Warriors Wiki talk:Charart/Approval Page

=Discussion= Take it to the discussion page

=Tweaked= Take it to the tweak page

=Images Pending Approval= Please use this section to put images up for approval only.

Whitewing (W) - For Approval
Welp here we go <3 (Tysm Thunder who kindly gave me my beautiful Whitewing) Moo (talk) 01:27, December 2, 2019 (UTC)

Add/define the shading depth. -- 01:33, December 2, 2019 (UTC)

some random specks of white are around the image, here

01:44, December 2, 2019 (UTC)

Reuploaded Moo (talk) 01:59, December 2, 2019 (UTC)

Smoothen out the transition between shading depths and define the light on the paws 02:08, December 2, 2019 (UTC)

Define by adding more shading depth? --Moo (talk) 19:12, December 2, 2019 (UTC)

Yes. -- 19:28, December 2, 2019 (UTC)

Ok! Will do ty --Moo (talk) 19:49, December 2, 2019 (UTC)

Looking very nice! add some light to the front legs and a little bit on the back foot closest to us. 15:24, December 3, 2019 (UTC)

Reuploaded Moo (talk) 20:41, December 3, 2019 (UTC)

Add light to the back paw, and I recommend adding more light to the front legs and paws to make them look less flat. 02:18, December 4, 2019 (UTC)

I'm not really familiar with the shading and sources, Could someone do me a redline please? Moo (talk) 20:32, December 4, 2019 (UTC)

with the source you have, i would erase some of the shading in these spots that i marked. Could you define the shading depth on the tail as well? 21:01, December 4, 2019 (UTC)

Reuploaded Are you sure about those light patches? Anyway I did them <3 Moo (talk) 20:48, December 5, 2019 (UTC)

There should only be shading depth on one side of the legs, so remove some on << this side. -- 16:49, December 6, 2019 (UTC)

As soon as I get home tomorrow I Will! --Moo (talk) 08:33, December 7, 2019 (UTC)

Still working? 21:10, December 10, 2019 (UTC)

Oh my goodness yes sorry Moo (talk) 03:59, December 12, 2019 (UTC)

I'm a bit confused about what Greenflower said, Ok scratch that - REALLY confused. Can I have some help or explanation? Thank you guys <3 Moo (talk) 06:49, December 13, 2019 (UTC)

I'm not quite sure myself, Millie, but, here's a redline for where you could put/expand some shading depth to help finish this off (what you've got on the tail is fine, that's why I left it :D)

I'm still confused, What am I doing with the Redline? I already have shading depth, Sorry I'm so tired Moo (talk) 01:15, December 18, 2019 (UTC)

Redline is to just to show where I personally think you could expand the shading you have alread (if that clarifies it?)

Im still confused sorry Moo (talk) 08:11, December 18, 2019 (UTC)

What Max means is where they've redlined on the image is where shading should be expanded or added. You may already have depth, but where Max has shown shows it could stand to be expanded somewhat.

20:14, December 19, 2019 (UTC)

also, could eye bring out the color of the eyes, they seem to be dulled behind the shading 01:29, December 20, 2019 (UTC)

Expanded? and Reuploaded Moo (talk) 02:56, December 20, 2019 (UTC)

I'm not seeing much of a difference other than your depth layer being darker. Would you mind removing some of the shading depth on the legs to show the difference? -- 03:15, December 20, 2019 (UTC)

Expanded means making more of it, put simply. I also feel the shading could be smoothed on the legs as it looks rather patchy.

03:18, December 20, 2019 (UTC)

I still really don't understand sorry guys Moo (talk) 05:16, December 24, 2019 (UTC)

your shading depth looks like there's a single line strip touching the line-art that could be expanded more into the default shading. An easy way to fix that is to just smudge it out more, color in more, or blur it out more to smoothen it with the default shading layer, imo. 16:35, December 24, 2019 (UTC)

I tried hhh Reuploaded Moo (talk) 07:43, December 26, 2019 (UTC)

Gonna be a butt, but, I can't see a difference other than your shading being saturated a bit. Try doing what Brambleshade instructed you to do again. Basicially, remove the white slashes on the legs and cover them with shading. They shouldn't be there. -- 14:23, December 26, 2019 (UTC)

Erm, there can definitely be light on the legs. I use a source similar to what Millie has going here and I add light to the legs. In fact, imo, it looks better with the light on the legs so she doesn't look bi-colored. ​​​​​

^ whenever I use this light source I always add light in those areas on the legs and no one has ever told me to remove it, so there shouldn't be a problem. Do you think you could lighten the shading a tad though? It's looking overly dark to my eyes. 00:16, December 28, 2019 (UTC)

Sure! And one of you guys told me to put it there at one point. Moo (talk) 23:40, December 31, 2019 (UTC)

Reuploaded Moo (talk) 23:47, December 31, 2019 (UTC)

The eyes seem to be two different shades of color. -- 00:24, January 1, 2020 (UTC)

Smooth out the haunch shading a bit? 00:16, January 2, 2020 (UTC)

Whitewing (K) ~ For Evaluation
21:10, December 4, 2019 (UTC)

Define the shading depth a bit. -- 23:51, December 4, 2019 (UTC)

recede the shading everywhere. 02:11, December 5, 2019 (UTC)

Reuploaded 05:39, December 5, 2019 (UTC)

Define the shading depth layer more. -- 13:49, December 5, 2019 (UTC)

Define the shading a bit? Moo (talk) 20:52, December 5, 2019 (UTC)

Reuploaded 21:05, December 5, 2019 (UTC)

Smooth the shading maybe? Looking a little sharp --

06:09, December 6, 2019 (UTC)

Define the shading depth more. It appears you are darkening your shading layer, but that doesn't define the depth as much. Create a new layer of shading, make it thinner than your shading layer, and make it much darker than your shading layer. Smooth it out but leave it a tad sharper than your shading layer, that will help the image with flatness. -- 16:48, December 6, 2019 (UTC)

Make the shading smoother? --Moo (talk) 08:34, December 7, 2019 (UTC)

Reuploaded 08:34, December 8, 2019 (UTC)

Reuploaded again, made it a bit better 20:53, December 9, 2019 (UTC)

Define the shading depth more + smooth the depth on the haunch. -- 00:29, December 10, 2019 (UTC)

Reuploaded I obviously have issues defining the shading 06:16, December 10, 2019 (UTC)

Can you add a little bit more shading on both ears? 17:42, December 12, 2019 (UTC)

Reuploaded 10:32, December 14, 2019 (UTC)

Could you curve the shoulder shading a little more, it would kind of make a "u" shape in that area, and also smooth out the shading on the bum, above the tail too a little?

Reuploaded 20:54, December 15, 2019 (UTC)

Comments? It's been 5 days 01:02, December 20, 2019 (UTC)

Smooth out the shading on the face and add some to the jaw; define the depth on the tail and foreleg. -- 01:10, December 20, 2019 (UTC)

The shading could be smoothed out a little in the area where the body meets the tail as well. 01:59, December 21, 2019 (UTC)

Reuploaded 08:56, December 25, 2019 (UTC)

There's still shading generally leaking in these areas. 03:57, December 27, 2019 (UTC)

Reuploaded 06:12, December 27, 2019 (UTC)

Smooth out the shading on the hind leg and shoulder some? 00:17, December 28, 2019 (UTC)

For the red line I gave, I was inferring that shading needed to be added in that area because it was missing, usually from overblurring the shading in said area. Sorry, I should've clarified. 22:38, December 28, 2019 (UTC)

Reuploaded 23:34, December 28, 2019 (UTC)

There's still shading leaking on the part that reaches the back, and the shoulder and haunch shading could be smoothed a bit more. 00:19, January 2, 2020 (UTC)

Nutwhisker (K) - For Approval
ok 21:18, December 5, 2019 (UTC)

this looks darker than his other images in the set? could you also define the texture a bit too?

reup 02:05, December 6, 2019 (UTC)

Can you shade the little chest area poking between the head and foreleg? 04:12, December 7, 2019 (UTC)

reup

nudge 00:04, December 11, 2019 (UTC)

You're only supposed to ask for comments when five days has gone, which it has not. Regardless, I think the texture can be lighter to match the og set? 03:43, December 11, 2019 (UTC)

reup 16:34, December 13, 2019 (UTC)

The texture also seems a little softer, per the apprentice too.

hot kittem 00:05, December 16, 2019 (UTC)

I know that we keep going in this cycle of the texture, but I still think that the texture could be defined just a bit more im sorry. 02:01, December 20, 2019 (UTC)

reup 9 hour shifts back to back has been kicking my butt 16:22, December 24, 2019 (UTC)

God, I can relate to that. May you define the shading and light on the tail, please? ​​​​​

Still working? 17:34, December 31, 2019 (UTC)

reup yeah wikia is just not my number one focus rn ❀ m ei ❀ #vis co 17:50, January 1, 2020 (UTC)

Smooth out the shading a bit? 01:04, January 3, 2020 (UTC)

Willowpelt (W)-for evaluation
oof, I will fix this tomorrow, it’s almost midnight--​ 05:37, December 6, 2019 (UTC)

I have fixed the file for you, you needed to link it. Remove the black background, this can be done using a wand tool or clicking the delete background button. -- 00:01, December 6, 2019 (UTC)

Smooth out the shading more. 05:11, December 6, 2019 (UTC)

Where is the light source? --Moo (talk) 08:34, December 7, 2019 (UTC)

Shading is disappearing near the lineart. What I did to fix this was fill the lineart with my shading colour and then blur, so the tool doesn’t blur the shading with the blank space. As for the background, I recommend lowering the opacity of that layer and adding a layer on top with the lineart (full opacity) so you can see where there should be black and where there shouldn’t be. I’m probably not the best for advice though; I’m also only a project kit. --

22:25, December 7, 2019 (UTC) Oof, I think I was seeing the old version (my page didn’t reload). Nvm --

22:42, December 7, 2019 (UTC)

add depth to the shading and there is a corner of waste where the tail bends. this looks very good! 00:56, December 8, 2019 (UTC)

Lighten the eye color a bit. They're supposed to be sky blue. Smooth out the haunch shading a little while you're at it too. Good job so far, Oceanpelt! -- 01:11, December 8, 2019 (UTC)

re-uploaded (shading, eye color, and waste.--​ 03:29, December 8, 2019 (UTC)

Add some light on the front legs? 08:58, December 8, 2019 (UTC)

The shading is very flat. Try adding a second layer of shading (but only cover like half of what you've originally shaded) to add depth. 23:41, December 8, 2019 (UTC)

Re-up (also it looks like the legs are a different color so I will mess around with it tomorrow)--​ 03:14, December 9, 2019 (UTC)

Smudge the shading on the back tail. 21:05, December 9, 2019 (UTC)

Still a little dot of waste near the bend of the tail :P --

05:36, December 10, 2019 (UTC)

re-up--​ 12:05, December 10, 2019 (UTC)

Smooth out your shading layers a bit. -- 01:01, December 11, 2019 (UTC)

Will re upload soon, GIMP has been acting up. (When I try to select the image to erase white on the inside the eraser doesn’t work)--​ 18:55, December 11, 2019 (UTC)

Still need to add light on the front legs? 10:35, December 14, 2019 (UTC)

Oh noes, I messed it up-​ 19:20, December 14, 2019 (UTC)

There's a little bit of waste in in the bottom left corner. And your shading layers still need to be smoothed out a bit. 19:41, December 14, 2019 (UTC)

Curve the chest shading a bit, and I would do a run-through for leaking shading. -- 20:16, December 19, 2019 (UTC)

Define shading depth and the light on the front legs. way down  hadestown    |undefined    04:31, 12/20/2019 ​  way  down  hadestown    |undefined    04:31, 12/20/2019 ​  way  down  hadestown    |undefined    04:31, 12/20/2019 ​  way  down  hadestown    |undefined    04:31, 12/20/2019 ​  way  down  hadestown    |undefined    04:31, 12/20/2019 ​  way  down  hadestown    |undefined    04:31, 12/20/2019 ​  way  down  hadestown    |undefined    04:31, 12/20/2019 ​  way  down  hadestown    |undefined    04:31, 12/20/2019 ​  way  down  hadestown    |undefined    04:31, 12/20/2019 ​

working on this with guidance from Patch--​ 00:19, December 21, 2019 (UTC)

Re upI need help removing waste does anyone have any advice?--​ 00:35, December 22, 2019 (UTC)

Before you remove the waste, size the image down. It's far too big. -- 01:10, December 22, 2019 (UTC)

I think I’m just gonna redo this, expect it to be a few days--​ 20:05, December 22, 2019 (UTC)

Reup ​

the base needs to be the same as the star image. Also, the shading could be smoothed out a lot everywhere, and defined much more on the face, particularly the ears. Speaking of ears, the earfur is much too vibrant, and would also need to match the star if im not mistaken. Could you define the eye depth just slightly? I'm having a hard time seeing it on my monitor. 17:32, December 26, 2019 (UTC)

The eye color also doesn't match the set. It needs to be paler; try colorpicking from the queen/star to get the hues. -- 17:34, December 26, 2019 (UTC)

The pupils look a bit small. 06:34, December 27, 2019 (UTC)

Pupil size is fine, Sandy. ^^ The eye style and pupil size is generally a choice, unless it's cross-eyed or non-existent. In this case, we can see it fairly well, and I've seen other images with the pupil around this size.

Sorry. 23:21, December 28, 2019 (UTC)

I know there is a one month limit and I won’t be able to get it done in that time--​ 18:02, December 31, 2019 (UTC)​

You still have some time left. ^^ But if you want to withdraw the image, you can. 00:20, January 2, 2020 (UTC)

Might be a little late to say this but I have to withdraw it --​ 05:25, January 3, 2020 (UTC)

I'll take over. -- 05:42, January 3, 2020 (UTC)

Willowpelt (K) ~ For Evaluation
This looks horrible I know 09:25, December 19, 2019 (UTC)

Recede the shading on the face a bit, and there's leaking shading along the face, foreleg, and haunch. 02:02, December 20, 2019 (UTC)

Reuploaded 08:59, December 25, 2019 (UTC)

Smooth out the shading everywhere but the tail. Also, the shading is leaking on the haunch and I think the face as well (I'm not sure if the light between the shading and lineart on the face is intentional, but I don't think it should be there anyway given your source). 14:42, December 26, 2019 (UTC)

The ear pink seems to be fading on <—— side of the ear. I’m not sure if you did that on purpose but it seems like it just doesn’t fit right with the image-- 16:15, December 26, 2019 (UTC)

its a stylist kinda thing, ear fur doesn't have to fill the entire lineart, and adding to Ivy's comment, the depth could definitely be defined as well 17:34, December 26, 2019 (UTC)

Similar with the warrior, the eye color needs to match the set. This looks a little too dark right now. -- 17:39, December 26, 2019 (UTC)

Reuploaded. I referenced the eyes from the StarClan file btw 06:31, December 27, 2019 (UTC)

Shading is leaking on the jaw and hind leg. 00:20, December 28, 2019 (UTC)

Reuploaded 23:28, December 28, 2019 (UTC)

The shading is still leaking in the areas Patch mentioned. -- 23:35, December 28, 2019 (UTC)

I can provide a red line if you need one. 18:51, December 29, 2019 (UTC)

Yes, please! 22:05, December 29, 2019 (UTC)

here are the spots I was talking about, hope this helps^^ 17:32, December 31, 2019 (UTC)

Reuploaded 09:23, January 1, 2020 (UTC)

There's still shading leaking in the areas Patch mentioned. Add some more shading along the lower jaw, behind the ear closest to us, and the back heel/haunch area peeking out from behind. 00:22, January 2, 2020 (UTC)

Thistleclaw (W Alt3) - For Approval
first time tweaking a blank. 23:03, December 25, 2019 (UTC)

I feel like it would be easier to ask Vec for the lineart for Thistleclaw's regular warrior, since this is a prominent feature that Thistleclaw is named for... meaning I think they should match throughout his images. ​​​

alright. 00:33, December 26, 2019 (UTC)

Except for the shoulder, tail, and legs, the texture needs to be flipped vertically. A cat's fur would naturally flow in the direction on the body, which would be down with the position of the blank. Also, darken the shading + smooth it out. -- 17:38, December 26, 2019 (UTC)

'''reuploaded. the texture was pretty hard to make. 19:18, December 28, 2019 (UTC) '''

Texture is still facing the wrong direction. You have it facing sideways, which is not flowing with the body. -- 19:32, December 28, 2019 (UTC)

'''reuploaded. 20:09, December 28, 2019 (UTC)'''

You did a great job with the lineart; I was afraid that you would struggle trying to interpret what is what body part with all the floof, but you did amazing! ^^ There should be some shading in the belly area poking between the haunch and shoulder in blue and there's some waste around the image as well. 22:35, December 28, 2019 (UTC)

'''reuploaded. thanks vec. :D  22:25, December 31, 2019 (UTC)'''

Perhaps define the shading depth a bit? 00:22, January 2, 2020 (UTC)

'''reuploaded. 20:26, January 2, 2020 (UTC) '''

Tawnypelt (Alt W 3) - CBA
I added highlights to try and match the og warrior. 06:23, December 30, 2019 (UTC)

CBA?

Webfoot (W) - For Approval
webby boy 18:58, December 30, 2019 (UTC)

Honestly this might be my own preference here, but his ear sort of looks nicked over torn. Perhaps make it bigger? I see that the previous warrior had it like that though. Again this is might be my own bias here, in which case ignore me lol.

00:28, January 1, 2020 (UTC)

Reup 22:32, January 1, 2020 (UTC)

Snowbush (W) - For Approval
so apparently Vec, Spooky, and myself cannot find the archives for this nor do I remember if it was approved... so for a papertrail, I'm just gonna post it again to be safe.

Snowbush (Ki) - For Approval
Same as the warrior, we've looked and cannot find the images posted in any archive. Reposting for a papertrail.