same applies to Firestar too, assuming they are both using the same source) 23:03 Sat Feb 16 2019

I see what you mean. Unfortunately, I don’t know how to work with multiple layers/I don’t have the tools necessary to completely redo the shading. So we run into a problem. Is there any way I can make the current shading work? (Lightening/darkening certain areas) If not, I’m gonna have to redo the whole image in my own style. 15:57, February 17, 2019 (UTC)

even given not having the layers, it is possible to change the light source to what was linked. it's kinda like any other tweak that's passed for fixing light source, just a weird mix of highlights, base replacement, and putting new lineart on top. especially since this is a solid, it'd definitely be feasible (less easy on Firestar, but still doable)

I tried to work with it and it just looked bad. I'm consulting Icy for the file and seeing if we can redo the shading entirely. 01:37, February 18, 2019 (UTC)

Millie (Alt KP) - For Approval
boop <span style="">00:44, 02/16/2019

Fill in the paw pad closest to the tongue and define the ligh on the outstretched front leg. Shading could be defined on the back legs too.Potato&#61;) (talk) 00:52, February 16, 2019 (UTC)

I think the shading is defined enough on the back legs, especially with her light source. She's gorgeous <3 01:19, February 16, 2019 (UTC)

not 100% sure but i think i have the file for her elder. do you want it? 02:10, February 16, 2019 (UTC)

I have the alt kit file, since I was that oa, so I think I'm all set Burnt. Could I get another opinion on the shading tho <span style="">13:19, 02/16/2019

hm i think the depth could be slightly defined. 02:29, February 17, 2019 (UTC)

reup <span style="">00:40, 02/21/2019

Velvet (SD) (Alt KP) ~ For Approval
I love these blanks! Hope I know how to texture... Warriorcat1196 (talk) 04:11, February 16, 2019 (UTC)

Define eye depth a lil more? -- 04:13, February 16, 2019 (UTC)

Reuploaded just realized I named the file wrong XD Warriorcat1196 (talk) 05:20, February 16, 2019 (UTC)

Define the shading on ---> ear? And expand the shading on the haunch and shoulder? 06:52, February 16, 2019 (UTC)

It may just be me but the pawpad and tongue colour is really bright, almost neon, and kinda throws off the image. Would you mind making it a bit of a duller pink? Up to you.

22:03, February 16, 2019 (UTC)

Reuploaded this what you had in mind? Warriorcat1196 (talk)

Define the lightsource? 03:54, February 18, 2019 (UTC)

Reuploaded if this isn't better you'll have to be more specific

Define the shading depth in the the big eare, legs, face, tail and smooth out the back shading a bit.Potato&#61;) (talk) 22:52, February 19, 2019 (UTC)

Reuploaded Is this better-ish...? 23:03, February 20, 2019 (UTC)

Yes, it is much better!Potato&#61;) (talk) 23:29, February 20, 2019 (UTC)

Lilystar (L) - For Approval
solids are evil <span style="">22:24, 02/16/2019

No no no solids are angels, tabbies are evil. Could you smooth the white lines in the ears a tiny bit? They look like spider webs atm :P 22:57, February 16, 2019 (UTC)

Still working?

reup <span style="">00:26, 02/21/2019

Onestar (L) - CBA
23:50, February 16, 2019 (UTC)

Taper the stripes some. 04:23, February 17, 2019 (UTC)

reup messed a bit with the shading too  17:35, February 17, 2019 (UTC)

You missed two pixels in the nose and the nosepink is actually a pinkish-brown color judging by the StarClan. Good job Egg!Potato&#61;) (talk) 20:16, February 17, 2019 (UTC)

reup thank you! 22:55, February 17, 2019 (UTC)

Could you define the shading on the > front leg and > ear, and the depth of it on the > haunch?

Could you add some more mottles too throughout? 21:36, February 18, 2019 (UTC)

the shading depth could be slightly defined. 14:42, February 19, 2019 (UTC)

reup  23:49, February 19, 2019 (UTC)

CBA?

Swiftstar (WC) (L) ~ For Approval
I heard that if they're leaders/KPs you can do two so here we go! Shading's hard on this blank...

Very good Warriorcat! Just add some depth to the shading and blend the earpink.Potato&#61;) (talk) 03:52, February 17, 2019 (UTC)

Instead of blurring the earpink, you might be better of smudging just a tiny bit instead 04:28 Sun Feb 17 2019

Sorry but I cant find your light source..? -- 04:40, February 17, 2019 (UTC)

hm i believe its coming from the left 05:55, February 17, 2019 (UTC)

sorry for the double comment but you named the file wrong, it should be File:Swiftstar (WC).leader.png -- 06:00, February 17, 2019 (UTC)

The light source is the left, do I need to emphasize that? Also before I do anything to the image, is there a way to rename a file on here or do I need to upload a new one? (You know what I made that exact spelling error at least ten times last night...)

You can overwrite the misnamed file (if you use GIMP or a similar program) by clicking a button called "Overwrite existing file" with the correct name and that should fix it. Also yes define the light source.Potato&#61;) (talk) 20:00, February 17, 2019 (UTC)

If your shading is coming from the left, I'd suggest removing the section of shading you have on that side of the neck, that might be what it throwing your source. When you reupload the image, instead of doing it over this one, reuploaded over the one that Silv linked and replace it here. Also might I suggest adding some depth to the shading too? 20:26 Sun Feb 17 2019

Reuploaded I ended up blurring it bc smudging is hard on paint.net. Also I don't really know what it means to add depth to shading so I hope this is better...? 21:37, February 19, 2019 (UTC)

Adding depth to the shading is practically defining it. For blurring, try using GIMP (it's free). There are many ways you can blur, such as with Gaussian Blur (tho it may mess up the lineart) or running the dodge tool over where you need to blur. You can pick any brush to help you with blurring. You could also use to opacity bar to adjust the shading. The file name is still incorrect, you are missing the t in Swiftstar. Excuse the wall of text. (P.S you can smudge the shading too)Potato&#61;) (talk) 22:57, February 19, 2019 (UTC)

I'm very sorry, I'm an idiot--i fixed it and reuploaded under the correct file name but didn't change the file name in this page... RIP I'm smart. Okay, now try.... 02:14, February 20, 2019 (UTC)

Hoot (L) ~ CBA
this was so much fun -- 06:05, February 17, 2019 (UTC)

Could you smooth the shading on the face and tail? Also, I think it's leaking away from the lineart on the > most paw of the > front leg

reups forgot to reup -- 07:53, February 19, 2019 (UTC)

CBA?

Darktail (L) ~ For approval
literally never happy with the shading, so i'll just put it up. 07:47, February 17, 2019 (UTC)

minor thing but shouldnt the earpink extend slightly lower on ==> ear? 09:43, February 18, 2019 (UTC)

is it just me or does the ear pink look lighter on this image than the rouge's?

reuploaded some sort of attempt was made 22:49, February 20, 2019 (UTC)

Slash (Alt Le) ~ For Approval
a evil boi has been made. 07:49, February 17, 2019 (UTC)

hm he should have more scars on his right leg and his face 11:35, February 17, 2019 (UTC)

Could you possibly redline where scars need added? It was hard to see them since they blended with his colors on the file. 11:44, February 17, 2019 (UTC)

all the scars were all on layer 4. you could try disabling the stripes layer (layer 2) and the shading layer (layer 6) if that helps you see them 12:31, February 17, 2019 (UTC)

I'll upload within the next few days, been sick. 02:16, February 20, 2019 (UTC)

Re-Ups hopefully this is fixed scarwise. 21:04, February 20, 2019 (UTC)

Taper the scars and I'm having difficulty making out the pupils, so maybe adjust the eye shine? If not disregard me it's your choice.Potato&#61;) (talk) 23:30, February 20, 2019 (UTC)

Millie (Alt KP 2) ~ For Approval
I really love Millie in the mangas... 19:11, February 17, 2019 (UTC)

Very good Les! Fill in > that eye and define your lightsource on the collar and bell. Darken the paw pads slightly because they look a lil white on my screen, and also add shading depth.Potato&#61;) (talk) 20:05, February 17, 2019 (UTC)

This has to match her alt loner in terms of stripe placement^^ I do love the stripe pattern though, so if you wanted to keep that for another cat I'd definitely encourage it, but most of it doesn't match.

Spooks meant alt loner 2. ^^ 20:32, February 17, 2019 (UTC)

Re-Uploaded! 21:28, February 17, 2019 (UTC)

this is looking really nice! can you make the shading more visible? 01:12, February 18, 2019 (UTC)

Re-Uploaded ^^  22:26, February 18, 2019 (UTC)

i think just a little definition of the shading on the front legs and imo this image would be cba material 14:41, February 19, 2019 (UTC)

Hmm could you match the stripe color a bit closer to the alt loner? There’s a noticeable difference to the eye at least

Re-Uploaded! 20:43, February 19, 2019 (UTC)

OH Sorry Spooky! I missed your comment ;-; I was using the colors she had in the manga.. I can fix it in a sec! 20:43, February 19, 2019 (UTC)

Could you define the shading depth on the back legs? 22:46, February 19, 2019 (UTC)

Fill in the paw pad closest to the tongue, tone done the highlights (or whatever is causing it) in the ear a bit, and actually the light should be defined on the back legs.Potato&#61;) (talk) 22:58, February 19, 2019 (UTC)

Re-Uploaded! 01:01, February 20, 2019 (UTC)

There's an offputting stray stripe or piece of shading in the pelvis area, where the two hind legs meet the belly? 04:45, February 20, 2019 (UTC)

Re-Uploaded! 19:00, February 20, 2019 (UTC)

Stonestar (Le)~For Approval
Don't tell me my art looks like Owl's because they showed me how to do cat art, so I adapted to their style, and first- first cat art I have ''posted! ''Axolotls are fudge (talk) 19:59, February 17, 2019 (UTC)

Please recede the shading. It it making him dark. Ax, you did a great job on this, but just fix up the shading.Potato&#61;) (talk) 20:02, February 17, 2019 (UTC)

This needs to match the deputy image, which means the eye color and base color need to be altered

Could you also expand the pupil? It's very hard to see. 20:30, February 17, 2019 (UTC)

Re-up, I can't tell if the shading is good. Axolotls are fudge (talk) 00:49, February 18, 2019 (UTC)

this is nice for your first! blur the edges of the shading to smooth it out 01:09, February 18, 2019 (UTC)

The pupils are overblurred, please sharpen them. The earpink could use a lot of definition, and adding on to Burnt's comment, I think the shading should be lightened 5-6 ticks on the opacity bar.Potato&#61;) (talk) 01:43, February 18, 2019 (UTC)

Re-up, the pupils are not blurred at all, they never were, but I hope this helps! Axolotls are fudge (talk) 02:39, February 18, 2019 (UTC)

Err.. it doesn't appear you changed anything. Did you upload the right file? If not feel free to slap me.Potato&#61;) (talk) 03:04, February 18, 2019 (UTC)

Define the light on the paws, muzzle and I'd suggest removing a bit from the top of the head the left side of the neck and a little on the chest too. Add a white dot of light in his eyes. 04:00, February 18, 2019 (UTC)

I see a difference, the eye changed, and the earpink on the → ear is different. Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  04:35, February 18, 2019 (UTC)

Add some eye white. And the eyes do look really blurry, perhaps sharpen the color.

Patch already mentioned the white! Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  04:58, February 18, 2019 (UTC)

Sorry, I didn't notice.

There is also some shading leaking away from the lineart by the --> front leg. 15:57, February 18, 2019 (UTC)

Add more light to the right ear? (Also, the comment you added at first is very, very unnecessary.)-- 13:10, February 19, 2019 (UTC)

I dont get what you mean by the comment I added first. Axolotls are fudge (talk) 20:23, February 19, 2019 (UTC)

your comment when you first posted this, and i agree it was unnecessary

what does that has to do with the art? Why did that need to be pointed out? Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  22:11, February 19, 2019 (UTC)

"Don't tell me my art looks like Owl's because they showed me how to do cat art" This is what they are talking about. This can come off as rude to others. Anyways, define the earpink in > this ear.Potato&#61;) (talk) 23:00, February 19, 2019 (UTC)

Re-up, OWO that was ment to be a joke! Sorry! Axolotls are fudge (talk) 04:38, February 20, 2019 (UTC)

Please lighten the shading another 5 ticks on the opacity bar (or however what program allows you to adjust shading.) The pupils are overblurred, maybe try the sharpen tool at a rate of 6 or seven with a medium brush. And I cannot make out any earpink, darken it a few ticks.Potato&#61;) (talk) 23:33, February 20, 2019 (UTC)

Crowfrost (Le) ~ CBA
Comments? 04:39, February 18, 2019 (UTC)

Arnt the specs meant to be in the center of his face? Welcome, to a world  of wonder,  and beauty!  Now follow me,  into the light!  04:58, February 18, 2019 (UTC)

I don't think so, as on the StarClan image, as well as on the original leader image, it seems off-center. 20:57, February 18, 2019 (UTC)

Could you add more white on the chin? 21:33, February 18, 2019 (UTC)

I know what this pattern is based off of, and they aren't meant to be in the center, but indeed a bit off to one side. Bluestar is correct. ​

The white on the chin seems to match the deputy, which came before the StarClan image. 18:43, February 20, 2019 (UTC)

^^ CBA?

Darkstar (MV) (Le) ~ CBA
Promised myself I'd do a black cat someday so.. here she is!

ok come axe me later but the white fur in his ears kinda look oversmudged 14:53, February 18, 2019 (UTC)

Re-uploaded

Haha black cats are always fun. Smooth out the front <--- leg shading, and define the ---> haunch shading depth a bit more? 21:32, February 18, 2019 (UTC)

Re-uploaded that was tough considering I couldn't see anything lol. Instead of adding depth I added light -> cuz adding a darker layer of shading probably won't make a difference (considering how dark it already is).

CBA? 04:44, February 20, 2019 (UTC)

Susan (KP) - CBA
Just gotta get it up before I lose my reservation. <span style="">12:20 Mon Feb 18 2019

Are those ginger splotches throughout the pelt or highlights? 21:31, February 18, 2019 (UTC)

The highlights are orange. <span style="">22:42 Mon Feb 18 2019

CBA? 04:46, February 20, 2019 (UTC)

Sol (L) ~ For Approval
me before this: i probably shouldn't brag but dag i amaze and astonish. me after this: you have created a new kind of stupid.

hm by looking at his other images i believe there are more brown splotches on him, and that the texture doesnt look as linear as on this one. just some initial thoughts, i know this pattern is insanely difficult to match 14:57, February 18, 2019 (UTC)

Yeah I think so too, but I'm not exactly sure where they're placed and idk anyone who has a file so yikes. but i'll try my best

Try, if you haven't already, matching the old leader image for the brown splotches. --> front paw appears brown, a bit more on both shoulders and in the mane, and throughout the tail. 21:30, February 18, 2019 (UTC)

Are those 2 white pixels near the base of the tail intentional or is it leaking? -- 08:42, February 19, 2019 (UTC)

re-up

Pasha (KP) - For Approval
<span style="">15:41 Mon Feb 18 2019

Could you lighten the shading on the hind legs just a bit? 21:27, February 18, 2019 (UTC)

It's the same as the rest of the cat...unless you mean the back of the paws? They're dark. Like on most tabbies. <span style="">21:46 Mon Feb 18 2019

Yeah, I meant the back of the paws my apologies. ^^' The difference between the front of the paws and the back of them just seems very stark imo. 23:14, February 18, 2019 (UTC)

It's intentional. <span style="">23:20 Mon Feb 18 2019

im aware that the shading is stylized to be hard edged, but could you smooth out the shading on the front paw just a little or make a slight "texture transition" to emphasize the fur? (i wish i had like, just 10% of your art skills man) 14:40, February 19, 2019 (UTC)

imo i think the base pelt could be darkened a bit more 09:20, February 20, 2019 (UTC)

Violet (KP) (KP) ~ CBA
17:53, February 18, 2019 (UTC)

Obviously this is optional but could you consider changing the shading tint? As it is it clashes with the pelt color

Re-uploaded. Does this look better? 02:51, February 19, 2019 (UTC)

CBA? 04:48, February 20, 2019 (UTC)

Hailstar (L) ~ CBA


CBA? 04:46, February 20, 2019 (UTC)

Blackstar (Leader alt) - for approval
one dark boi  Whiskii  ✿ 18:27, February 18, 2019 (UTC)

Define the shading on ---> side of the body? 21:23, February 18, 2019 (UTC)

reuploaded  Whiskii  ✿ 01:29, February 20, 2019 (UTC)

Could you also define the shading on the tip of the tail? The curled upward part. Forgot to mention that earlier whoops. 04:49, February 20, 2019 (UTC)

Light tabby kittypet (NP-5) - for approval
i have discovered the smudge tool, also who am i and what have i done with bailey  Whiskii  ✿ 18:27, February 18, 2019 (UTC)

reuploaded fixing stuff is hard  Whiskii  ✿ 18:29, February 18, 2019 (UTC)

Can't quite tell if that's white on the muzzle and chest floof, but if the description only calls for a light tabby, then please remove it. Other than that, this is very pretty! 21:20, February 18, 2019 (UTC)

Define the collar shading?

The stripes look a little green

reuploaded im actually not too sure I picked the right one, if I didn't I'll remove the white, but isn't this the rise of scourge kittypet? Whiskii ✿ 01:30, February 20, 2019 (UTC)

You have it labeled as NP-5, which stands for the fifth book in The New Prophecy arc, Twilight. I'm not entirely sure what it should be, but maybe File:TROS.kittypet-1.png? And now I see the one you're talking about, and you're right, it does call for white paws and chest and such. ^^  04:53, February 20, 2019 (UTC)

Jake (Alt KP) - For Approval
ok time to be a charart production machine again i think its fine to put this up now <font color="#302B54" face="Segoe Script" >Squidward <font color="#483D8B" face="Segoe Script" >Plays <font color="#6A5ACD" face="Segoe Script" >All  <font color="#836FFF" face="Segoe Script" >Star. <font color="#302B54" face="Segoe Script" >I <font color="#483D8B" face="Segoe Script" >Am <font color="#6A5ACD" face="Segoe Script" >Ranko <font color="#836FFF" face="Segoe Script" >Kanzaki. 21:17, February 18, 2019 (UTC)

Define the light on the tail? 21:19, February 18, 2019 (UTC)

Reups How's this? <font color="#302B54" face="Segoe Script" >Squidward <font color="#483D8B" face="Segoe Script" >Plays <font color="#6A5ACD" face="Segoe Script" >All  <font color="#836FFF" face="Segoe Script" >Star. <font color="#302B54" face="Segoe Script" >I <font color="#483D8B" face="Segoe Script" >Am <font color="#6A5ACD" face="Segoe Script" >Ranko <font color="#836FFF" face="Segoe Script" >Kanzaki. 21:22, February 18, 2019 (UTC)

hmm given the light source, could you recede the shading on on the haunch some?

Define the eye depth.Potato&#61;) (talk) 01:20, February 19, 2019 (UTC)

Could I have a second opinion on the eye depth? <font color="#302B54" face="Segoe Script" >Squidward <font color="#483D8B" face="Segoe Script" >Plays <font color="#6A5ACD" face="Segoe Script" >All  <font color="#836FFF" face="Segoe Script" >Star. <font color="#302B54" face="Segoe Script" >I <font color="#483D8B" face="Segoe Script" >Am <font color="#6A5ACD" face="Segoe Script" >Ranko <font color="#836FFF" face="Segoe Script" >Kanzaki. 02:39, February 19, 2019 (UTC)

It looks fine to me imo 03:40, February 19, 2019 (UTC)

i kind of agree with potato– a little bit of definition wont hurt for sure. 06:12, February 19, 2019 (UTC)

Reups <font color="#302B54" face="Segoe Script" >Squidward <font color="#483D8B" face="Segoe Script" >Plays <font color="#6A5ACD" face="Segoe Script" >All  <font color="#836FFF" face="Segoe Script" >Star. <font color="#302B54" face="Segoe Script" >I <font color="#483D8B" face="Segoe Script" >Am <font color="#6A5ACD" face="Segoe Script" >Ranko <font color="#836FFF" face="Segoe Script" >Kanzaki. 21:14, February 20, 2019 (UTC)

Windstar (Alt. Le) ~ For Approval
All colors from other images. Comments? 21:29, February 18, 2019 (UTC)

could you even out the shading on the tail? looks veeery slightly blotchy 14:36, February 19, 2019 (UTC)

Reuploaded. I tried. However, I think the texture is making the shading look like it's harder-edged than it is. I've seen this happen with Deerfoot's warrior image, and there's not much I can do about it. 18:49, February 20, 2019 (UTC)

Morningstar (Alt L) - CBA
colourpicked from the botc image 23:25 Mon Feb 18 2019

hate to be this person tbh, but could you define the shading on the tail? 14:36, February 19, 2019 (UTC)

reuploaded 19:07 Tue Feb 19 2019

CBA? 04:54, February 20, 2019 (UTC)

Riga (KP) - CBA
google has shown me many images of cats with pink paw pads and a few with pink noses, so I'd like to keep this that way. ​​​

Define the eye depth and small suggestion, but maybe move the bell up a few pixels because rn it looks like it is floating.Potato&#61;) (talk) 02:30, February 19, 2019 (UTC)

Can I get a second opinion on the eyes? I feel they seem good as they are. Also, the collar lineart is the same thing I used for Pinestar, and I got it from Echo, who has it on Cody's KP, so I'd rather not alter that. ​

The eyes look fine to me imo, could you smooth the shading on his back leg and belly some? 03:31, February 19, 2019 (UTC)

Re-uploaded. Might have to go and fiddle with things so the differences actually show up....

CBA?

Bramblestar (L) - CBA
he used to be one of my favourite characters 06:09 Tue Feb 19 2019

could you smooth out the shading on the neck slightly? 14:35, February 19, 2019 (UTC)

Tigerstar's leader doesn't have the haunch cream floof. 14:53, February 19, 2019 (UTC)

reuploaded 19:05 Tue Feb 19 2019

CBA?

Jingo (L) ~ For approval
06:47, February 19, 2019 (UTC)

Are you able to try to lighten the shading around the tail? It's hard to make out her shortened tail. Awesome job by the way!<font color="#0F52BA" face="Segoe">Stealth <font color="#FF0000" face="Segoe">f🔥re <font color="#0067A5" face="Teen">❤Warriors Forever!❤  09:02, February 19, 2019 (UTC)

reuploaded thank you, does this work? 09:10, February 20, 2019 (UTC)

Hate to say this, but can you define the nosepink a little? It blends in with her pale a bit, but just a little more pink won't hurt.Potato&#61;) (talk) 22:44, February 20, 2019 (UTC)

it's the same as her other images, so I can't do anything about it. 22:51, February 20, 2019 (UTC)

Shnuky (KP) ~ For Approval
blurred shading is hard wth

Shunky is mentioned to be dark, and this is rather light...Potato&#61;) (talk) 14:12, February 19, 2019 (UTC)

...this was the color i put when i was tweaking this and no one said anything when i tweaked it? I'll darken it if you want but ???

i kind of agree with potato that it should be darkened– she does look more neutral to me 14:35, February 19, 2019 (UTC)

i thought shnulkyś collar was black--Willowstep21 (talk) 20:31, February 19, 2019 (UTC)

We cannot tell precisely if her collar is black, but it has to match what it looks like in TaS. So, the flower ribbon has to be removed. Shnuky is not seen on the cover, which doesn't confirm her collar color unlike Sasha's collar. Judging from the picture, it looks dark, so the collar has to be dark.Potato&#61;) (talk) 23:06, February 19, 2019 (UTC)

but shouldnt the collar match the manga image Willowstep21 (talk) 19:53, February 20, 2019 (UTC)

Willowstep, that's what I was talking about up there.^^Potato&#61;) (talk) 22:44, February 20, 2019 (UTC)

Nightstar (L) ~ For Approval
14:54, February 19, 2019 (UTC)

Hutch (KP) - For Approval
This was a lot of fun! 02:32, February 20, 2019 (UTC)

Harley (L) ~ for approval
why do i even try -- 09:06, February 20, 2019 (UTC)

Add some more pale gray to reach the below the eyes (they meet the bottom of the eyes on the rogue), and I think the stripes are supposed to be a tad thicker? 16:34, February 20, 2019 (UTC)

Jigsaw (KP) ~ For Approval
16:04, February 20, 2019 (UTC)

Smallstar (L) - For Approval
Hi, it's been awhile! The shading's a bit messy, the light's meant to be coming from below them. 16:21, February 20, 2019 (UTC)

Define the light on ---> front leg? It's great to see you back! 16:31, February 20, 2019 (UTC)

Smooth out the shading please. WB Finches!Potato&#61;) (talk) 22:43, February 20, 2019 (UTC)

Nightstar (Alt Star) - For Approval
and I have many, many more <font color="#302B54" face="Segoe Script" >Squidward <font color="#483D8B" face="Segoe Script" >Plays <font color="#6A5ACD" face="Segoe Script" >All  <font color="#836FFF" face="Segoe Script" >Star. <font color="#302B54" face="Segoe Script" >I <font color="#483D8B" face="Segoe Script" >Am <font color="#6A5ACD" face="Segoe Script" >Ranko <font color="#836FFF" face="Segoe Script" >Kanzaki. 21:08, February 20, 2019 (UTC)

Cloudstar (Le) - For Approval
points to me for designing an impossible to shade pattern. All colors from the previous leader, I will not be changing them, as that image is the master one.