Warriors Wiki talk:Charart/Tweak Page

=Discussion= Take it to the discussion page

=For Approval= Take it to the approval page

=Tweaking=

Sparrowtail (W) - Redone
I didn't even know this nomination existed. I'll fix the stripes later on, they look off to me still but I believe the color matches, unless I'm seeing things. 00:08, December 23, 2019 (UTC)

I know it wasn't nominated for this, but can you define the shading depth some? 16:44, December 24, 2019 (UTC)

Taper the stripes some? 22:20, December 24, 2019 (UTC)

reuploaded sorry i'm rather busy with work and irl things, but is the shading better? i'll get to those stripes soon too. 19:04, December 30, 2019 (UTC)

There's waste on the eartips. -- 23:04, December 30, 2019 (UTC)

reuploaded got the ears and stripes, the latter I may tweak again though. 23:30, January 6, 2020 (UTC)

Tallstar (KP) - Redone
Ehh, I don't like the shading on this one - I'll redo it later. Also the highlights are invisible, so I'll buff up the opacity too. 18:02, January 7, 2020 (UTC)

Elongate his tail. -- 19:44, January 7, 2020 (UTC)

Add some shading to the inner ear on <--- ear? 22:59, January 7, 2020 (UTC)

Re-uploaded - Still not liking the shading. 19:20, January 8, 2020 (UTC)

Re-uploaded - Roughened up the shading a lil'. I like it much more. 19:37, January 8, 2020 (UTC)

Could you smooth out, and maybe expand the highlights a little bit? This looks somewhat darker than the other images in his set.

Re-uploaded - I expanded the highlights out, but they probably could still do with some smoothing. 17:08, January 9, 2020 (UTC)

I think the highlights are fine at the moment, but, the earpink doesn’t seem to match the set either, it’s too light.

Re-uploaded  19:24, January 9, 2020 (UTC)

The white patches on the out stretched arm, the back leg closest to us, and the second “ring” on the tail could all stand to be expanded a bit. The patches basically should match to the loner.

Re-uploaded  16:35, January 10, 2020 (UTC)

Can I nudge this? 16:34, January 13, 2020 (UTC)

Hm - there's some pretty noticeable leaking shading on the haunch

I tried to do bounce light on the haunch, but I'm not sure I've done it correctly. 20:07, January 13, 2020 (UTC)

Can I ask for a second opinion? 19:14, January 16, 2020 (UTC)

Perhaps soften the transition toward the haunch? That might make it a bit more realistic. -- 19:20, January 16, 2020 (UTC)

A bounce light basically calls for a softer shading style in general, and at the moment here it’s almost making the light source conflicting (especially on the back leg closest to us). I did do a write up on a bounce light before which has since been archived with onsite examples of how a bounce should hypothetically look with with wwiki’s blanks.

The white on the outstretched arm could also stand to be a little larger to match the loner, again. The eyes also look too yellow, when compared with the set and the first white spot on the tail should be a little further up, near the start of the tail. Are you still using one of the master files for colour referencing and such, out of curiosity?