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regardless it still needs to match the style of whatever preceded this image, in my opinion it is considered texture, just because i also do that kind of "shading style" where i basically just drag it around the image to make it look like texture, but it's still texture {{User:Snowdapple/Sig}} <small><span style="{{User:Snowdapple/Time}}">23:15, 10/16/2019</span></small> |
regardless it still needs to match the style of whatever preceded this image, in my opinion it is considered texture, just because i also do that kind of "shading style" where i basically just drag it around the image to make it look like texture, but it's still texture {{User:Snowdapple/Sig}} <small><span style="{{User:Snowdapple/Time}}">23:15, 10/16/2019</span></small> |
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− | It's not texture, it's a stylized shading. Millie is ''not'' required to match shading style. {{User:SnowedLightning/Sig2|23:17, 10/16/2019}} |
+ | It's not texture, it's a stylized shading. Millie is ''not'' required to match shading style. {{User:SnowedLightning/Sig2|23:17, 10/16/2019}} |
O.o [[User:Milliemoo92 Sso|Moo]] ([[User talk:Milliemoo92 Sso|talk]]) 23:18, October 16, 2019 (UTC) |
O.o [[User:Milliemoo92 Sso|Moo]] ([[User talk:Milliemoo92 Sso|talk]]) 23:18, October 16, 2019 (UTC) |
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Reuploaded [[User:Milliemoo92 Sso|Moo]] ([[User talk:Milliemoo92 Sso|talk]]) 23:26, October 16, 2019 (UTC) |
Reuploaded [[User:Milliemoo92 Sso|Moo]] ([[User talk:Milliemoo92 Sso|talk]]) 23:26, October 16, 2019 (UTC) |
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+ | The white should not stretch all the way up the forehead. I also think the colors still look slightly off- the base should be #0b1213, the white should be #d9dada. The patch style still doesn't seem to match the set, maybe try a combo of smudging/sharpening the patches to see if that works? I think the shading tint could be dulled back a bit as well. --{{User:Potato Flakin/Sig}} 23:30, October 16, 2019 (UTC) |
Revision as of 23:30, 16 October 2019
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Discussion
Take it to the discussion page
For Approval
Take it to the approval page
Tweaking
Poppyfrost (K) - Redone
Colors picked from Sorreltail's kit Moo (talk) 08:24, October 10, 2019 (UTC)
Could you dull the shading tint some, and maybe smudge the blotches a bit more? Vec I am Iron Man! 👾 19:04, October 10, 2019 (UTC)
Sure! I just cant get on my computer for a few hours! Moo (talk) 23:36, October 10, 2019 (UTC)
Reuploaded Moo (talk) 06:53, October 11, 2019 (UTC)
There should be more variation in the dapple size and shape, and the patches should be sharper than what you've currently got too - if you'd like I have sorreltail's warrior file handy (which is the master design/colours) — max it is the real thing, (22:47, 11/10/2019)
I dont think i know how to make them sharper and still looknatural... Moo (talk) 22:18, October 12, 2019 (UTC)
Just give it a go, it doesn't hurt to just just try it - after all, this place is for constructive criticism so we'll be able to help you to get it looking right if it needs it. Again, I can offer the file I mentioned above that might help getting it to look right. — max it is the real thing, (01:05, 13/10/2019)
Thanks! Reuploaded! Moo (talk) 08:42, October 13, 2019 (UTC)
The patch placements have some differences from Sorreltail's kit, notably on the face/bum etc —spooky is that... a furry cat?!? 16:43, 10/13/2019
Reuploaded Moo (talk) 23:13, October 16, 2019 (UTC)
Frogtail (A) - Redone
OA is Icy; redone to remove mottles. --Av Out of sight and out of mind () 23:42, October 10, 2019 (UTC)
your source is a little confusing, maybe remove the section going across the flank, and it should be all good? maybe also define the depth just a little bit on the face, and neck area — max it is the real thing, (04:15, 11/10/2019)
Fixed --Av Out of sight and out of mind () 21:25, October 11, 2019 (UTC)
Until/if you can get that other nom to pass, this needs the texturing the rest of the set has.—spooky is that... a furry cat?!? 19:11, 10/12/2019
Fixed --Av Out of sight and out of mind () 22:15, October 12, 2019 (UTC)
Try to even out the texture - seems uneven with lines of it ending at somewhat random points, which results in it looking a little blotchy.—spooky is that... a furry cat?!? 17:10, 10/13/2019
Fixed Ahh, so much better. --Av Out of sight and out of mind () 18:15, October 13, 2019 (UTC)
Smooth and even out the shading - the varying opacities of it seem to make it also look blotchy.—spooky is that... a furry cat?!? 00:10, 10/14/2019
Fixed --Av Out of sight and out of mind () 00:17, October 14, 2019 (UTC)
Define the lightsource? I'm having trouble seeing it on the shoulder and forelegs. Vec I am Iron Man! 👾 02:35, October 15, 2019 (UTC)
The lightsource is this, without the crossing haunch shading. --Av Out of sight and out of mind () 02:43, October 15, 2019 (UTC)
the base colour looks a little darker than the warrior on my current screen? also im not sure how that source works, but, is a little conflicting with/without the haunch shading - but now knowing what source you are using, define the light on the muzzle because in the pic you linked, its a lot clearer and same with the light on the legs. — max it is the real thing, (08:47, 15/10/2019)
Fixed I added back the crossing shading to make the source less confusing. --Av Out of sight and out of mind () 00:11, October 16, 2019 (UTC)
there should be a little less shading on the chest from that source, and it appears the shading is coming away from around the front arm closest to us (the shoulder and elbow area) — max it is the real thing, (23:12, 16/10/2019)
Fixed --Av Out of sight and out of mind () 23:27, October 16, 2019 (UTC)
Tallstar (D) - Redone
color picked off the image directly Burntclaw 03:56, October 11, 2019 (UTC)
Should he have the white paws and tail-tip? I know the image doesn't have them, but he's still described with them. Bluestar Leaf flying in the wind 04:37, October 11, 2019 (UTC)
Also, he needs a long tail. Bluestar Leaf flying in the wind 04:39, October 11, 2019 (UTC)
Adding on - he's also cited with a white tail tip — max it is the real thing, (04:41, 11/10/2019)
Brighten up the white; he doesn’t look black-and-white at all. —Jayce(07:38, 10/11/2019)
reup will add long tail and fix other issues when i come back from class. also, this is what happens when you solely match his image and ignore his description... Burntclaw 12:24, October 11, 2019 (UTC)
Smooth the tail tip and new paw whites slightly; seem a bit sharp —spooky is that... a furry cat?!? 23:31, 10/11/2019
reup Burntclaw 20:33, October 16, 2019 (UTC)
There's waste around the tail-tip. Bluestar Leaf flying in the wind 20:43, October 16, 2019 (UTC)
Maybe extend the canvas so the tail tip isn’t abruptly cut off? — max it is the real thing, (21:10, 16/10/2019)
Sorreltail (Q) ~ Redone
All colors from other images. Comments? Bluestar Leaf flying in the wind 20:17, October 16, 2019 (UTC)
Poppyfrost (W) ~ Redone
All colors from other images. Comments? Bluestar Leaf flying in the wind 20:17, October 16, 2019 (UTC)
Tallstar (R) ~ Redone
OA was me. redone to match official art - Fox 僕たちはひとつの光 20:34,10/16/2019
the belly on the deputy only seems to be on >> this side of the image, with black being under the front arms? — max it is the real thing, (23:08, 16/10/2019)
Tallstar (Kp) - Redone
uh here... Moo (talk) 22:58, October 16, 2019 (UTC)
This needs to match the deputy- he needs three white paws and a white tail-tip. The patch style doesn't quite match the set either. --Av Out of sight and out of mind () 23:05, October 16, 2019 (UTC)
also needs texture ✧Winter✧ 23:12, 10/16/2019
Fox stated previously its not texture; I think its just the shading style and possibly highlights that are giving that effect. There is some very minor texture on the white though, going by a previous comment. — max it is the real thing, (23:13, 16/10/2019)
regardless it still needs to match the style of whatever preceded this image, in my opinion it is considered texture, just because i also do that kind of "shading style" where i basically just drag it around the image to make it look like texture, but it's still texture ✧Winter✧ 23:15, 10/16/2019
It's not texture, it's a stylized shading. Millie is not required to match shading style. —Jayce(23:17, 10/16/2019)
O.o Moo (talk) 23:18, October 16, 2019 (UTC)
Reuploaded Moo (talk) 23:26, October 16, 2019 (UTC)
The white should not stretch all the way up the forehead. I also think the colors still look slightly off- the base should be #0b1213, the white should be #d9dada. The patch style still doesn't seem to match the set, maybe try a combo of smudging/sharpening the patches to see if that works? I think the shading tint could be dulled back a bit as well. --Av Out of sight and out of mind () 23:30, October 16, 2019 (UTC)