Warriors Wiki talk:Charart/Tweak Page

=Discussion= Take it to the discussion page

=For Approval= Take it to the approval page

=Tweaking=

Berrynose (Alt A) ~ Redone
OAs be Loonie and Howl, redone because the patches were smudged unrealistically. Comments? Bb un   legs  18:09, June 3, 2013 (UTC)

Darken the shading on the tail and the patches on the back 00:29, June 4, 2013 (UTC)

Re-up. Decided to tint his shading, too. Bb un   legs  00:33, June 4, 2013 (UTC)

Re-up. Also found some whisker waste, too. Bb un   legs  00:36, June 4, 2013 (UTC)

Possibly lighten the back leg shading some. Or add a highlight, right now they look flat. 03:16, June 5, 2013 (UTC)

The legs furthest from us look blue? Pretty sure they shouldn't really be /blue/. ._. Even with a tint, it shouldn't be that bad.

Re-up. How's this? Bb un   legs  18:48, June 7, 2013 (UTC)

Better! Although I would potentially even have a darker spot along the edges or something to make it look more 3D like, just don't go overboard xD. You're becoming great with the fur texture, but the texture on the spot on the leg nearest to us should curve more so it looks more natural and adds to the depth. The lowest spot on the hindleg nearest to us should probably also be going vertical or at least at an angle too. This looks great, Bbun! 03:36, June 8, 2013 (UTC)

Re-up. I fixed up the patches, but I think the legs look fine xD. Thanks, Teldy!

I disagree, honestly. With the way the smudges are, they should probably be going as 'teldy said, at an angle or vertical.

With which? The patches or the legs? c: Bb  un   legs  14:35, June 8, 2013 (UTC)

The patch on the hindleg. The lowest spot. Also, the legs are still far too blue for my liking, and they appear to still be a solid color, which means the shading's extremely flat. Now, I'm no shading expert, but shouldn't there be some variation, even when the entire thing is supposed to be in darkness, to show which areas are closer to the light than others?

Re-up. Changes aren't showing, so look here. Bb  un   legs  14:52, June 8, 2013 (UTC)

The shading should be expanded a bit, especially on the chest. Also, it's probably a bit too blue. Try sticking it on a multiply layer, or if it's already on one, make the color closer to a lighter blue. 21:09 Sun Jun 9 2013

I actually think the chest shading is fine, but I'll make the color closer to a paler blue c: (However, if people disagree, I'll expand the chest xD) Bb  un   legs  21:15, June 9, 2013 (UTC)

Re-up. How's this? Bb un   legs  22:10, June 9, 2013 (UTC)

While your shading color is fine, there is honestly no light source to the image. It is coming from different directions on the legs and face. Define one, please. 3:57 Mon Jun 10 2013

Re-up. Okay, I decided to go with the light source on the legs. Bb un   legs  18:47, June 11, 2013 (UTC)

Define the overall shading, please. It appears to be rather flat.

Re-up. Redid the shading overall, let's see how this goes Bb  un   legs  00:42, June 12, 2013 (UTC)

I still think the shading's flat and doesn't appear to have changed much...still looks really blue and I'm not sure there's much of a light source at all.

The light source is coming from the sorta upper-right side. Bb un   legs  18:06, June 13, 2013 (UTC)

Well, regardless of where it's coming from, should almost the entire image be /in/ the shaded area? Wouldn't the back also have some light?

I agree. I think the back should have some light. 18:20, June 13, 2013 (UTC)

Re-up. How's this? Bb un   legs  19:52, June 13, 2013 (UTC)

Eh... I don't know if the tinted shading is a good idea. It really doesn't seem like it's doing much good, honestly. Just gonna be blunt here, Beebs. It still looks oddly gray and I'm really going to advise changing the light source or perhaps not using tinted shading, because the way it looks does not sit with me.

Re-up. Bb  un   legs  18:20, June 14, 2013 (UTC)

Furzepelt (A) - Redone
OAs were Loonie and Shelly. Redone for multiple reasons. Comments? I officially now hate doing shading on apprentice blanks. Dx  17:45, June 5, 2013 (UTC)

She looks really really gray. Lighten the base pelt, perhaps? Or try adding some highlights?

Re-uploaded The base pelt is pure white and she has highlights, but I redid the shading to see if that helped. x3  18:20, June 5, 2013 (UTC)

Not sure if I'm seeing the wrong version or not, but she still looks pretty gray. Maybe expan the highlights? 23:33, June 5, 2013 (UTC)

Re-uploaded 05:11, June 7, 2013 (UTC)

She's looking rather grey - fix that? 03:46 Sat Jun 8

Re-uploaded 14:22, June 8, 2013 (UTC)

Define the shading. 21:05 Sun Jun 9 2013

I'm withdrawing this, becauese I'm gonna be on vacation starting tomorrow, and I know I won't have time for it. x3 21:12, June 9, 2013 (UTC)

May I take over, please? c: Bb  un   legs  21:13, June 9, 2013 (UTC)

Re-up. Okay, taken over this. Comments? Bb un   legs  19:01, June 11, 2013 (UTC)

She's looking gray. Perhaps add some highlights on the white? Also, try shading with a layer of shading on the white, /then/ the layer with solid gray, then shading on the gray? That's what I've done before for bi-colored cats and I've found it's sorta easier to work with.

Don't know if I'm repeating Are her back paws meant to be grey or is that shading? 09:42 Thu Jun 13
 * I think they're supposed to be gray. Define the shading on them. 18:10, June 13, 2013 (UTC)

No, that's shading. The hind leg isn't hit by light at all, and I'll lighten the shading on the foot, since it's too dark for this shading. I'll try out Cloudy's suggestion, while I'm at it c: Bb  un   legs  19:25, June 13, 2013 (UTC)

Re-up. How's this? Bb un   legs  19:43, June 13, 2013 (UTC)

Define the gray. 12:23, June 14, 2013 (UTC)

Lighten the shading on the white.

Re-up. I honestly think the gray's defined enough. However, if people disagree, I'll define it as much as I can. Bb un   legs  18:22, June 14, 2013 (UTC)

If you're not going to define the gray, may you at least define the shading? 22:34, June 14, 2013 (UTC)

Re-up. Defined the shading on the gray. Bb un   legs  01:11, June 15, 2013 (UTC)

Jumper (Ro) ~ Tweaked
Aaaaannnd he finally gets tweaked. Tweaked to make white less gray and to do something about these specks. OAs were several users, but it was last tweaked by Mounty. Comments? 17:17, June 14, 2013 (UTC)

Hey, could you possible define the shading a tad? Bb un   legs  18:11, June 14, 2013 (UTC)

Reuploaded 18:18, June 14, 2013 (UTC)

Make the hind leg farthest from us a little less gray? 22:26, June 14, 2013 (UTC)

Nothing major, just an stray extra pixel directly underneath the lipline? 23:09 Fri Jun 14

Reuploaded 10:50, June 15, 2013 (UTC)

Splash (PH) ~ Redone
And for the first time ever Berry gets an official Tribe cat to work on wheee~ OA was Loonie with a tweak by Ivy and it was redone for multiple reasons. 03:57 Sat Jun 15

changes are here if they're not showing. 03:59 Sat Jun 15

Make the stripes more visible? 16:13, June 15, 2013 (UTC)

I think you should crop the image, it looks kinda odd in the gallery. xD Also, I can't see any mud. 02:42, June 16, 2013 (UTC)

Splash (Tb) - Withdrawn
Okay, redone due to multiple issues. Latest Oa was Oblvion. Comments? Changes might not be showing 04:55 Sat Jun 15

I'm sorry if this seems a bit picky, but they were last tweaked for their tails to be shorter and I don't see why they can't be kept since they were fine? 06:45, June 15, 2013 (UTC)

Define the shading? 16:10, June 15, 2013 (UTC)

I think you should crop the image, it looks kinda odd in the gallery. xD Also, I can't see any mud. 02:42, June 16, 2013 (UTC)

Withdrawing, I lost the file. 20:58 Sun Jun 16

Pouncetail (E) - Tweaked
Wuuutt.... Scarly editing at camp? xO Anyway, OA was me. Made the tail shorter. Comments? 00:47, June 16, 2013 (UTC)

Smoketalon (W) - Redone
Redone to be more mottled and such. Comments? 20:26 Sun Jun 16 2013

I can't really tell he's mottled? Looks like a texture to me...perhaps define the mottles?

His mottles are no less defined than, say, Lakeshine or Applefur - just tighter together. I can edit them if I really need to, but I personally think they look fine. *shrug* 20:38 Sun Jun 16 2013 20:38, June 16, 2013 (UTC)